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Sistem Keputusan Untuk Pemberian Kredit Barang Pt Surya Prima Sentosa Dengan Metode Simple Additive Weighting Han Sulaiman; Nasrulloh Isnain
Journal of Information System, Informatics and Computing Vol 5 No 2 (2021): JISICOM: December 2021
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52362/jisicom.v5i2.621

Abstract

Pada sebuah perusahaan yang bergerak dalam bidang perdagangan barang, jual beli merupakan transaksi untuk meningkatkan keuntungan perusahaan. Jual beli dapat dilakukan dengan cara pembelian tunai atau dengan cara mengangsur (kredit). Jual beli bisa berupa jasa, barang atau dalam bentuk apapun. PT. Surya Prima Sentosa merupakan salah satu perusahaan yang bergerak di bidang jual beli barang langsung yaitu menjadi distributor dari sebuah pabrik untuk toko-toko seperti matrial dan juga beberapa perusahaan yang sudah ditetapkan menjadi sub agen yang di tunjuk langsung dari pabrik, untuk barang-barang diantaranya pipa, sambungan untuk pipa, kran air, dan lain-lain. Dengan metode Model yang digunakan dalam sistem pendukung pengambilan keputusan ini adalah Fuzzy MADM (Multiple Attribute Deccision Making) yang didalamnya terdapat sebuah metode yaitu metode SAW (Simple Additive Weighting). Metode SAW ini dipilih karena metode ini menentukan nilai bobot untuk setiap atribut, kemudian dilanjutkan dengan metode perankingan yang akan menyeleksi alternatif terbaik dari sejumlah alternatif, dalam hal ini alternatif yang dimaksud yang berhak menerima pemberian kredit berdasarkan kriteria-kriteria yang ditentukan. Dengan metode perankingan tersebut, diharapkan penilaian akan lebih tepat karena didasarkan pada nilai kriteria dan bobot yang sudah ditentukan sehingga akan mendapatkan hasil yang lebih akurat terhadap siapa yang akan mendapatkan kredit barang tersebut.
Evaluasi Usability Automation Facebook Market Place Menggunakan Imacros Han Sulaiman; Nasrulloh Isnain
FORMAT Vol 10, No 2 (2021)
Publisher : Universitas Mercu Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22441/format.2021.v10.i2.001

Abstract

Banyak yang terkena dampak buruk akibat covid-19 di Indonesia terutama perekonomian UMKM. Dampak buruk dari covid-19 yaitu dengan menurunnya jumlah pengunjung yang otomatis berakibat penjualan jauh berkurang. Pemilik UMKM terpaksa harus beralih melayani secara online karena pengunjung mengurangi aktivitas keluar rumah. Marketplace adalah solusi dan sarana untuk mempertemukan antara si penjual dan pembeli tanpa perlu membuat toko karena marketplace sebagai pihak ke tiga. Banyak marketplace yang dapat di manfaatkan untuk para pelaku UMKM salah satunya adalah facebook marketplace. Facebook marketplace merupakan yang paling cepat untuk meningkatkan penjualan dengan caranya yang gratis dan yang terpenting mengupload produk secara masal kuncinya. Tools bantuanpun bisa di manfaatkan untuk membantu upload produk, edit produk, hapus produk, perbaharui produk secara masal dengan Imacros namun permasalahannya belum banyak yang mengetahui cara penggunaan dan pamanfaatan tools tersebut. Untuk itu peneliti mengevaluasi usability dengan lima kriteria yaitu learnability, memorability, efficiency, error, satisfaction, hasil evaluasi tersebut didapatkan nilai rata-rata dari setiap bagiannya yakni learnbility 0,81, memorability langkah pengguna lama 175,75 sedangkan langkah pengguna baru 20,25, efficiency 78,62%, error 1,27% dan satisfaction 78. 
Penerapan E-Commerce pada Kelompok PKK di Kelurahan Pabuaran – Cibinong Rahmatika Rahmatika; Harry Dhika; Nasrulloh Isnain
Jurnal PkM Pengabdian kepada Masyarakat Vol 3, No 3 (2020): Jurnal PkM: Pengabdian kepada Masyarakat
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/jurnalpkm.v3i3.4614

