Idul Adha
STKIP PGRI Lubuklinggau, Indonesia

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ANALISIS KESULITAN PEMBELAJARAN MATEMATIKA MENGGUNAKAN METODE DARING DI SMP NEGERI 11 LUBUKLINGGAU Nanda Riyani; Idul Adha; Efuansyah E.
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 4 No 1 (2021): JOURNAL of MATHEMATICS SCIENCE and EDUCATION
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jmse.v4i1.1370

Abstract

This study aims to determine the difficulties of learning mathematics using online methods atSMP Negeri 11 Lubuklinggau for the 2020/2021 academic year. This research is a quantitative descriptive type of research. The data collection technique in this study used a questionnaire distributed to students in the form of a link and interviews with a class VIII mathematics teacher at SMP Negeri 11 Lubuklinggau. The results in this study are: 1) Implementation of mathematics learning using the online method using the WhatsApp application, 2) analysis of technical difficulties with a total average of 83.87%; analysis of the implementation of learning a total average of 83.11%; and analysis of the difficulty of external factors with a total average of 85.35%.
LEARNING TRAJECTORY PEMBELAJARAN LUAS PERMUKAAN KUBUS DAN BALOK Rani Refianti; Idul Adha
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 1 No 1 (2018): Mathematics Education and Learning
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (947.594 KB) | DOI: 10.31540/jmse.v1i1.162

Abstract

Learning trajectory is the flow of students' thinking resulting from Hypothetical Learning Trajectory (HLT). Learning trajectory that is produced in learning material on the surface area of cubes and beams can be used as a basis for teachers in developing models, methods and teaching materials to be used in learning. The research method used in developing learning trajectories is a design research research method that aims to develop the local instruction theory through collaboration between researchers and teachers in improving the quality of learning. The design research method consists of three stages namely pre-experiment, teaching experiment and restropective analysis. Data collection techniques used in this study are documentation, interviews and observations, and tests. The data obtained were then analyzed descriptively. Analysis of data from documentation, interviews, observations, and tests were carried out qualitatively
EFEKTIVITAS MODEL PEMBELAJARAN PREDICT, OBSERVE, EXPLAIN (POE) PADA PEMBELAJARAN MATEMATIKA SISWA KELAS VII SMP NEGERI SELANGIT Dina Mitasari; Idul Adha; Nur Fitriyana
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 2 No 2 (2020): Journal of Mathematics Science and Education
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1115.685 KB) | DOI: 10.31540/jmse.v2i2.528

Abstract

This study aims to determine the effectiveness of the Predict, Observe, Explain (POE) learning model in mathematics learning for VII grade students of SMP Negeri Selangit. This research is in the form of quasi-experimental. The population is all grade VII students of SMP Negeri Selangit in the academic year 2019/2020, totaling 98 students and as a sample are class VII.3 students, amounting to 24 students. Data collection is done by test and non-test techniques. The collected data were analyzed using t-test at a significant level α = 0.05. Based on the results of the study showed the effectiveness of the Predict, Observe, Explain (POE) learning model in mathematics learning with an average score of 74.44 with the percentage of students completing 79.17% of students' responses to learning in the good category with a percentage of 72.44 %, and student learning activities in the quite active category with a percentage of 28.45%.
PENGEMBANGAN MEDIA ADOBE FLASH BERBASIS KONTEKS LUBUKLINGGAU DITINJAU DARI SEGI KEVALIDAN Lissa Anggraini; Rani Refianti; Idul Adha
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 3 No 2 (2021): JOURNAL of MATHEMATICS SCIENCE and EDUCATION
Publisher : LP4MK STKIP PGRI Lubuklinggau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31540/jmse.v3i2.1269

Abstract

This study aims to produce a context-based mathematics learning media in Lubuklinggau using a valid Adobe Flash application. This research is a development research using the ADDIE model. This model consists of 5 stages, namely: the analysis stage (Analyze), planning (Design), development (Development), implementation (Implementation), and evaluation (Evaluation). Data collection was carried out using a questionnaire sheet and a walkthrough. Based on the results of the assessment analysis by three experts, namely: linguists, material experts, and media experts, it showed that the Lubuklinggau context-based mathematics learning media using the Adobe Flash application met the valid criteria with an average score of 4.05.