KALBISIANA Jurnal Sains, Bisnis dan Teknologi
Vol. 8 No. 1 (2022): Kalbisiana

Pengembangan Aplikasi Visualisasi E-Catalog Furniture Menggunakan Teknologi Realitas Tertambah Berbasis Android

Tegar Setiawan (Institut Teknologi dan Bisnis Kalbis)
Alexander Waworuntu (Institut Teknologi dan Bisnis Kalbis)



Article Info

Publish Date
11 Jul 2022

Abstract

This research aims to make it easier for people who want to purchase furniture without visiting a store to see the product in person. The solution is an investment in Markerless Augmented Reality technology that will provide them with convenience. The Multimedia Development Life Cycle method is the answer to many successful methods that can simplify the application development process. This study employs Unity software and Vuforia devices.. Smartphone devices themselves must use Android because the use of Android-based smartphones is still high around us and easily found so that the target of this application becomes easier to implement on the platform. The results of creating an application are files that are converted into .Apk extensions. In this application there are also features that bring up an information text related to the details of one of the furniture objects that appear in the real world.

Copyrights © 2022






Journal Info

Abbrev

kalbisiana

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Industrial & Manufacturing Engineering Social Sciences

Description

KALBISIANA Jurnal Sains, Bisnis dan Teknologi adalah jurnal akses terbuka akademik yang bertujuan untuk mempromosikan integrasi sains, bisnis dan teknologi. Fokusnya adalah menerbitkan makalah tentang sains, bisnis dan teknologi. Makalah yang dikirimkan akan ditinjau oleh komite teknis jurnal. Semua ...