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Konsep Pengembangan Teknologi pada Health Assistant dengan Menciptakan Holo Buddy Bagi Masyarakat Jose Manuel Budiman; Vincent v; Calvin Yantson; Novita Chris; Nelson Donglas; Tri Susanti; Elbert Sun
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/joint.v1i2.4320

Abstract

These days people struggle to keep their health, especially in these pandemic days. To keep our health conditions and undergo the health protocol by the Government, we need a technology that can help us keep our health condition, one of it is by avoiding meeting directly (face-to-face) the medical personnel such as doctors and nurses. That is why the society needs Holo Buddy, an AI that uses Machine Learning and Big Data System in keeping human health condition whether it’s physical or mentally. By using Holo Buddy, we hope that this AI (Artificial Intelligence) Hologram Technology can handle these problems and help in keeping our health condition as our own Personal Healthcare Companion. Keywords: Healthcare, Artificial Intelligence, Hologram, Big Data, Machine Learning
PELATIHAN PEMBUATAN NOMOR POKOK WAJIB PAJAK SECARA ONLINE MELALUI APLIKASI ZOOM BAGI MAHASISWA KOTA BATAM Wisnu Yuwono; Johny Budiman; Juven Gautama; Hansend Cristoper; Jihadhatul Akbar; Nelson Donglas; Rido Renando; Kevin Antonio; Trio Trio
National Conference for Community Service Project (NaCosPro) Vol 2 No 1 (2020): The 2nd National Conference of Community Service Project 2020 (Accepted Papers)
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/nacospro.v2i1.1191

Abstract

The purpose of this community service program is to educate the students in Batam that still unfamiliar with NPWP and even do not have NPWP to get NPWP online. The methods used in this activity are Education, training, and consultancy online through Zoom Application for one semester. The results of implementation showed that students become educated and understand the role of NPWP in daily life and how to register it online and 10 students successfully registered and got NPWP.
In-Game Spending Due To Quarantine: A Case Study Of Batam Region Nelson Donglas; Tony Wibowo
CoMBInES - Conference on Management, Business, Innovation, Education and Social Sciences Vol 3 No 1 (2023): The 3rd Conference on Management, Business, Innovation, Education and Social Scie
Publisher : Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Pandemic mitigation measures greatly affect our social development now, measures such as wearing masks, maintaining distance, and quarantine have been used to prevent the spread of the virus. As a result of the precautions taken, outdoor stress-relieving activities may become prohibited or impractical due to social distancing measures. People who must stay at home and need a social life must look for other activities to avoid anxiety and stress. Video games have become an excellent alternative to avoid this problem, the ability of people to cope with stress thanks to video games and social interactions through online games has increased the consumption of digital games. The main aims of this study are firstly to analyse changes in players money spending due to quarantine and secondly to investigate any changes in gaming behaviour due to quarantine. To do so, 380 participants were invited to complete an online survey to answer questions regarding video games and quarantine. The results showed that there was an increase in player playtime during the quarantine period, more people brought in their families and friends to play together and there was an increase on players spending money on video games. Correlation between post-pandemic and in-game purchase behaviour should be evaluated in further studies.