SoCul: International Journal of Research in Social Cultural Issues
Vol. 3 No. 2 (2023): SoCul: International Journal of Research in Social Cultural Issues

THE USE OF BAMBOO AS THE ARTWORK MEDIA FOR THE STUDENTS AT SENIOR HIGH SCHOOL

Tirza Paula Pantow (Fakultas bahasa dan Seni, Universitas Negeri Manado)
Ruly Rantung (Universitas Negeri Manado)
Jans G. Mangare (Universitas Negeri Manado)



Article Info

Publish Date
24 Nov 2023

Abstract

One aspect that is considered a sign of a school's progress is its ability to adapt to technological developments. SMA Negeri 1 Kumelembuai is an example of a school that has successfully adapted to technological developments. Even though adequate technological learning facilities are available, it is not certain that students can become creative individuals without the guidance of teachers who also have high creativity. This has proven important in developing students' potential through creative and innovative learning approaches. The present study aims at describing the the fine arts learning at SMA Negeri 1 Kumelembuai where the the students used bamboo as the artwork media. This research amployed a qualitative approach as a research method. The reason for choosing a qualitative approach is because this approach allows researchers and research subjects to interact during the research process, which allows changes and development of the research design. The results of this research show that the use of bamboo waste as a medium for creating art by class X at SMA Negeri 1 Kumelembuai is a new innovation, with the potential to produce works of art that can be developed into a home industry.

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Journal Info

Abbrev

socul

Publisher

Subject

Arts Humanities Decision Sciences, Operations Research & Management Education Languange, Linguistic, Communication & Media Law, Crime, Criminology & Criminal Justice Social Sciences

Description

SoCul (ISSN:2798-4672 ) is a bimonthly journal aiming at facilitating and sharing the disseminations of research findings, elaboration of theories, methods, knowledge, social engineering and learning and outputs in terms of breakthroughs, innovations, best practices in terms of community service or ...