KALBISIANA Jurnal Sains, Bisnis dan Teknologi
Vol. 8 No. 1 (2022): Kalbisiana

Pengembangan Aplikasi Pengenalan Tempat Wisata Kuliner Legendaris di Jakarta Menggunakan Teknologi Realitas Tertambah Berbasis Android

Alfin (Institut Teknologi dan Bisnis Kalbis)
Paramaresthi Windriyani (Institut Teknologi dan Bisnis Kalbis)



Article Info

Publish Date
11 Jul 2022

Abstract

The purpose of this research is to develop an application for the introduction of legendary culinary attractions in Jakarta based on Android. In the application there is information about five legendary culinary attractions in Jakarta and 3D objects will be displayed building tourist attractions. This research uses MDLC (Multimedia Development Life Cycle) method which consists of concepts, design, material collecting, assembly, testing, and distribution. This application development using Unity Software. The result of this research is an application for the introduction of legendary culinary attractions in Jakarta based on Android with Augmented Reality technology. The application has been tested using Black Box with the results of the scene displayed and the button function can be used id accordance with the indicators of success.

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Journal Info

Abbrev

kalbisiana

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Industrial & Manufacturing Engineering Social Sciences

Description

KALBISIANA Jurnal Sains, Bisnis dan Teknologi adalah jurnal akses terbuka akademik yang bertujuan untuk mempromosikan integrasi sains, bisnis dan teknologi. Fokusnya adalah menerbitkan makalah tentang sains, bisnis dan teknologi. Makalah yang dikirimkan akan ditinjau oleh komite teknis jurnal. Semua ...