Mitra PGMI: Jurnal Kependidikan MI
Vol. 10 No. 2 (2024): Mitra PGMI: Jurnal Kependidikan MI

Transformasi Pembelajaran Akidah Akhlak Berbasis Game Based Learning Berbantuan Quizlet di Madrasah Ibtidaiyah

Diana, Alfi Elma (Unknown)
Maziyah, Nailatus Sa’adah (Unknown)
Zainiyati, Husniyatus Salamah (Unknown)
Asrohah, Hanun (Unknown)



Article Info

Publish Date
31 Jul 2024

Abstract

Technological advances encourage the integration of technology in education in various schools, especially in learning Islamic Religious Education (PAI). The role of teachers becomes important in utilizing technology, one of which is through the Game-Based Learning (GBL) method. This method presents a fun and varied learning experience through game elements such as prizes, challenges and scores. This study aims to explore the use of GBL in PAI at MI Islamiyah Butoh by utilizing the Quizlet application. The study used a qualitative approach with interviews as the data collection method. The results showed that the Quizlet app, which allows students to access materials and quizzes, was effective in improving students' motivation and grades. In addition, the app provides an evaluation at the end of the lesson, so MI Islamiyah Butoh succeeded in making an innovative transformation in PAI learning in the digital era. The use of GBL is proven to make learning more effective, interesting and relevant.  

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Journal Info

Abbrev

mitra-pgmi

Publisher

Subject

Education

Description

Mitra PGMI adalah jurnal tentang Pendidikan MI, yang memuat gagasan konseptual, review buku, hasil penelitian, dan studi naskah kependidikan. Adapun yang menjadi Focus dan Scope kajian Jurnal Mitra PGMI adalah: 1. Pembelajaran MI/SD 2. Penelitian Tidakan Kelas MI/SD 3. Media Pembelajaran berbasis ...