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Contact Name
Ignatius Ario Sumbogo
Contact Email
ignatius.sumbogo@kalbis.ac.id
Phone
+6281289680994
Journal Mail Official
lpp@kalbis.ac.id
Editorial Address
Jalan Pulomas Selatan Kav 22, Kayu Putih, Jakarta Timur 13210
Location
Kota adm. jakarta timur,
Dki jakarta
INDONESIA
KALBISIANA Jurnal Sains, Bisnis dan Teknologi
Published by UNIVERSITAS KALBIS
ISSN : 23386088     EISSN : 29881676     DOI : https://doi.org/10.53008
KALBISIANA Jurnal Sains, Bisnis dan Teknologi adalah jurnal akses terbuka akademik yang bertujuan untuk mempromosikan integrasi sains, bisnis dan teknologi. Fokusnya adalah menerbitkan makalah tentang sains, bisnis dan teknologi. Makalah yang dikirimkan akan ditinjau oleh komite teknis jurnal. Semua artikel yang dikirimkan harus merupakan artikel asli, hasil penelitian yang sebelumnya tidak pernah dipublikasikan, eksperimental atau teoritis, dan akan ditinjau oleh reviewer. Artikel yang dikirimkan ke jurnal harus memenuhi kriteria ini dan tidak boleh sedang dipertimbangkan untuk publikasi di tempat lain. Naskah harus mengikuti gaya jurnal dan dapat ditelaah dan diedit.
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Search results for , issue "Vol. 8 No. 3 (2022): Kalbisiana" : 100 Documents clear
Sistem Digital Manajemen Aset Berbasis Web Vikhry Huki Alvianto; Poltak Pancarian Situmorang
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
Publisher : UNIVERSITAS KALBIS

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Abstract

The use of technology in a company can help in carrying out existing business processes. One of the problems in the company is in carrying out asset management, the information is incomplete because the recording is still manual. In this study, we made a web-based asset management system using the waterfall method which consists of 6 stages. The first is system analysis, at this stage an analysis is carried out in the form of problem identification to be able to adjust to the needs of the system to be made. The second stage is system design using UML (Unified Modeling Language) so that the flow in making the system is clearer. The third stage of system development using Microsoft Visual Studio and Microsoft SQL Server as the database. The fourth stage is testing the system. The fifth stage is the implementation stage of the system and the last stage is maintenance to perform maintenance on the system. The result of this research is a website that manage the asset.
Konfigurasi Modul Inventori, Penjualan, Pembelian dan Manufaktur dengan Odoo pada UKM MPC Nikolas Pradipto
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

MPC is a small-medium business that selling food and beverage. MPC have 4 stores with 1 store is the headquarter that selling big orders and the other 3 is a branch that selling smaller sales. MPC doesn’t prepared to be as big as now so they don’t have a system that can handle inventories. Another process such as procurement, storing product, and sales is running manually. This research has a goal to create a integrate system that can connecting between headquarter and the branches with their resources so they can manage the inventories together. The integrated system for this research will be using Odoo 12 implemented by ASAP method. This research will give you Odoo database that configurated with the business will needs
Penerapan Enterprise Resource Planning Menggunakan Oddo pada Sistem Informasi Pembelian dan Penjualan Makanan Studi Kasus Angkringan Mamayo Nauval Ramfa; Lufty Abdillah
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

At mamayo angkringan, the business processes of buying, inventorying, and selling food are still done manually. This causes several problems, among others, frequent errors in recording purchases and sales of goods, long transaction calculations, and slow information on the availability of goods in inventory. Therefore, it is necessary to implement Enterprise Resource Planning (ERP) and use ASAP as a research method. The selection of the right methodology helps companies to implement the system properly according to the criteria required by the company. The ASAP (Accelerated SAP) methodology can describe all activities in implementation, including all technical areas to support project management. The results of this study indicate that the ERP software that has been selected and implemented, namely the Odoo application, can overcome problems in the mamayo angkringan.
Konfigurasi Sistem ERP dengan Odoo pada UMKM Nafara Store Muhammad Nabil
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

MSME Nafara Store is a store engaged in the food sector since 2011 which is located on Jl. Panti Asuhan Gg. A1 RT 12/RW 04 No.22 Jatinegara District, East Jakarta. MSME Nafara Store provides food or drinks that can be enjoyed with family or friends but MSME Nafara Store has problems such as recording data still using manual methods then sales invoices are still often lost and not computerized, information for product sales and purchases is still very minimal so from Therefore, this research was made using Odoo with the waterfall method in order to facilitate the performance of the Nafara Store SMEs.
Implementasi Program Enterprise Resource Planning IPOS 4.0 pada Majujaya Furniture (PT. Asia Oriental Kreasindo) Michael Sutanto; Jullend Gatc
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

