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Improve Student Engagement and Collaboration with Kahoot! Mustangin, Muhammad
Jurnal Teknologi dan Bisnis Vol. 1 No. 1 (2019)
Publisher : STMIK Komputama Majenang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37087/jtb.v1i1.6

Abstract

Technology is very popular media for learning today. For English foreign language (EFL) learners, the interesting and comprehensible media of learning is much needed. Game learning (GL) is one of integrated learning activities and will always been an integrated approach of ELT as foreign and second language for learning process. This paper is based on the research which conducted in STMIK Komputama Majenang. The researcher did the survey by giving questionnaire. The respondent is some students from Sistem Informasi and Teknik Informasi students, which is taken by Google form. Besides using the questionnaire, the researcher was also got observation from in depth interview with some EFL learners, the native lecture who teaches English, and also did literature review from some books. The result of the research then gives some evidences those EFL learners’ difficulties in engaging the English learning motivation. It can be seen from the data that all them (51.5% or 23) are agree for using this aps is helpful to encourage their vocabulary. It also mentions that 73.3% or 33 students approved to use kahoot! to enrich their vocabulary. The students also fell fun to use this media. It shows from the result that 64.4% or 29 students stated less stressful. The most interesting is that almost of the students are enjoyed to learning English by this media (53%).
The Challenges and Opportunities; CIPP Model for Evaluation for TEFL Following the COVID-19 Pandemic Mustangin, Muhammad; Riswanto, Beny
Jurnal Teknologi dan Bisnis Vol. 2 No. 1 (2020)
Publisher : STMIK Komputama Majenang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37087/jtb.v2i1.12

Abstract

This study are focused in : (1) how the context of the Online teaching learning process program on Covid-19 outbreak. (2) how the input of the Online teaching learning process program on Covid-19 to the success program, (3) how far the challenge and the opportunities of the Online teaching learning process program on Covid-19 pandemic. The objects of this study were: the English teacher in government’ schools and private school of junior high school and senior high school, and the students. The data were obtained from interview, classroom observation, and document analysis. Those data were analyzed by using Context, Input, Process, Product (CIPP) Model by Kellaghan and Stufflebeam (2003). The findings revealed some facts. First, in the context evaluation, it can be concluded that the online teaching and learning program are relevant and formulated in order to meet the students’ needs on this pandemic. Second, in term of input evaluation, the teacher did not fulfill the requirements of a qualified teacher yet. Therefore, this pandemic has become a challenge for educators especially for English teachers and students in higher education level. It impacted classrooms to be hardly. Here, the researcher advice the government to conduct a training and workshop in order to improve the quality and the professionalism.