Claim Missing Document
Check
Articles

Found 6 Documents
Search

PENERAPAN APLIKASI KEAMANAN INTERNET KONTEN PORNOGRAFI PADA KARANG TARUNA DI KECAMATAN TEGAL ALUR Deni Kuswoyo; Helmi Veris S.; Dudi Parulian
MEDIASI : Jurnal Kajian dan Terapan Media, Bahasa, Komunikasi Vol 1, No 3 (2020): September
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (498.465 KB) | DOI: 10.46961/mediasi.v1i3.145

Abstract

Penulis melihat permasalahan yang sedang dihadapi oleh Karang Taruna di antaranya karena kurangnya edukasi yang didapat di sekolah, di masyarakat, dan di rumah. Selain itu, kemudahan dalam mengakses aplikasi atau situs pornografi serta kurangnya pengawasan dari orang tua atau guru menjadi latar belakang diterapkannya aplikasi keamaan internet dari konten pornografi ini. Kegiatan ini berwujud pelatihan yang dilaksanakan selama dua hari, yakni materi pengenalan dasar menggunakan aplikasi, menganalisis aplikasi dan media yang digunakan untuk mengakses pornografi, serta penerapan aplikasi keamanan internet. Metode yang digunakan adalah observasi, pelatihan, dan evaluasi. Hasilnya, para peserta dari Karang Taruna mendapatkan wawasan dalam penggunaan handphone dan komputer agar dapat menjaga mereka dalam ancaman konten pornografi, mampu menggunakan aplikasi untuk mengelola konten pornografi pada handphone dan komputer yang dapat dimonitor.
Rancang Bangun Sistem Penjualan dengan Metodologi Berorientasi Obyek (Studi Kasus: PT. Bangsawan Cyberindo) Deni Kuswoyo
STRING (Satuan Tulisan Riset dan Inovasi Teknologi) Vol 2, No 1 (2017)
Publisher : Universitas Indraprasta PGRI Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (156.001 KB) | DOI: 10.30998/string.v2i1.1731

Abstract

In the current era of globalization, information and computer technology has a decisive role in a business competition. PT. Bangsawan Cyberindo is a company engaged in the sale of goods and services of information technology. Currently, the sales information system used has not maximized the use of the computer yet that there are still many activities using manual recording system. This manual recording makes sales staff have difficulty in recording the goods selling data because the data acquired are less accurate, slow and incomplete, leading to delays in reporting goods selling data. Besides, the accounting process has not been well conducted, so that important reports describing financial statements are not available yet. Therefore, through this paper, the author proposes the utilization of design of sales information system covering sales activities in PT.Bangsawan Cyberindo. This information system makes the data recording easier and supports the smooth running of sales information system. Then, the system also eases the report printing process based on the expected periods so that the information can be easily, quickly and accurately found and the errors can be minimized. The system is designed adopting object-oriented methodology and is implemented using programming language Visual Studio 2005 and MS Access as its database.
Development of Interactive Digital Learning Multimedia Applications as Independent Learning Module in 2-Dimensional Game Programming Courses Yeni Nurhasanah; Yuyun Khairunisa; Deni Kuswoyo
JTP - Jurnal Teknologi Pendidikan Vol 24 No 3 (2022): Jurnal Teknologi Pendidikan
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat, Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jtp.v24i3.29769

Abstract

Learning activities at the Creative Media State Polytechnic after the pandemic period, especially in the design department of the game technology study program, were held in blended learning. Blended learning is the right choice of learning because it needs adaptation from lecturers and students, where previously learning was held fully online, now it is held online and offline. Blended learning activities can be very effective and efficient in their implementation if the learning process is well prepared. One of the learning activities carried out is independent learning activities. Therefore, this study aims to produce a learning application that can be used as an independent learning module so that students can learn without being assisted by anyone just by using this independent learning module. The approach taken is the ADDIE development method. The ADDIE development model consists of five stages, namely analysis, design, development, implementation, and evaluation. Expert response to this learning application is a crucial thing to do. This application is evaluated by an expert with a background in graphic design, learning media, and communication. The independent learning module application was successfully developed and implemented in semester 3 of the 2-dimensional game programming course.
Storage of Text Messages on e-Book Files using Least Significant Bit and Haar Wavelet Method Muhaimin Hasanudin; Deni Kuswoyo; Boy Yuliadi
Aceh International Journal of Science and Technology Vol 10, No 3 (2021): December 2021
Publisher : Graduate Program of Syiah Kuala University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (830.979 KB) | DOI: 10.13170/aijst.10.3.21079

