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LITERASI BENCANA DI SEKOLAH: SEBAGAI EDUKASI UNTUK MENINGKATKAN PEMAHAMAN KEBENCANAAN Labudasari, Erna; Rochmah, Eliya
Metodik Didaktik : Jurnal Pendidikan Ke-SD-an Vol 16, No 1 (2020): Metodik Didaktik Juli 2020
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/md.v16i1.22757

Abstract

Indonesia is a country prone to natural disasters and many casualties. But along with this potential, it is not balanced with a good understanding of disaster, especially students at the elementary school level. The purpose of this study is to provide an overview and understanding of the importance of disaster literacy and the specifications of ways of prevention (pre-disaster), coping (post-disaster) and self-evacuation (emergency response) that can be done by elementary school students. This disaster literacy is a disaster mitigation effort so students know information about disasters and have an awareness of the potential for disasters that will occur, so they can prepare themselves and know how to deal with disasters. Through disaster literacy, it is expected to be able to shape the character of responsibility, preparedness and independence of students in the event of a disaster, as well as reduce disaster risk and minimize casualties from the children's sector.
THE USEFULL OF AUGMENTED REALITY OVER THE NATIONAL INSIGHT IN LEARNING ERA DISRUPTION-BASED Rochmah, Eliya; Labudasari, Erna; Amalia, Nurani
Social, Humanities, and Educational Studies (SHEs): Conference Series Vol 1, No 1 (2018): 1st National Seminar on Elementary Education (SNPD 2018)
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (768.023 KB) | DOI: 10.20961/shes.v1i1.23604

Abstract

Technological progress greatly affects all areas of human life, including in the field of Education. One use of technology in education that can be used is augmented reality that displays a virtual world into a real form that can be more easily understood and fun. Augment reality is used in learning history that is displayed in real way so it can facilitate students in learning. This technology is used to solve problems in learning that students feel bored with learning history that only uses lecture and discussion methods so that students are not eager in learning. In the face of this technological progress is utilized as an innovative form based on disrupsi era so that students can learn history more easily and can appreciate the services of heroes and not forget the history of the nation along with the times. The study was conducted at SDN Kanggraksan class VB with learning outcomes experienced improvement in each cycle.