Abstract

Penggunaan E-commerce dalam teknologi informasi semakin meningkat. Salah satu e-commerce yang sering digunakan akhir-akhir ini adalah marketplace. Dari sekian banyak yang marketplace yang tersedia, shopee adalah marketplace yang sering digunakan pelanggan, termasuk ibu-ibu PKK (Pemberdayaan dan Kesejahteraan Keluarga). Selama ini ibu-ibu PKK hanya berperan sebagai pelanggan tanpa menyadari potensi keuntungan finansial yang dapat diraih. Maka dari itu kami menyelenggarakan kegiatan abdimas dengan bentuk pembelajaran dan pemberian pelatihan berniaga menggunakan marketplace shopee. Kegiatan ini secara khusus bertujuan untuk membekali ibu-ibu PKK di kelurahan Pabuaran-Cibinong dalam memaksimalkan marketplace shopee agar dapat berperan aktif dalam kegiatan perniagaan yang menghasilkan keuntungan finansial. Memaksimalkan market place shopee dapat meningkatkan penjualan dan meminimalisir pengeluaran karena tidak memerlukan toko fisik, biaya promosi atau biaya untuk membayar karyawan. Apalagi jika penjualannya masih dalam skala kecil, khususnya ibu-ibu PKK yang dapat melakukan penjualan tanpa harus meninggalkan kegiatan mereka sehari- hari sebagai ibu rumah tangga
PERANCANGAN SISTEM APLIKASI INVENTORY BARANG PADA TOKO ABC BERBASIS JAVA STANDART EDITION Nasrulloh Isnain; Rahmatika; Ahmad Husain
JURNAL FASILKOM (teknologi inFormASi dan ILmu KOMputer) Vol 10 No 3 (2020): Jurnal Fasilkom
Publisher : Fakultas Ilmu Komputer, Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (223.481 KB) | DOI: 10.37859/jf.v10i3.2277

Abstract

Toko ABC adalah sebuah usaha yang bergerak dibidang penjualan furniture yang maju dan berkembang pesat di Jakarta. Salah satu perlunya inventory dilaksanakan dengan baik yaitu mengetahui secara pasti harga pokok dari barang-barang dagangan yang terjual, Dalam melakukan pendistribusian barang kepada pelanggan sering terjadi kesalahan dalam pencatatan dan pengeluaran barang, dikarenakan sistem yang ada pada saat ini masih menggunakan pencatatan Secara konvensional. Oleh karena itu, untuk menghindari permasalahan tersebut makan diterapkan sistem terkomputerisasi dan dalam berntuk aplikasi java standart edition yang menangani inventory tersebut
E-Learning Proposal System in Public Secondary School Learning Amat Damuri; Nasrulloh Isnain; Rahmatika Rahmatika; Abednego Priyatama; Yudi Irawan Chandra; Arman Syah Putra
International Journal of Educational Research & Social Sciences Vol. 2 No. 2 (2021): April 2021
Publisher : CV. Inara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51601/ijersc.v2i2.72

Abstract

Abstract The background of this research is to know how the e-learning system in the teaching and learning system at the public high school level, because the Covid 19 pandemic still allows us to learn online at home, with the e-learning system, the learning system can be very effective. remotely, because this research this time will discuss how a good system is applied to the learning process with an e-learning system. The method used in this research is to use the literature review method by referring to previously published books and journals, with the existence of books and journals that discuss this research before, it is certain that this research will produce the latest research and can become the basis for future research. . There are many remote learning method systems during the Covid 19 pandemic, with this remote learning system, the spread of the Corona virus will be greatly reduced, because students do not meet in person and cannot spread directly through physical contact, with the distance learning method. the teaching and learning system continues even though the Covid 19 pandemic spreads. In this research, we will produce a system proposal that will be the basis for the development of distance teaching and learning methods, using e-learning media at an educational level, namely public high schools with a proposed system, so it can be the best suggestion in the future. thiscovid 19 pandemic. Keyword: E-learning, Learning, High School, Online.
Application of the waterfall method in the design of a sales distribution system CV. Semakin Jaya Java Based Han Sulaiman; Nasrulloh Isnain; Ardhi Dinullah Baihaqie
Journal of Information System, Informatics and Computing Vol 6 No 1 (2022): JISICOM: June 2022
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52362/jisicom.v6i1.816

Abstract

CV Semakin Jaya is a company engaged in the sale of food, beverages, and other household goods. CV Semakin Jaya prioritizes comfortable and satisfying service. Buying and selling services always keep up with the times, prioritizing quality and good service for the general public. In this research, we try to create a system to be able to handle various problems that occur, for example, overcoming errors due to human negligence in counting as well as the ability to maintain and speed in ongoing production. Besides that, the storage of data is less regular and the presentation of information and reports on production and distribution is less effective for the company. By using the Waterfall Method a systematic and sequential approach. The stages of the waterfall model include requirements, design, implementation, verification and maintenance. The waterfall method is suitable for projects to create new systems and also large-scale system or software development
Pengujian Usability Pada Aplikasi Auto Reply For Messenger Menggunakan SUS Nasrulloh Isnain; Han Sulaiman; Rahmatika Rahmatika
Explorer Vol 1 No 2 (2021): Juli 2021
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (555.024 KB) | DOI: 10.47065/explorer.v1i2.97