Abstract

This study uses the technique of incognito data and information into a container in the form of images combined with the addition of the password by using the method of Least Significant Bit (LSB) and the method of Haar Wavelet. Testing the system by sending a message in the form of a text file and an image file with the process of the original image are transformed to wear haar wavelet divided into four zones of frequency, namely LL, LH, HL and HH. Where Bit-bit Readings are planted in a zone LL and attempted insertion of the bit of the file reading into the last bit in each byte of the image file as well as can show you back the results of the message. The results of the research, i.e. images that have been processed by the method of LSB and Haar Wavelet does not change the file size, resolution, dpi and physical form image. The advantage of this method is very simple computing, oriented computers, which need less space to store and time efficient.
Analisis Perancangan Sistem Pada Sistem Informasi Penjualan PT. Bangsawan Cyberindo Deni Kuswoyo
JoMMiT Vol 7, No 1 (2023)
Publisher : Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/jommit.v7i1.753

Abstract

Pada zaman sekarang teknologi informasi berkembang dengan pesat serta mempermudahkan bagi manusia untuk membantu dalam mengerjakan setiap pekerjaan. Dengan adanya teknologi informasi pekerja dapat mengerjakan pekerjaan dengan lebih cepat dan efisien. PT. Bangsawan Cyberindo merupakan perusahaan yang sudah menggunakan sistem informasi dalam menjalankan bisnis perusahaan, khususnya dalam kegiatan penjualan. Sistem informasi penjualan yang digunakan masih memiliki beberapa permasalaan diantaranya kendala pada staff penjualan dalam menggunakan sistem informasi, penyimpanan data dan kesulitan dalam penyajian laporan yang lengkap. Penulis melakukan analisis pada percancangan sistem ini menggunakan metode uji coba dan uji kualitas sistem. Hasil dari penelitian ini adalah sistem informasi penjualan pada perusahaan sudah baik dimana dapat memberikan data atau informasi yang dibutuhkan, terkoneksi dengan jaringan LAN, mencetak laporan yang dibutuhkan dengan lengkap dan memiliki keamanan dalam penggunaan sistem informasi penjualan.
PELATIHAN MEMBUAT APLIKASI ANDROID PEMULA Deni Kuswoyo
Jurnal Pengabdian Kepada Masyarakat (PEKAMAS) Vol 1, No 1 (2021): Jurnal Pengabdian Kepada Masyarakat (PEKAMAS) JULI
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat Politeknik Negeri Media Kreatif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46961/pkm.v1i1.271

Abstract

Perkembangan industri perangkat android pada tahun 2020 mengalami peningkatan malampai panjualan iOS Apple, yang mencari developer aplikasi android banyak dicari oleh industri kreatif. Banyak peserta yang kurang dalam keterampilan membuat aplikasi android. Diharapkan dengan pelatihan ini peserta yang mengikuti pelatihan mendapat gambaran dan pengetahuan tentang aplikasi android dan dapat mempersiapkan portofolio yang lebih baik untuk melamar pekerjaan. Metode pelatihan terdiri dari kegiatan presentasi, tanya jawab, simulasi media dan praktik membuat aplikasi secara langsung. Peserta mendapat softskill prinsip-prinsip dasar mendesain dan membuat code aplikasi , serta mampu dalam mengoperasikan software android studio.Tolak ukur keberhasilan dalam kegiatan ini kehadiran peserta mencapai angka lebih 80 % dari pendaftar