Vadlya Maarif
STMIK Nusa Mandiri Jakarta

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SISTEM PENDUKUNG KEPUTUSAN PEMILIHAN SKINCARE YANG SESUAI DENGAN JENIS KULIT WAJAH MENGGUNAKAN LOGIKA FUZZY Vadlya Maarif; Hidayat Muhammad Nur; Tri Ayu Septianisa
Evolusi : Jurnal Sains dan Manajemen Vol 7, No 2 (2019): Jurnal Evolusi 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1461.81 KB) | DOI: 10.31294/evolusi.v7i2.6755

Abstract

Abstract - Have attractive appearance and a beautiful face is something that every woman desires. However, the attractive appearance is not only seen from the clothes and all the accessories they wear, but also supported by the presence of healthy skin. Skin is the most important part that must be treated and maintained. Skincare is a procedure or steps for skin care that is carried out using skincare products and beauty cosmetics with ingredients that are safe and well used according to the skin type of each individual face. Before doing skincare the most important thing is to know the type of skin on each of our faces.In the process of designing decision support system applications the selection of skincare according to facial skin type uses fuzzy logic. This research was chosen because it was able to select the best alternative from a number of alternatives. In this case the intended alternative is selected facial foam products based on the specified criteria. This decision support system can provide an alternative decision on selected products that can later be used as a reference to determine the product that suits the type of facial skin. Applications are made using Basic For Android (B4A), with Basic programming languages, and software support tools such as Paint and Photoshop. The design of this application is the best solution to solve problems that exist on facial skin.This application is expected to be more effective, especially in terms of making decisions.Keyword: Face Skin, Skincare, Fuzzy Logic, Decision Support System. Abstrak- Memiliki penampilan menarik serta wajah yang cantik merupakan hal yang diidamkan oleh setiap wanita.Namun, penampilan yang menarik bukan hanya dilihat dari pakaian dan segala aksesoris yang dipakainya, melaikan ditunjang dengan adanya kulit yang sehat.Kulit merupakan bagian paling penting yang harus dirawat dan dijaga.Perawatan kulit (skincare) adalah prosedur atau langkah-langkah merawat kulit yang dilakukan dengan menggunakan produk-produk skincare dan kosmetik kecantikan dengan kandungan bahan yang aman serta baik digunakan sesuai dengan jenis kulit wajah masing-masing individu.Sebelum melakukan perawatan kulit hal yang paling utama adalah mengetahui jenis kulit wajah kita masing-masing. Dalam proses perancangan aplikasi sistem pendukung keputusan pemilihan skincare yang sesuai dengan jenis kulit wajah menggunakan logika fuzzy. Penelitian ini dipilih karena mampu menyeleksi alternatif terbaik dari sejumlah alternatif yang ada.Dalam hal ini alternatif yang dimaksudkan yaitu produk facial foam yang terpilih berdasarkan kriteria-kriteria yang ditentukan.Sistem pendukung keputusan ini dapat memberikan keputusan alternatif produk terpilih yang nantinya dapat dijadikan sebagai acuan untuk menentukan produk yang sesuai dengan jenis kulit wajah. Aplikasi dibuat dengan menggunakan Basic For Android (B4A), dengan bahasa pemograman Basic, dan sarana pendukung software seperti Paint dan Photoshop. Perancangan aplikasi ini merupakan solusi terbaik untuk memecahkan permasalahan yang ada pada kulit wajah.Aplikasi ini diharapkan dapat lebih efektif terutama dalam hal membuat keputusan.Kata Kunci: Kulit Wajah, Skincare, Logika Fuzzy, Sistem Pendukung Keputusan.
EDUKASI “ADVENTURE OF UNITY-CHAN” UNTUK PEMBELAJARAN FISIKA KELAS 10 SMK Vadlya Maarif; Hidayat Muhammad Nur; Ragil Wijianto; Kaliman Kaliman
Evolusi : Jurnal Sains dan Manajemen Vol 8, No 2 (2020): Jurnal Evolusi 2020
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/evolusi.v8i2.9011

