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Developing E-Learning based English Reading Materials for the Tenth Year Multimedia Students of SMK N 3 Singaraja Trika Adi Ana, I Ketut
Jurnal Pendidikan Bahasa Vol 1, No 2 (2012)
Publisher : Jurnal Pendidikan Bahasa

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Abstract

Abstract This study was a research and development (R&D), which aimed at (1) developing types of reading materials that are needed by the tenth year multimedia students of SMK N 3 Singaraja; finding out (2) the content validity of the developed material; (3) the quality of the developed material based on the criteria of good ESP material and good e-learning; and (4) whether or not the developed material could improve the reading comprehension of the tenth year multimedia students of SMK N 3 Singaraja. This study followed the R&D design by Lee and Owens. This design involves: need analysis, design, development, implementation, and evaluation. This study was conducted at SMK N 3 Singaraja, the subjects of the study being the students of class X MM 2. The data were collected through questionnaire, interview, expert judgment sheet, scoring rubric, and tests. The data from the result of observation, interview and questionnaire during the need analysis process were analyzed using Interactive Data Analysis Model. The result of the expert judgment in validating the content validity of the developed material was analyzed using Interrater Agreement Model. While the result of the scoring rubrics in measuring the quality of the developed material based on the criteria of good ESP material and good e-learning material were analyzed using Theoretic Ideal Reference. The result of this study shows that: (1) the tenth year multimedia students of SMK N 3 Singaraja need specific English materials that are related to their future job or study. The existing syllabus and material did not cover their needs since the syllabus and the material were designed to be used for all departments in SMKN 3 Singaraja, namely: Electricity Installation, Multimedia, Audio Video, Computer and Networking, Light Vehicle, Motor Cycle, Building Construction, and Engineering Departments; (2) based on the validation process that was conducted through expert judgment, it was confirmed that the developed material had a very high validity; (3) from the result of the expert judgment based on the criteria of good ESP material and good e-learning material, the developed material was categorized into very good material; and (4) the result of the field study shows that the developed material could improve the students’ reading comprehension. It can be seen from the result of pre-test, post-test I, and post-test II that measured the students’ reading comprehension. The students’ mean score for those tests, which reflect the students’ reading comprehension, increased from 40.9 in pre-test, to 66.3 in post-test I, and 79.1 in post-test II. Based on the result of the questionnaire, the students had strongly positive attitude toward the developed material; and (5) from the observation in developing and implementing the developed material, the problems that were found can be classified into technical and financial problems. Keywords: need analysis, e-learning, English reading material, R&D
Developing E-Learning based English Reading Materials for the Tenth Year Multimedia Students of SMK N 3 Singaraja Trika Adi Ana, I Ketut
Jurnal Pendidikan dan Pembelajaran Bahasa Indonesia Vol 1, No 2 (2012)
Publisher : Jurnal Pendidikan dan Pembelajaran Bahasa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (64.348 KB)

