Nadia Astri Pandanwangi
Universitas Kristen Satya Wacana

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PENGEMBANGAN MEDIA KOMIK UNTUK MENINGKATKAN KOMPETENSI BERBAHASA PADA SISWA KELAS 3 SD Nadia Astri Pandanwangi; Firosalia Kristin; Indri Anugraheni
Jurnal Cakrawala Pendas Vol 5, No 2 (2019): July
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v5i2.1354

Abstract

AbstrakMedia komik ini bertujuan untuk mengembangkan kompetensi berbahasa siswa pada pembelajaran Bahasa Indonesia kelas 3 SD. Penelitian ini menggunakan jenis penelitian Researchand Development (R & D) yang menggunakan model pengembangan ADDIE. Pengembangan dengan model ADDIE melalui beberapa tahapan diantaranya Analysis, Design, Development, Implementation, dan Evaluation. Subjek penelitian siswa kelas 3 dengan jumlah 20 orang. Teknik pengumpulan data berupa validasi dari ahli media dan materi. Hasil dari penelitian  menunjukan bahwa media komik yang dihasilkan: (1) kevalitan data yang diperleh dari penilaian ahli media 85% dan dari ahli materi 90% yang masuk dalam kategori sangat baik. (2) Respon dari angket guru dan siswa terhadap penggunaan media komik juga masuk dalam kategori yang sangat baik, perolehan angket guru adalah 90% dan angket respon siswa memperoleh skor 89.5%. (3) hasil observasi kompetesi berbahasa siswa mengalami peningkatan dari sebelum menggunakan media komik hanya 48.5% dan setelah menggunakan media komik menjadi 71.25%, artinya kompetensi berbahasa siswa meningkat 22.75%. Berdasarkan hasil validasi ahli materi, ahli media, angket respon guru dan siswa yang rata-rata menunjukan kategori baik, maka media komik Bahasa Indonesia yang dikembangkan layak digunakan untuk membantu siswa meningkatkan kompetensi berbahasanya.Kata kunci: komik, kompetensi berbahasa siswaAbstractThis comic media aims to develop the language competence of students in 3rd grade Indonesian language learning. This study uses a type of research Research Development (R & D) that uses the ADDIE development model. Development with the ADDIE model through several stages including Analysis, Design, Development, Implementation, and Evaluation. Research subjects in grade 3 students with a total of 20 people. The data collection technique is in the form of validation from media and material experts. The results of the study show that the comic media produced: (1) the validity of the data obtained from the assessment of media experts is 85% and from the material experts 90% are included in the excellent category. (2) The responses from teacher and student questionnaires to the use of comic media also fall into a very good category, the acquisition of teacher questionnaires is 90% and the student questionnaire scores 89.5%. (3) the results of the observation of language competency of students experienced an increase from before using the comic media only 48.5% and after using the comic media became 71.25%, meaning that students' language competencies increased by 22.75%. Based on the results of the validation of material experts, media experts, teacher and student response questionnaires which showed good categories on average, the Indonesian language comic media developed properly was used to help students improve their language competence.Keywords: comics, student language competence