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Journal : Lencana: Jurnal Inovasi Ilmu Pendidikan

DAMPAK NEGATIF GAME ONLINE TERHADAP PERUBAHAN PERILAKU SOSIAL SISWA SEKOLAH DASAR Paradila Hafidz; Rizki Wahyu Saputri; Andhita Risko Faristiana
Lencana: Jurnal Inovasi Ilmu Pendidikan Vol. 1 No. 3 (2023): Juli : Jurnal Inovasi Ilmu Pendidikan
Publisher : POLITEKNIK PRATAMA PURWOKERTO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/lencana.v1i3.1831

Abstract

Online games are a form of advancement in technological development. In its development, online games have had several impacts on today’s generations. Some of the effects are changing the behavior of a child, feeling lazi to learn, reducing social life, and stretching closeness to parents. The purpose of this study is to determine changes in behavior that occur in elementary school children due to online games. This research is a type og qualitative research using qualitative descriptive methods The subjects of this study were grade V students of SDN Tamanasri 2, Pringkuku sub-district, Pacitan regency. Data collection in the study was carried out using observation methods and distributing questionnaires to resource persons. Also by linking previous research. The results of the study showed that all students were users of online games and felt the negative impact of the game.
Fenomena Thrifting Yang Populer Dikalangan Mahasiswa Nika Nencyana Fadila; Raudhotul Alifah; Andhita Risko Faristiana
Lencana: Jurnal Inovasi Ilmu Pendidikan Vol. 1 No. 3 (2023): Juli : Jurnal Inovasi Ilmu Pendidikan
Publisher : POLITEKNIK PRATAMA PURWOKERTO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/lencana.v1i3.1836

Abstract

In this day and age, the phenomenon of thrifting is not new but is gaining popularity among young people, especially college students. At present, fashion is a necessity whose development is very fast with the emergence of various new fashion trends among teenagers in a short period of time. One of them is fashion thrift. Thrifting itself is a used-goods shopping activity that aims to save costs. The reason why thrifting is currently very popular and popular with teenagers, especially students, is that by spending a minimum of money, you can get items of various models, and you can even find items that are classified as rare. This causes a feeling of self-satisfaction. Another reason for the fashion thrift phenomenon that is happening in Indonesia is the lifestyle of people who want to look fashionable with a minimal and appropriate budget due to a sense of prestige. This phenomenon is quite interesting and is a strong reason for researchers to research the thrifting phenomenon to explore further the perspectives of students regarding the thrifting phenomenon, what factors have caused this phenomenon to become popular again, what are the interesting things for students about the thrifting phenomenon, and product quality as well as the impact of usage on consumers. Researchers used a qualitative approach with literature study and analysis techniques.