Abstract

As the development of technology can cause various positive and negative influences, one of the negative effects is that many people are addicted to gadgets and games. Playing games is fine, but usually the stigma in society is children who play games too often, so they tend to forget and ignore their education and prioritize games where it is feared that it will affect their academic performance. At present many developers apply the educational element to the games they make, in contrast to games that have recently become popular, the educational game can be an additional lesson for students in addition to the material obtained from school. Because using educational game media is more attractive to students to learn, the author intends to create an Educational Game "Adventure of Unity-Chan" for Physics Learning  Class 10 of Vocational School, which is expected to be used as an alternative learning media so that classroom teaching and learning activities do not experience saturation.
PENGUJIAN HIPOTESIS STATISTIK PENGGUNAAN WARNA CAT TERHADAP PENGARUH HARGA JUAL MOBIL Hidayat Muhammad Nur; Vadlya Maarif
Evolusi : Jurnal Sains dan Manajemen Vol 7, No 1 (2019): Jurnal Evolusi 2019
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1074.521 KB) | DOI: 10.31294/evolusi.v7i1.5460

Abstract

Abstract -  In Indonesia there are several types of cars that are marketed such as LCGC (Low Cost Green Car), Hatchback, Sedan, MPV (Multi Purposes Vehicle), SUV (Sport Utility Vehicle), and Crossover. In addition to types and facilities, car manufacturers also apply different prices for certain types of paint-colored cars. Knowing the reasons for car manufacturers in distinguishing prices from the colors of paint used is not yet sufficiently understood. There are 7 color variants namely Crystal Black Pearl, White Orchid Pearl, Modern Steel Metallic, Red Rallye, Lunar Silver Metallic, Deep Ocean Blue and Purplish Gray Metallic. Special White Orchid Pearl colors are subject to an additional fee of Rp. 3 million, and in addition to the color Rallye Red is subject to an additional fee of Rp.1.5 million from the initial price of Rp.381.5 Million (OTR) for type 1.8 L and P-CVT. Each car manufacturer has its own distinctive color.          Therefore, this study provides an analysis of the decision of the producer to provide the selling price of the car calculated using the SWOT method. The coordinates of the probability (O) and strength (S) of producer H are found, meaning that they support an aggressive strategy of producing cars with color variants and quantitative results of the statistical hypothesis showing a positive correlation, with a scale of KR 0.95.Keywords—SWOT, Correlation Coefficient, Hypothesis Statistics, Car Paint Color, Effect of Car Selling PricesAbstrak - Di Indonesia ada beberapa tipe mobil yang dipasarkan seperti LCGC(Low Cost Green Car), Hatchback, Sedan, MPV(Multi Purposes Vehicle), SUV(Sport Utility Vehicle), dan juga Crossover. Selain tipe dan fasilitas, produsen mobil juga menerapkan harga berbeda untuk tipe mobil berwarna cat tertentu. Mengetahui alasan produsen mobil dalam membedakan harga dari warna cat yang digunakan belum cukup dipahami. Terdapat 7 varian warna yaitu Crystal Black Pearl, White Orchid Pearl, Modern Steel Metallic, Rallye Red, Lunar Silver Metallic, Deep Ocean Blue dan Purplish Gray Metallic. Khusus warna White Orchid Pearl dikenakan biaya tambahan sebesar Rp.3 juta, dan selain warna Rallye Red dikenakan biaya tambahan sebesar Rp.1,5 juta dari harga awal Rp.381,5 Juta (OTR)  untuk type 1.8 L dan P-CVT. Tiap produsen mobil memiliki ciri khas warna masing – masing. Oleh karena itu, penelitian ini menyampaikan analisa keputusan produsen memberikan harga jual mobil dihitung menggunakan metoda SWOT. Didapati kordinat  kuadran peluang(O) dan kekuatan(S) dari produsen H, artinya mendukung strategi agresif memproduksi mobil dengan varian warna dan hasil kuantitatif hipotesis statistik  menunjukkan korelasi bersifat positif, dengan skala KR 0,95.Kata kunci—SWOT, Koefisien Korelasi, Statistik Hipotesis, Warna Cat Mobil, Pengaruh Harga Jual Mobil.