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SISTEM INFORMASI PENJUALAN HELM DENGAN MENGGUNAKAN METODE WATERFALL Adika May Sari; Rina Lestari; Arfan Sansprayada; Desriyani Desriyani; Rosmita Rosmita
Journal of Information System, Applied, Management, Accounting and Research Vol 3 No 3 (2019): JISAMAR: Volume 3, Nomor 3, August 2019
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1096.471 KB)

Abstract

Komputer merupakan salah satu alat untuk mempermudah pekerjaan manusia, dengan kemajuan di bidang ilmu pengetahuan dan teknologi, semakin marak system informasi penjualan berbasis website, e commerce, online shop atau melalui media social lainnya. Helm merupakan salah satu kewajiban yang harus di kenakan oleh pengendara motor setiap harinya, oleh Karena itu untuk memudahkan customer memcari dan membeli helm berstandar SNI, sesuai harga, model dan brand. Tahap perancangan disini meliputi, analisa kebutuhan user dan admin, desain, kode program hingga pengujian. System informasi penjualan secara online dapat menguntungkan kedua belah pihak yaitu seller dan customer. Seller tidak perlu repot untuk membuka banyak cabang, karena dengan system informasi penjualan helm ini, customer dari berbagai daerah dan berbagai kalangan bisa melihat dan membeli. Untuk program digunakan PHP dan databse nya menggunakan MySql, diharapkan dapat meningkatkan pendapatan dan memudahkan customer untuk membeli helm yang terbaik dan berkualitas SNI
APLIKASI PENGENALAN KEBUDAYAAN JAWA BERBASIS DESKTOP Adika May Sari; Rina Lestari; Desri Yani; Rosmita Rosmita
JURNAL TEKNIK INFORMATIKA Vol 12, No 2 (2019): JURNAL TEKNIK INFORMATIKA
Publisher : Department of Informatics, Universitas Islam Negeri Syarif Hidayatullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (958.89 KB) | DOI: 10.15408/jti.v12i2.11077

Abstract

Nowadays, technology has a big impact for lifes. It also makes children like to use technology to watch videos, play games and socialize through the media. In addition to that technology, they are more familiar with foreign culture compared to their own culture. The habit itself is very related to daily activities using smart phones via the internet. Likewise, the introduction of culture in Java for desktop-based elementary school children is still very rare today. The making of this application is a solution to provide knowledge about diverse cultures in Java. With this application it is hoped that children will get to know their own country's culture more than foreign cultures. Thus, it can create a feeling of love for the nation itself. The desktop application that is served is an application that supports a culture consisting of various menus to facilitate users who open this application with those connected to the internet, using a system development method called waterfall which is system planning, system design, code conversion, system testing and good assistance. In this research, an application in desktop platform was successfully created and from the evaluation it is useful for children and students in learning Java culture.
Implementasi Aplikasi Perpustakaan Online Pada Sekolah Menengah Kejuruan Berbasis Model UML Adika May Sari; Desri Yani
Building of Informatics, Technology and Science (BITS) Vol 2 No 2 (2020): Desember 2020
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1019.763 KB) | DOI: 10.47065/bits.v2i2.543

Abstract

Implementation of a computerized book lending data collection system can run better and more efficiently than manual systems, and can minimize paper usage. Data collection systems such as borrowing and returning books are still done manually, namely by recording borrowing and returning transactions in the book. Manual recording method like this is considered less effective and efficient, because it can consume time and librarian personnel in terms of manual data collection. Therefore, with computers and the internet, by making an online library application it will be able to provide satisfying services for students and assist librarians in processing book data collection. Through a computerized data collection system such as building an online library application website, it can help librarians in the process of collecting data and making reports that are more effective and efficient, and can make it easier for students who want to find books and borrow books in the library more easily. So the implementation of the online library application website is a good solution to make it easier to solve this problem. In this study, a website was created to carry out borrowing transactions and book data collection in the library, then a search engine was created which made it easy for users to become books according to the title. This implementation uses the UML (unified Modeling Language) method, where the UML method will create class diagrams, use case diagrams, activity diagrams, to explain the behavior of the system to be used in library applications. whose function can produce a good website.
Rancang Bangun Sistem Informasi Ticketing Helpdesk pada DPMPTS Pemprov DKI Jakarta Alfian Alfian; Yumi Novita Dewi; Firstianty Wahyuhening Fibriany; Harsih Rianto; Adika May Sari
JURIKOM (Jurnal Riset Komputer) Vol 7, No 2 (2020): April 2020
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (839.495 KB) | DOI: 10.30865/jurikom.v7i2.2114

Abstract

Implementing Information Technology and Archiving (PSTIK) is a field that has the main task of helping the head of service in leading and carrying out the task of managing information and communication technology. PSTIK is currently not computerized and only relies on whatsapp or telephone connections to address hardware, software or internet network issues called Ticketing Helpdesk. This application allows that at the time of the approval and processing process there is no error in communication at the DPMPTS of the DKI Jakarta Provincial Government. With this Ticketing Helpdesk information system, it is expected to be able to assist operational activities so as to support business processes in the PSTIK sector to be better than the previous system
Implementasi Aplikasi Mobile Peta NKRI (Negara Kesatuan Republik Indonesia) Berbasis Android Menggunakan Metode Prototype Adika May Sari; Desri Yani; Desy Suryani
Journal of Information System Research (JOSH) Vol 2 No 4 (2021): Juli 2021
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (341.381 KB) | DOI: 10.47065/josh.v2i4.793

Abstract

Android technology is developing very rapidly, it is proven that everything can be done easily. Indonesia is the largest archipelagic country in the world. The alternative name for Indonesia is called Nusantara. With its many islands, Indonesia has 34 provinces. Therefore, the author makes an android-based application program about the map of the State of Indonesia. Where the method used is the prototype method. With Android studio programming language. This mobile application makes it easy for users to view a map of the Indonesian archipelago which consists of 34 provinces. This application is intended for school students, but ordinary people can also use it. In the past we could only see maps of the islands and provinces using books. With the development of mobile applications, an Android-based application for the NKRI map was made. In this application, users can view a map of Indonesia, and can use other features such as interactive games, questions about the map of Indonesia to add insight into the map of Indonesia
Bandwidth Management Design Using the Simple Queue Method in Mikrotik RouterOS and The Winbox Application Adika May Sari; Desy Suryani; Desri Yani; Rosmita Rosmita; Ahmad Rafik
INTERACTION: Jurnal Pendidikan Bahasa Vol 10 No 1 (2023): INTERACTION: Jurnal Pendidikan Bahasa
Publisher : Universitas Pendidikan Muhammadiyah (UNIMUDA) Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36232/jurnalpendidikanbahasa.v10i1.4441

Abstract

The function of bandwidth is to manage network bandwidth so that each network user can get the same bandwidth even though there are many users on the network. The use of the internet and computer networks is needed to support company operations. bandwidth requirements used are not small. In many companies, they have to get an internet connection for their individual needs and because the internet speed is only 10 Mbps, if it is not used according to the needs of the job, it will interfere with other workers who want to use the internet at PT. Five Main Techniques. To realize good bandwidth management, therefore the author will make bandwidth management with the simple queue method so that PT. Panca Teknik Utama has a network that can be used stably and according to the needs of each user even though many are using the internet simultaneously. To be able to make bandwidth management the author uses the observation method, interview method, and literature study method to collect data and supporting devices for making this bandwidth management are Mikrotik RouterOS and the Winbox application.