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Metode Pengembangan Potensi Wirausaha Ekonomi Produktif Di Kabupaten Bima Dan Kota Bima Untuk Mendukung Tahun Pariwisata Provinsi Ntb 2021 Dedy Febry Rachman; Sri Anita Rachman; Muhammad Innuddin
JPEK: Jurnal Pendidikan Ekonomi dan Kewirausahaan Vol 5, No 2 (2021): JPEK (Jurnal Pendidikan Ekonomi dan Kewirausahaan)
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jpek.v5i2.4824


The purpose of this study is to encourage an increase in business activity and creativity in community groups in Bima Regency and Bima City, Obtain information related to the economic potential of the region, Obtain information related to various obstacles faced by the community, especially related to the development of productive economic enterprises, Explore information related to local government policies in Bima Regency and Bima City, especially those related to the development of productive economic enterprises. The methodology of this research is a research and development (RD) approach covering ten stages starting from (1) research and information collecting; (2) planning; (3) develop preliminary form of product; (4) preliminary field testing; (5) main product revision; (6) mainfield testing; (7) operational product revision; (8) operational field testing; (9) final product revision; (10) dissemination and implementation. The results of the study show that the Agriculture, Forestry, and Fisheries Sector is still the largest contributor to the economy of Bima Regency. According to BPS data, in 2019 this sector contributed 43.50 percent to the economic posture of Bima Regency and the Bima City Economy was mostly contributed from the trade sector where, in 2019 this sector contributed 25.11 percent to the economic structure of Bima City
SOLID Vol 9, No 1 (2019)
Publisher : Universitas Teknologi Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35200/solid.v9i1.335


ABSTRACTThe purpose of this development research is expected to produce a product development package in the form of a learning model: 1). Learning device, 2). Assessment / evaluation guide to learning, 3). Guidelines for learning development, 4). Produce game- based learning models adopted from monopoly, 5). The development of the model is based on identifying the characteristics of students at the age that has reached the formal operational stage in terms of cognitive development, 6). The development of the model is based on the identification of learning objectives by considering the curriculum that has been implemented, namely the development of materials from the 2013 curriculum, 7). The learning model focuses on one material namely foreign eXIchange rates, and the same model cannot be applied to other subject matterAfter the product prototype was developed, the eXIpert validation test process, individual trials, small group tests and field tests were carried out. Based on the test results, the learning model is very valid, interesting, and effective can be applied in learning. This can be seen from the results of validation tests with the level of product feasibility of eXIperts content / material of 100%, validation of learning media eXIperts obtained an average score of 97.5%. Level of attractiveness of the product with an average percentage score of 89.76% entered the criteria very interesting. Effective products are used with an average percentage score of 79.66%.This product can also be used for a wider audience with adjustments, especially adjustments to the characteristics of students as users. Furthermore, the learning model that has been developed can be integrated with the use of information and communication technology.Keywords: Development, Learning Model, My Trip My Adventure