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JOIV : International Journal on Informatics Visualization
ISSN : 25499610     EISSN : 25499904     DOI : -
Core Subject : Science,
JOIV : International Journal on Informatics Visualization is an international peer-reviewed journal dedicated to interchange for the results of high quality research in all aspect of Computer Science, Computer Engineering, Information Technology and Visualization. The journal publishes state-of-art papers in fundamental theory, experiments and simulation, as well as applications, with a systematic proposed method, sufficient review on previous works, expanded discussion and concise conclusion. As our commitment to the advancement of science and technology, the JOIV follows the open access policy that allows the published articles freely available online without any subscription.
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Articles 45 Documents
Search results for , issue "Vol 7, No 2 (2023)" : 45 Documents clear
Early Detection of Asymptomatic Covid-19 Infection with Artificial Neural Network Model Through Voice Recording of Forced Cough Aisyah Khairun Nisa; I Gede Pasek Suta Wijaya; Arik Aranta
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1812

Abstract

SARS-CoV-2 is a virus that spreads the infection known as COVID-19, or Coronavirus 2019. According to data from the World Health Organization as of March 15, 2021, Indonesia has 1,419,455 cumulative cases and 38,426 cumulative deaths, ranking third among countries in terms of fatalities, behind Iran and India. Because COVID-19 was disseminated through direct contact with respiratory droplets from an infected individual, it spread swiftly and widely. According to the American Centers for Disease Control and Prevention, more than 50% of transmission rates are anticipated from asymptomatic individuals. The antigen tests have an accuracy of results ranging from 80–90% and are utilized for early detection of COVID-19. The cost of the antigen test is set to increase as of September 3, 2021, with prices ranging from IDR 99.000 to IDR 109.000; however, researchers are steadfastly searching for the best alternate methods for the early diagnosis of COVID-19. According to MIT News Office, a forced cough recording can identify an asymptomatic COVID-19 infection. Through the vocal recording of a forced cough, this study uses an artificial neural network (ANN) deep learning model to identify asymptomatic COVID-19 patients. The Artificial Neural Network (ANN) can distinguish asymptomatic people from forced cough recordings with an accuracy of up to 98% and a loss value of less than 3% by employing oversampling data. This model can be applied as a free, universal method for the early identification of COVID-19 infection.
Students Demography Clustering Based on The ICFL Program Using K-Means Algorithm Rachmadita Andreswari; Rokhman Fauzi; Berlian Maulidya Izzati; Vandha Pradwiyasma Widartha; Dita Pramesti
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1916

Abstract

Independent Campus, Freedom to Learn (ICFL) Program is one of the manifestations of student-centered learning. This program can help students reach their full potential by allowing them to pursue their passions and talents. This study aims to see how the segmentation of students participating in the ICFL program is based on demographic data. This research is based on survey responses from students participating in the ICFL program. The method used in this study is input data preparation, pre-processing, data cleansing, and data analysis. The information will be pre-processed before being utilized and evaluated. To help produce better outcomes in data clustering, the K-Means clustering approach is used, which is processed using the Python computer language. The data is clustered using the K-Means clustering approach based on gender characteristics, Grade Point Average (GPA), university entrance selection, ICFL category, and year or semester when participating in ICFL. This study resulted in three clusters with each of its criteria. The dominant gender is found in clusters 2 (100% female) and 3 (100% male). Software Development was the most popular ICFL category among students in cluster 1, accounting for 67%, while Design and Analysis Information Systems was the most popular in clusters 2 and 3. The most dominant ICFL program is found in three clusters. ICFL - Internship program in which at least 40% of participants come from each cluster. The research results are expected to assist stakeholders in evaluating the implementation of the ICFL program.  
Computational of Concrete Slump Model Based on H2O Deep Learning framework and Bagging to reduce Effects of Noise and Overfitting Stefanus Santosa; Yonathan P. Santosa; Garup Lambang Goro; - Wahjoedi; Jamal Mahbub
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1201

Abstract

Concrete mixture design for concrete slump test has many characteristics and mostly noisy. Such data will affect prediction of machine learning. This study aims to experiment on H2O Deep Learning framework and Bagging for noisy data and overfitting avoidance to create the Concrete Slump Model. The data consists of cement, blast furnace slag, fly ash, water, superplasticizer, coarse aggregate, fine aggregate, age, slump, and compressive strength. A primary data for concrete mixed design using the fine aggregate material from Merapi Volcano, the hills of Muntilan, and Kalioro. The coarse aggregate was obtained from Pamotan, Jepara, Semarang, Ungaran, and Mojosongo Boyolali Central Java. The cement was using Gresik and Holcim product and the water was from Tembalang, Semarang. The experiment model with one input layer with 7 neurons, one hidden layer with 20 neurons, and one output layer with 1 neuron using activation function TanH, with parameter L1=1.0E-5, L2=0.0, max weight=10.0, epsilon=1.0E-8, rho=0.99, and epoch=800 is able to achieve RMSE of 2.272. This result shows that after introducing Bagging, the error can be reduced up to 2.5 RMSE approximately (50% lower) compared to the model without Bagging. The manually tested mixture data was used to model evaluation. The result shows that the model was able to achieve RMSE 0.568. Following this study, this model can be used for further research such as creating slump design practicum equipment/ application software.
A Combination of Transfer Learning and Support Vector Machine for Robust Classification on Small Weed and Potato Datasets Faisal Dharma Adhinata; Nur Ghaniaviyanto Ramadhan; Muhammad Dzulfikar Fauzi; Nia Annisa Ferani Tanjung
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1164