Majujaya Furniture is a company that still uses manual business process recording techniques. Starting from sales, purchases, to inventories, they still use the traditional method, which is recorded using manual invoice and receipt. This has led to many problems such as the difficulty of finding inventory data which still available and also the inaccuracy of the data due to too many invoices and receipts are made. Therefore, an Enterprise Resource Planning (ERP) system for sales, purchases, and inventory of goods is very suitable to solve these problems. The stages of implementing this ERP begin with interviews and observation, identifying the business processes in the company, select the ERP application, configure the ERP application module, and finally carry out the implementation and testing. The results of this study indicate that the ERP software that has been selected and implemented, IPOS 4.0 can solve problems in Majujaya Furniture.
Pengembangan Aplikasi Penjualan Peralatan Industri Berbasis Web Studi Kasus: Sembada Anugrah Teknik Edo Hardianto ButarButar
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

The purpose of this research is to develop an e-commerce application to sell and buy online. This e-commerce application provides an alternative for users who buy goods via the Web. The software design method used in this research is the Rational Unified Process (RUP) and software analysis modeling using the Unified Modeling Language (UML). The appearance of the application is designed with the PHP programming language. Laravel functions as an API controller that connects the framework to the database and uses the PHP MySQL database structure. The results of this study are e-commerce applications for selling and buying goods.
Pengembangan Aplikasi Penjualan Berbasis Web dengan Menggunakan Framework Bootstrap Studi Kasus: Toko Morris Jun Moris M. Sagala; Yulia Ery Kusumawati
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

With the development of information technology today, along with the free trade era almost every company wants to get a market segment that is widest. This is supported by the development of Internet technology and various software on the internet easier for the user. The application of the Internet in a number of business areas are proven strategies to penetrate the global market and get closer to the local and foreign consumers through the Internet, as if the company opened a transaction is spread across various locations. The development of Internet technology can support the rapid adoption of e-commerce systems in product sales. The purpose of this research is to create an e-commerce website is a means of marketing and selling products through the internet. The method used is the method of software development that includes covers analysis software requirements, design, code generation programs, implementation and testing of the unit to an e-commerce website. The conclusion is obtained that the e-commerce website is built using PHP programming language combined with MySQL databases.
Pengembangan Aplikasi “Telesphone” untuk Pengenalan Tata Surya Menggunakan Realitas Tertambah Addi Ammar Roofiif; Paramaresthi Windriyani
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

This study aims to develop a "Telesphone" application for the introduction of the Solar System using augmented reality. The development method used is the Multimedia Development Life Cycle (MDLC) which consists of six stages, namely, concept, design, material collection, manufacture, testing, and distribution. The result of this research is to produce an application for the introduction of the Solar System called "Telesphone". This application has ten Solar System planet objects that are equipped with Solar System animations, rotation features, zoom in on objects features, and information on each Solar System planetary object. Based on the results of the Black Box test, the "Telesphone" application can be used and runs well. Based on the results of testing on users, 87.5% stated strongly agree that the "Telesphone" application can help the learning process. The results of testing for the next user, 87.5% stated that they strongly agreed that the "Telesphone" application could be used as a learning medium for the Solar System
Pengembangan Teknologi Realitas Tertambah Sebagai Media Pembelajaran Pengenalan Jenis Gigi Makhluk Hidup Berbasis Android Geovanta Riswan Siswanto; Paramaresthi Windriyani
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

The purpose of this study is to develop an alternative medium of learning the introduction of types of animal teeth in elementary school students using Augmented Reality technology. Augmented Reality is a technology where users can see objects in three dimensions (3D). The method used in the introduction of animal teeth type applications uses the Multimedia Development Life Cycle (MDLC). This method has six stages: concept, design, material collecting, assembly, testing, and distribution. For the development of animal tooth recognition applications using Unity with C # programming language. The result of this study is animal teeth type recognition application with the Android platform that can detect markers and display three types of animal teeth in three-dimensional (3D) objects, and there are rotational features, enlarge and reduce and information of each creatures teeth.
Pengembangan Aplikasi Klasifikasi Gambar Menggunakan Library Tensorflow yang Menerapkan Algoritma Convolutional Neural Network Studi Kasus: Galeri Foto Kegiatan Ibadah Gereja Shoot Fellowship Willyam Saputra; Yulius Denny Prabowo
KALBISIANA Jurnal Sains, Bisnis dan Teknologi Vol. 8 No. 3 (2022): Kalbisiana
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Abstract

This research is aimed to research and develop a desktop application which will classify images of church activities using the Convolutional Neural Network method to group image data so as to facilitate image search. The dataset used in this research is image data of church activities of SHOOT Fellowship. The software development flow used is an incremental model and the user interface will be created using the Tkinter framework.

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