KALBISIANA Jurnal Sains, Bisnis dan Teknologi
Vol. 8 No. 1 (2022): Kalbisiana

Pengembangan Gim Edukasi 2D Aturan Lalu Lintas Kendaraan Bermotor Berbasis Android

Faris Rafa Argadiraksa (Institut Teknologi dan Bisnis Kalbis)
Paramaresthi Windriyani (Institut Teknologi dan Bisnis Kalbis)



Article Info

Publish Date
18 May 2022

Abstract

in an effort to spread lectures about traffic regulation, this research aims to create an educational game that has content of ruiles and traffic signs as an another learning alternatives in the hope of reducing the number of commuters who do not understand traffic ruiles and signs, where this statement is backed up by data that describe the high number of traffic violations in Indonesia. The research method uses GFLC where the game enters six stages of development, namely the intiation, pre-production, production, testing, beta, and release stages. The results of the research provide a very good feedback for the game, such as increasing the knowledge of its users even though the user claims to have understood the traffic rules. These results provide the evidence that this educational game can be a good learning alternative.

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Journal Info

Abbrev

kalbisiana

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Industrial & Manufacturing Engineering Social Sciences

Description

KALBISIANA Jurnal Sains, Bisnis dan Teknologi adalah jurnal akses terbuka akademik yang bertujuan untuk mempromosikan integrasi sains, bisnis dan teknologi. Fokusnya adalah menerbitkan makalah tentang sains, bisnis dan teknologi. Makalah yang dikirimkan akan ditinjau oleh komite teknis jurnal. Semua ...