Abstract

Agriculture is the primary sector in Indonesia for meeting people's daily food demands. One of the agricultural commodities that replace rice is potatoes. Potato growth needs to be protected from weeds that compete for nutrients. Spraying using pesticides can cause environmental pollution, affecting cultivated plants. Currently, agricultural technology is being developed using an Artificial Intelligence (AI) approach to classifying crops. The classification process using AI depends on the number of datasets obtained. The number of datasets obtained in this research is not too large, so it requires a particular approach regarding the AI method used. This research aims to use a combination of feature extraction methods with local and deep feature approaches with supervised machine learning to classify of small datasets. The local feature method used in this research is Local Binary Pattern (LBP) and Histogram of Oriented Gradients (HOG), while the deep feature method used is MobileNet and MobileNetV2. The famous Support Vector Machine (SVM) uses the classification method to separate two data classes. The experimental results showed that the local feature HOG method was the fastest in the training process. However, the most accurate result was using the MobileNetV2 deep feature method with an accuracy of 98%. Deep features produced the best accuracy because the feature extraction process went through many neural network layers. This research can provide insight on how to analyze a small number of datasets by combining several strategies
An Overview Diversity Framework for Internet of Things (IoT) Forensic Investigation Randi Rizal; Siti Rahayu Selamat; Mohd. Zaki Mas’ud
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1520

Abstract

The increasing utilization of IoT technology in various fields creates opportunities and risks for investigating all cybercrimes. At the same time, many research studies have concentrated on security and forensic investigations to collect digital evidence on IoT devices. However, until now, the IoT platform has not fully evolved to adjust the tools, methods, and procedures of IoT forensic investigations. The main reasons for investigators are the characteristics and infrastructure of IoT devices. For example, device number variations, heterogeneity, distribution of protocols used, data duplication, complexity, limited memory, etc. As a result, resulting is a tough challenge to identify, collect, examine, analyze, and present potential IoT digital evidence for forensic investigative processes effectively and efficiently. Indeed, there is not fully used and adapted international standard for the perfect IoT forensic investigation framework. In the research method, a literature review has been carried out by producing previous research studies that have contributed to further facing challenges. To keep the quality of the literature review, research questions (RQ) were conducted for all studies related to the IoT forensic investigation framework between 2015-2022. This research results highlight and provides a comprehensive overview of the twenty current IoT forensic investigation framework that has been proposed. Then, a summary or contribution is presented focusing on the latest research, grouping the forensic phases, and evaluating essential frameworks in the IoT forensic investigation process to obtain digital evidence. Finally, open research issues are presented for further research in developing IoT forensic investigative framework.
Transformer in mRNA Degradation Prediction Tan Wen Yit; Rohayanti Hassan; Noor Hidayah Zakaria; Shahreen Kasim; Sim Hiew Moi; Alif Ridzuan Khairuddin; Hidra Amnur
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1165

Abstract

The unstable properties and the advantages of the mRNA vaccine have encouraged many experts worldwide in tackling the degradation problem. Machine learning models have been highly implemented in bioinformatics and the healthcare fieldstone insights from biological data. Thus, machine learning plays an important role in predicting the degradation rate of mRNA vaccine candidates. Stanford University has held an OpenVaccine Challenge competition on Kaggle to gather top solutions in solving the mentioned problems, and a multi-column root means square error (MCRMSE) has been used as a main performance metric. The Nucleic Transformer has been proposed by different researchers as a deep learning solution that is able to utilize a self-attention mechanism and Convolutional Neural Network (CNN). Hence, this paper would like to enhance the existing Nucleic Transformer performance by utilizing the AdaBelief or RangerAdaBelief optimizer with a proposed decoder that consists of a normalization layer between two linear layers. Based on the experimental result, the performance of the enhanced Nucleic Transformer outperforms the existing solution. In this study, the AdaBelief optimizer performs better than the RangerAdaBelief optimizer, even though it possesses Ranger’s advantages. The advantages of the proposed decoder can only be shown when there is limited data. When the data is sufficient, the performance might be similar but still better than the linear decoder if and only if the AdaBelief optimizer is used. As a result, the combination of the AdaBelief optimizer with the proposed decoder performs the best with 2.79% and 1.38% performance boost in public and private MCRMSE, respectively.
k-Means Cluster-based Random Undersampling and Meta-Learning Approach for Village Development Status Classification Ahmad Ilham; Luqman Assaffat; Laelatul Khikmah; Safuan Safuan; Suprapedi Suprapedi
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.989

