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SISTEM PENDUKUNG KEPUTUSAN PRA-SELEKSI PENERIMAAN SISWA BARU (PSB) ON-LINE YOGYAKARTA Dina Andayati
Jurnal Teknologi Vol 3 No 2 (2010): Jurnal Teknologi
Publisher : Jurnal Teknologi, Fakultas Teknologi Industri, Institut Sains & Teknologi AKPRIND Yogyakarta

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Abstract

Penerimaan siswa baru untuk jenjang pendidikan menengah di kota Yogyakarta sudah menggunakan sistem on-line, yang diberi nama Penerimaan Siswa Baru (PSB) On-line, dengan website http://yogya.psb-online.or.id. Untuk itu perlu suatu metode sehingga para orang tua atau wali murid bisa menentukan sekolah yang dipilih berdasarkan nilai ujian nasional (UNAS), tidak asal-asalan dengan peluang coba-coba, tanpa dasar pengetahuan yang ada. Untuk menentukan sekolah yang dipilih sesuai UNAS, maka bisa didukung oleh data-data yang ada, atau data-data tahun lalu. Data tersebut dapat dibuat menjadi suatu sistem informasi yang nantinya dibuat menjadi suatu basis data, dengan bahasa pemrograman tertentu dibuat menjadi sistem pengambilan keputusan. Penelitian ini menyimpulkan akan peran sistem informasi dalam pengambilan kesimpulan yang akurat, karena didukung oleh data-data yang tepat waktu. Penelitian ini membuka wacana, akan pentingnya sistem informasi, basis data sebagai alat untuk mendukung suatu keputusan, atau yang sering disebut pemodelan dalam sistem pendukung keputusan.
PENDAMPINGAN KEGIATAN OPTIMALISASI TEKNOLOGI INFORMASI DALAM MENDUKUNG PROSES PENDIDIKAN DI TAMAN KANAK-KANAK Muhammad Sholeh; Yuliana Rachmawati; Dina Andayati
As-Sidanah Vol 4 No 2 (2022): OKTOBER
Publisher : LP2M Universitas Ibrahimy

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (799.876 KB) | DOI: 10.35316/assidanah.v4i2.124-136

Abstract

The use of information technology in supporting the learning process has become one of the needs that must be prepared by teachers. Teachers must adapt to the development of information technology. Teachers must adapt and adapt to children who use information technology more and are smarter in using smartphones. There are many applications that can be used to support the information technology-based learning process. One application that can be used in making online questions is to use the Wordwall application. The purpose of this activity is to provide alternatives to teachers in using applications to create online practice questions. The selection of the Wordwall application with the consideration that the application is easy to use and the questions presented to students can be chosen in the form of games. By packing in the game, it is hoped that students will feel happy in doing the questions. The method in the activity is carried out by providing training and practicing directly. The use of this practical method is expected that teachers can directly implement the making of questions. As a result of this activity, the teachers were able to develop online questions and form the outputs of the questions with various forms of games and distribute the questions to students.
PENGEMBANGAN PROTOTIPE APLIKASI MEMBUKA KUNCI PINTU OTOMATIS MENGGUNAKAN METODE SIDIK JARI BERBASIS NODEMCU Fahrur Hady; Muhamamd Sholeh; Dina Andayati
Journal of Computer Science and Technology Vol 2 No 1 (2022): Mei 2022
Publisher : LPPM Universitas Widya Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (757.374 KB) | DOI: 10.54840/jcstech.v2i1.17

Abstract

In the current digitalization era, the use of household appliances has been developed using information technology such as the process of using devices using passwords, cards, fingerprints and the like. Likewise, the process of opening doors which is done manually, in the era of digitization can also be developed based on information technology. In this study, a prototype application was developed that could open the door device automatically using a smartphone. The research methodology is carried out by studying literature as a reference for research to be made, observations on software and hardware as well as simulation of hardware and software. The software made in the form of an android application that can detect fingerprints to be able to log into the system and the process of storing usage records with firebase. The hardware uses NodeMCU as a microcontroller board, relay as a current regulator which will be forwarded to the door lock solenoid. The result of the research is an application prototype that can open the door automatically. The process of using the application is done by first logging in using a fingerprint. The application can send commands to open and lock the door automatically. The microcontroller device can realize the command to open and lock the door by activating the solenoid door lock which is set through the NodeMCU and is connected wirelessly via the internet network. Applications can also log all application usage activities. All application usage records are stored in a database. Authority processes in application usage are divided into admin level and user level. At the admin level, admins can view system usage records as well as add, view, modify and delete user data. At the user level, the application is limited to only sending commands in the form of opening and locking doors.