Abstract

Marketplace is an important intermediary between sellers and buyers in cyberspace. Marketplace sites are third parties in online transactions. Many resellers use the site to make sales transactions. However, when we engage in online sales, there are many factors that must be considered, one of which is replying to customer chat messages. This is very important in the world of sales even required to respond quickly. The problem is that sometimes resellers have activities other than selling online, so sometimes customer messages are late in responding and even unresponsive. This study aims to determine how effective and efficient it is in handling customers using Chat Bot Messenger. The research method used is blackbox to determine the application function is running well and to evaluate the usability of the system using the System Usability Scale (SUS). The test results produce an average value of 81 which means users like the application that is used because it is able to provide convenience during sales transactions.
PKM Pemanfaatan Facebook Canvas Sebagai Tools Pemasaran Produk Pada Cynara's Corner Nasrulloh Isnain; Reza Avrizal; Heru Sulistiono
Jurnal Suara Pengabdian 45 Vol. 1 No. 3 (2022): September: Jurnal Suara Pengabdian 45
Publisher : LPPM Universitas 17 Agustus 1945 Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (91.258 KB) | DOI: 10.56444/pengabdian45.v1i3.112

Abstract

Today there are various kinds of social media for business. Some examples social media for business including Facebook, Youtube, Blogs, Instagram, Twitter, Snapchat. From a variety of social media that are often used by business actors is facebook. Facebook users in Indonesia reach 129.9 million in early 2022. This figure is derived from advertising reach sources Facebook to Indonesian users. Thus, the percentage of users Facebook in Indonesia is equivalent to 46.8 percent of the total population in early 2022. In the world of marketing, social media plays an important role is very important in building a strong customer base for a brand. One of the biggest in Indonesia, of course, is Facebook. In to increase marketing channels, there are recommendations for tools and software Free Facebook marketing at its best. We don't need to spend money to subscribe or buy existing Facebook marketing tools is wrong one is Facebook Canvas.
Design and Build a Human Resource Information System Application at PT XYZ Rahmatika Rahmatika; Ardhi Dinullah Baihaqie; Nasrulloh Isnain
JISICOM (Journal of Information System, Informatics and Computing) Vol 6 No 2 (2022): JISICOM: December 2022
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52362/jisicom.v6i2.966

Abstract

HRIS is a system that helps manage problems related to the management of human resources in the company. It contains data about employees, their qualifications, and their performance. Managing human resource data at PT. XYZ can be a challenge in itself. There are a variety of different systems and databases to manage, and it can be difficult to keep track of all the information. Companies find it difficult to obtain information about human resources because they are still managed manually. To help with these problems, a Human Resources Information System was created that can assist the personnel department in carrying out their duties, starting from the recruitment process to preparing reports, and producing information that can be used for decision making. The Model View Controller (MVC) design pattern is a popular way to structure code for software applications. This pattern is used in computer software development, where this pattern divides the application into three main layers: Model, View, and Controller. The model is the representation of the data model in the database, the View is the view between the user and the Controller is the application business logic processor. This makes the application easier to develop at a later date. There are various days that are most suitable for the company, depending on its development and needs.
Sistem Informasi Aplikasi Kasir Pada Koperasi RSCM Jakarta Pusat Berbasis Java Reza Avrizal; Erdiyansyah Saputra; Siti Suaedah; Nasrulloh Isnain
FORMAT Vol 11, No 2 (2022)
Publisher : Universitas Mercu Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22441/format.2022.v11.i2.010

Abstract

The progress of an agency or company can be seen from how to use computer technology as a tool in solving problems. This is very supportive in the operation of an agency or company, both small, medium and large companies in increasingly fierce business competition. In this case the application in question is the Cashier Application System at the Indonesian Employee Cooperative, RSCM Central Jakarta, which is located at Jln. Diponegoro no. 71 Central Jakarta. This cashier and report application was built based on needs analysis from KPRI RSCM. This application was built using the JAVA programming language (Desktop) using Netbeans as its IDE, and using the MySql database. The methodology used by the researcher is the Agile software development method. The data collection methods used in this study were closed interviews, observation, and review of decisions from stakeholders so that the data obtained were able to accommodate the needs and initiation of the application to be built. This application is tested using blackbox as a test of application functionality.