KALBISIANA Jurnal Sains, Bisnis dan Teknologi
Vol. 8 No. 1 (2022): Kalbisiana

Aplikasi Multimedia Pembelajaran untuk Mata Pelajaran Tematik Kelas 3 di SDIT Al-Kautsar Cikarang

Fajar Ridho Ardiansyah (Institut Teknologi dan Bisnis Kalbis)
Nuraini Purwandari (Institut Teknologi dan Bisnis Kalbis)



Article Info

Publish Date
11 Jul 2022

Abstract

Learning materials play a crucial role in facilitating the learning process. However, at SDIT Al-Kautsar, Cikarang has not yet implemented learning media technology that can increase student engagement with the learning process. Consequently, the purpose of this study is to develop an interactive learning multimedia application for Class III Thematic subjects at SDIT Al-Kautsar Cikarang. Multimedia application development utilizes the Multimedia Development Life Cycle (MDLC), which consists of six stages: Concept, Design, Material Collection, Assembly, Testing, and Distribution. Interactive multimedia learning applications developed with Adobe Flash Professional CS6 and ActionScript 3.0. The advantage of this research is the creation of a multimedia interactive learning tool that can be utilized in the thematic learning process for third grade at SDIT Al-Kautsar, Cikarang. This application for interactive multimedia thematic learning has been tested using Black Box Testing and has received positive results.

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Journal Info

Abbrev

kalbisiana

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Industrial & Manufacturing Engineering Social Sciences

Description

KALBISIANA Jurnal Sains, Bisnis dan Teknologi adalah jurnal akses terbuka akademik yang bertujuan untuk mempromosikan integrasi sains, bisnis dan teknologi. Fokusnya adalah menerbitkan makalah tentang sains, bisnis dan teknologi. Makalah yang dikirimkan akan ditinjau oleh komite teknis jurnal. Semua ...