Abstract

There is a significant imbalanced class in the village development index (called IDM - Indeks Desa Membangun) dataset, marked by the number of self-supporting classes more than the disadvantaged class. The traditional classifiers are able to achieve high accuracy (ACC) by training all cases of the majority class but forsaking the minority class, so that possible for the classification results to be biased. In this study, a random under-sampling technique was employed based on k-means cluster (KMC) and a meta-learning approach to improving ACC of the village status classification model. Furthermore, the AdaBoost and Random Forest were used as meta technique and base learner, respectively. The proposed model has been evaluated using the area under the curve (AUC), and experimental results showed that it yielded excellent performance compared to the prior studies with the AUC, ACC, precision (PR), recall (RC), and g-mean (Gm) values of 95.50%, 95.52%, 95.5%, 95.5%, and 92.95%, respectively. Similarly, the result of the t-test also showed the proposed model yielded excellent performance compared to previous studies. It can be concluded that the AdaBoost algorithm improved misclassification and changed the distribution of data loss function in random forests. It indicates that the proposed model effectively deals with imbalanced classes in the village development status classification model. 
Industry 4.0: The New Quality Management Paradigm in Era of Industrial Internet of Things Benjamin Duraković; Maida Halilovic
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1738

Abstract

Advanced technologies such as Big Data, the Internet of Things, artificial intelligence, robotics, cloud computing, and additive manufacturing are enablers of the industry 4.0 revolution and signify intense transformations in socio-economic systems. This work investigates the enabling nature of certain technologies in the emergence and development of different quality paradigms. Each enabling technology is related to a certain industrial revolution; consequently, a certain quality paradigm has been developed. Where is quality management now, in which direction its development is going, and what can be expected in the future is discussed in this paper. The research focuses on the most important factors discussed in the literature that influenced quality development throughout history. Results are presented in written and graphical form and include newly established theories based on recent innovations. Since this is a cumulative overview of different quality methods, it only briefly discusses the most important theories. It was observed that with Industry 4.0 enabling technologies, we are currently experiencing a transformation in this discipline, reaching a higher level in the competition for market positioning. Particularly, meeting explicit customer needs is upgraded with latent customer needs - linked to the customer's emotional responses (delight) to products/services. This paper contributes to a new field of research that is becoming increasingly popular.
Player's Affective States as Meta AI Design on Augmented Reality Games Andry Chowanda; Vincentius Dennis; Virya Dharmawan; Joseph Danielson Ramli
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1022

Abstract

Games are considered one of the most popular entertainment forms worldwide. The interaction in the game environment makes the players addicted to playing the game. One technique to build an addicting game is utilizing the player's emotions using Meta Artificial Intelligence (AI). The player's emotions can be utilized by adjusting the game difficulty. Most of the game offers static and steady difficulty development throughout the game. This research proposes a Meta AI game design using the player's affective states. We argue that a dynamic difficulty development throughout the game will increase the player's game experiences. The player's facial expressions are utilized to extract the player's affective state information. To recognize the player's facial expressions, a Facial Expressions Recognition (FER) model was trained using VGG-16 architecture and The Indonesian Mixed Emotion Dataset (IMED) dataset in addition to a self-collected dataset. The emotions recognition model (from player's facial expressions) achieved the best validation accuracy of 99.98%. The model was implemented in the proposed Meta AI game design. The Meta AI game design proposed in this game was implemented in several game scenarios to be compared and evaluated. The proposed Meta AI game design was evaluated by 31 respondents using Game Experiences Questionnaire (GEQ). Overall, the results show that the game with Meta AI and Augmented Reality implemented significantly improved the Game Experiences Questionnaire (GEQ) score and the player's overall satisfaction compared to the other game scenarios.
Improving Badminton Player Detection Using YOLOv3 with Different Training Heuristic Muhammad Abdul Haq; Norio Tagawa
JOIV : International Journal on Informatics Visualization Vol 7, No 2 (2023)
Publisher : Politeknik Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.7.2.1166

Abstract

There has been a considerable rise in the amount of research and development focused on computer vision over the previous two decades. One of the most critical processes in computer vision is "visual tracking," which involves following objects with a camera. Tracking objects is the practice of following an individual moving object or group of moving things over time. Identifying or connecting target elements in consecutive video frames of a badminton match requires visual object tracking. The aim of this study is to identify badminton players using the You Only Look Once (YOLO) technique in conjunction with a variety of training heuristics. This methodology has a few advantages over other approaches to detecting objects. The convolutional neural network and Fast convolutional neural network are two examples of the many algorithmic approaches that are available. In this study, a neural network is used to produce predictions about the bounding boxes and the class probabilities for these boxes.. The results demonstrated that it was far faster than other methods in terms of its ability to recognize the image. The performance of image classification networks significantly improved as a result of the implementation of a variety of training strategies for the detection of objects. The mean average precision score for YOLOv3 with various training heuristics increased from 32.0 to 36.0 as a direct result of these adjustments. In comparison to YOLOv3, our future study might examine the performance of alternative models like Faster R-CNN or RetinaNet.