Dinasti International Journal of Education Management and Social Science
Vol. 5 No. 5 (2024): Dinasti International Journal of Education Management and Social Science (June

Board Game Design as Education to Prevent Game Addiction for Elementary Students

Alifia Ananda Putri (Institut Seni Indonesia Surakarta, Surakarta, Indonesia)
Handriyotopo Handriyotopo (Institut Seni Indonesia Surakarta, Surakarta, Indonesia)



Article Info

Publish Date
06 Jun 2024

Abstract

Child gaming addiction is a type of addiction that many children experience but its existence is rarely known or realized. The use of excessive digital games has several bad effects such as addiction, poor eye health, or lack of socialization in children. However, the nature of children playing games cannot be simply eliminated, so it needs to be completed with the right media. Board game is one of the right medium and with the right visual elements and game mechanics it can be an effective solution. This will be also accompanied by context and material about game addiction education. The method used is the graphic design process method by Robin Landa, the method stages are orientation, analysis and strategy, conceptual design, design development, and implementation. Data was obtained through interviews and questionnaires with elementary students, parents and academics. The design produces an educational board game with the title "Mencari Bintang" with a game mechanism like the classic monopoly board game and also effectiveness test result of the product

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Journal Info

Abbrev

DIJEMSS

Publisher

Subject

Education

Description

Dinasti International Journal of Education Management and Social Science (DIJEMSS) is the scientific journal of educational and social science research published since 2019 by Dinasti Publisher. Dinasti International Journal of Education Management and Social Science (DIJEMSS) articles which ...