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MENINGKATKAN KEMAMPUAN LOMPAT JAUH GAYA JONGKOK DENGAN MENGGUNAKAN MEDIA BAN Irsan Kahar
Jurnal Tunas Pendidikan Vol 5 No 1 (2022): JURNAL TUNAS PENDIDIKAN
Publisher : LP3M STKIP Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (331.198 KB) | DOI: 10.52060/pgsd.v5i1.849

Abstract

This research is a classroom action research (CAR) which aims to improve the ability to jump long squat style using tires. This research was conducted in four stages, namely planning, implementation, observation and reflection. The sample of this research is the fourth grade students of SD Negeri 10 Muarente, Luwu Regency. The location of this research was carried out at SD Negeri 10 Murante, Luwu Regency, during the research April-May 2022, the sample of this study was 20 4th grade students of SD Negeri 10 Murante, Luwu Regency, consisting of 11 male students and 9 female students. This classroom action research instrument is a practical test (Psychomotor), attitude (Affective), Knowledge test (Cognitive). Based on the results of the study, the percentage in the first cycle was 65% with sufficient category and increased in the second cycle by 95% very well. Based on the evaluation results in cycle I and cycle II. The results of data analysis showed that there was a significant increase in the long jump ability of the squat style using tires/rubber media long jump squat style of fourth grade students of SD Negeri 10 Murante, Luwu Regency.
Implementasi Model Discovery Learning Terhadap Peningkatan Hasil Belajar Menendang Bola Dengan Kaki Bagian Dalam Irsan Kahar; Nur Wahidin Hakim; Arif Surullah
Ilmu Olahraga Vol 23 No 1 (2023): Sport Science: Jurnal Sains Olahraga dan Pendidikan Jasmani
Publisher : Pusat Studi Ilmu Keolahragaan, Fakultas Ilmu Keolahragaan, Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/JSOPJ.23012023.02

Abstract

This study aims to improve the learning outcomes of kicking the ball using the inside of the foot in a soccer game using the discovery learning. This research is classroom action research (CAR). Data collection consists of four stages, namely planning, action implementation, observation and reflection. The number of samples was 15 people, namely class Va MIN 4. Data collection techniques were carried out by direct field tests starting from skills, attitudes, and knowledge. From the first cycle interval data, students who scored less than KKM 70 resulted in 12 students completing, 3 students not completing. From the description of learning outcomes, students get 80% completeness. The second cycle the researchers managed to improve by implementing the discovery learning of soccer material using the inner foot of the learning outcomes by motivating students according to the student's condition at that time, the result was 15 students in the complete category and 0 students incomplete or the percentage being 100%. Based on the data for each cycle and the discussion of the research results, it can be concluded that the application of the discovery to physical education subjects with the material of kicking a ball using the inside of the foot in soccer games can improve student learning outcomes. This is indicated by the increase in the results of research that has been carried out from cycle I and cycle II, namely 100%. by applying the learning model of discovery learning.