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Penilaian Kapabilitas Tata Kelola Keamanan Informasi Menggunakan Cobit5 Pada PT.Denya Ali Ikhwan; Agung Ardiyansyah; Muhammad Jaffar Rayhannur; Riyan Hidayat
Jurnal Sains dan Teknologi (JSIT) Vol. 3 No. 1 (2023): January-April
Publisher : CV. Information Technology Training Center - Indonesia (ITTC)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jsit.v3i1.496

Abstract

This research assesses the copability of asset and information security governance using the COBIT5 framewort. The study aims to evaluate the current state of security goverenance in an organization and identify areas of improvement using the COBIT5 framework. The research will analyze the processes and controls in place for managing and protecting information and assets, and assess their aligmnment with the COBIT5 giudelines. The result of the study will procide valuable insights for ornganizations looking to improve their security governance and compliance with industry standards.
Perancangan Aplikasi Pembelajaran Anatomi Tubuh Manusia Untuk SD Menggunakan Adobe Flash Ali Ikhwan; Agung Ardiyansyah; Dimas Krisna Maulana; Muhammad Jaffar Rayhannur; Muhammad Oemar Abdillah
Jurnal Sains dan Teknologi (JSIT) Vol. 3 No. 1 (2023): January-April
Publisher : CV. Information Technology Training Center - Indonesia (ITTC)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jsit.v3i1.505

Abstract

During this digital era, technology has had a huge impact on the way we create, process and enjoy media. The development of multimedia has allowed us to combine various types of media, such as text, images, audio and video, into one interactive and engaging platform. Technology has also made media processing easier and more efficient, allowing us to more quickly and effectively access and enjoy media content. In this article, we will review the development and application of technology in media processing, and discuss how this affects the way we create and enjoy media content. We will also review some case examples that show how technology has changed the multimedia industry and the way we access media content.