Aim of this study was to discover the egibility of Red and Ox Game for android mobile phone as learning media for Balancing Redox Equations. This game egibility based on 3 criteria among them are validity, practicalitym and effectiveness. This study using Research and Development methods which consist of 3 main step (early study, development and teoritical validity, and game test itself). Result of this game validity is 88,63% from 3 different validator. Practically result for this game based on students responses is 87,71% with 84% of it student completed the whole game level. And effectiveness from this game result that 96% of this class surpassed standard score and paired t-test showed that after using this game there is difference between pretest and posttest which mean that this game is effective. Based on those 3 criteria, this game is proper as learning media for Balancing Redox Equations.