Abstract

Abstract This study was a research and development (R&D), which aimed at (1) developing types of reading materials that are needed by the tenth year multimedia students of SMK N 3 Singaraja; finding out (2) the content validity of the developed material; (3) the quality of the developed material based on the criteria of good ESP material and good e-learning; and (4) whether or not the developed material could improve the reading comprehension of the tenth year multimedia students of SMK N 3 Singaraja. This study followed the R&D design by Lee and Owens. This design involves: need analysis, design, development, implementation, and evaluation. This study was conducted at SMK N 3 Singaraja, the subjects of the study being the students of class X MM 2. The data were collected through questionnaire, interview, expert judgment sheet, scoring rubric, and tests. The data from the result of observation, interview and questionnaire during the need analysis process were analyzed using Interactive Data Analysis Model. The result of the expert judgment in validating the content validity of the developed material was analyzed using Interrater Agreement Model. While the result of the scoring rubrics in measuring the quality of the developed material based on the criteria of good ESP material and good e-learning material were analyzed using Theoretic Ideal Reference. The result of this study shows that: (1) the tenth year multimedia students of SMK N 3 Singaraja need specific English materials that are related to their future job or study. The existing syllabus and material did not cover their needs since the syllabus and the material were designed to be used for all departments in SMKN 3 Singaraja, namely: Electricity Installation, Multimedia, Audio Video, Computer and Networking, Light Vehicle, Motor Cycle, Building Construction, and Engineering Departments; (2) based on the validation process that was conducted through expert judgment, it was confirmed that the developed material had a very high validity; (3) from the result of the expert judgment based on the criteria of good ESP material and good e-learning material, the developed material was categorized into very good material; and (4) the result of the field study shows that the developed material could improve the students? reading comprehension. It can be seen from the result of pre-test, post-test I, and post-test II that measured the students? reading comprehension. The students? mean score for those tests, which reflect the students? reading comprehension, increased from 40.9 in pre-test, to 66.3 in post-test I, and 79.1 in post-test II. Based on the result of the questionnaire, the students had strongly positive attitude toward the developed material; and (5) from the observation in developing and implementing the developed material, the problems that were found can be classified into technical and financial problems. Keywords: need analysis, e-learning, English reading material, R&D
TEACHING ENGLISH FOR YOUNG LEARNERS USING A DIGITAL COMIC STRIP I Ketut Trika Adi Ana
Jurnal Pendidikan dan Pengajaran Vol 48 No 1-3 (2015): April, 2015
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (273.566 KB) | DOI: 10.23887/jppundiksha.v48i1-3.6920

Abstract

Abstract: Teaching English for Young Learners Using a Digital Comic Strip. Since young learners get bored easily, English teachers should be creative in designing the instruction in order to make it interesting for the students. One of the ways that can be done by the English teachers to make their teaching and learning process becomes an interesting activity is by providing good teaching media. It is believed that young learners love story and colorful teaching media. Therefore, this article aims at explaining how to create a colorful digital comic strip and how to use it for teaching English. Specifically, this article discusses about: (1) the role of story in teaching English for young learners; (2) how to design and develop a digital comic strip; (3) how to teach English for young learners using a digital comic strip; and (4) the benefits of teaching English for young learners using a digital comic strip. It is expected that this article could give enough information for those English teachers who want to teach English for young learners using a digital comic strip. Keywords: comic strip, instructional media, young learners Abstrak: Pembelajaran Bahasa Inggris untuk Peserta Didik Anak-Anak Menggunakan Komik Strip. Para guru yang mengajar Bahasa Inggris untuk anak-anak hendaknya kreatif dalam mendesain sebuah pembelajaran untuk menciptakan pembelajaran yang menarik bagi peserta didik. Hal tersebut karena peserta didik anak-anak sangat cepat bosan. Salah satu cara yang dapat dilaku-kan untuk mencipatakan pembelajaran yang menarik adalah dengan membuat media pembelajaran yang bagus. Anak-anak biasanya menyukai cerita dan media pembelajaran yang berwarna-warni. Untuk itu artikel ini akan menjelaskan mengenai cara mengembangkan komik strip digital berwarna dan strategi untuk mengajar Bahasa Inggris menggunakan komik strip digital tersebut. Secara spesi-fik, artikel ini akan membahas mengenai: (1) peranan cerita dalam pembelajaran Bahasa Inggris un-tuk peserta didik anak-anak; (2) cara mendesain dan mengembangkan komik strip digital; (3) strate-gi mengajar menggunakan komik strip digital; dan (4) manfaat pembelajaran bahasa Inggris meng-gunakan komik strip digital. Diharapkan artikel ini dapat memberikan informasi yang cukup bagi guru yang tertarik untuk mengajar Bahasa Inggris menggunakan komik strip digital. Kata-kata Kunci: komik strip, media pembelajaran, peserta didik kanak-anak,