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ANALISIS JARINGAN PENGGUNA PLATFORM MUSIK DALAM MEMBENTUK TREN MUSIK Rahman Taufik; Muhaqiqin Muhaqiqin; Ridho Sholehurrohman; Igit Sabda Ilman
Jurnal Pepadun Vol. 3 No. 2 (2022): August
Publisher : Department of Computer Science, Faculty of Mathematics and Natural Sciences, University of Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/pepadun.v3i2.125

Abstract

The social media with music content is currently growing very quickly, many interactions that occur are based on the same interest in content. The relationship occurs between users of the music platform based on the influence of the same interest in music that can be seen in the form of a network. This study uses the idea-based percolation method (PIB) to identify social groups based on the listener's musical genre, the Louvain method to identify group modularity, and the clique-percolation method to identify overlapping communities. The generated network includes a bipartite network that is formed when listeners are connected to a music group and a unipartite network that is formed when listeners connect with listeners who have the same musical taste. The results show that there is a network of groups based on the relationship of preferred music tastes, there are 13 communities that are formed based on the value of modularity and there are overlapping communities with 10 nodes forming a k-clique. Furthermore, the results represent that in a music network, the influence of music taste is always initiated by one user, then spreads to other users.
RANCANG BANGUN SISTEM INFORMASI INVENTORI PADA CV. MORIA BERBASIS JAVA Ridho Sholehurrohman Ridho; Igit Sabda Ilman; Muhaqiqin Muhaqiqin; Rahman Taufik
Jurnal Pepadun Vol. 3 No. 2 (2022): August
Publisher : Department of Computer Science, Faculty of Mathematics and Natural Sciences, University of Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/pepadun.v3i2.126

Abstract

—Along the development of information technology in this era, it’s increasingly familiar with the use of computer-based programs that function to support the performance of an office or company so that it can run according to the desired target. One example of the use of information technology is the management and storage of web-based inventory data because manual inventory of goods is inefficient, often losing important documents. Therefore, the author intends to conduct research on the design of information systems in CV. Moria. So, it’s hoped that this java-based application can reduce the occurrence of errors and can provide convenience in processing data in an organized and efficient manner for office inventory management. Based on the research that has been done, the office inventory information system in CV. Moria. This information system is made web-based so that it can be accessed via smartphones or computers. This system was also created to make it easier to control inventory stock. The information generated from this information system is available stock data, incoming goods transaction data, and goods transaction data used.
Pelatihan Pembuatan Website Untuk Peningkatan Publikasi Desa Wisata Di Desa Gebang, Kec. Padang Cermin, Kab. Pesawaran Ridho Sholehurrohman; Igit Sabda Ilman; Yunda Heningtyas; Muhaqiqin Muhaqiqin; Rahman Taufiq; Irwan Adi Pribadi
Journal of Social Sciences and Technology for Community Service (JSSTCS) Vol 4, No 1 (2023): Volume 4, Nomor 1, March 2023
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jsstcs.v4i1.2533

Abstract

Tourism is one of the rapidly growing industries in Indonesia and has proven to contribute a large income. Tourism will continue to grow in line with the development of industrialization and changes in people's lifestyles, who increasingly have the ability to travel and have more time to do so, especially in Indonesia. Gebang village is one of the villages located in Padang Cermin district, Pesawaran regency. Gebang village is a village with a large tourism object and mangrove conservation. This condition is supported by the availability of observation tracks along the coast and even entering the mangrove forest area, making this area one of the important natural/educational tourism destinations in Lampung province. By combining the use of technology and information systems, it is expected that Gebang village can display public information that serves as a promotional medium to introduce the profile and objects of Gebang village tourism. The village website can also be used as a portal for an integrated database system. Based on the assessment of the Pesawaran Regency government, Gebang village has sufficient resource readiness to utilize technology and information systems such as a website. This PKM (Community Service Program) activity aims to transfer knowledge in implementing and managing the Gebang Village Tourism website.
Manajemen Wordpress untuk Menginformasikan Profil Dan Potensi Desa di Desa Gebang Kecamatan Teluk Pandan Kabupaten Pesawaran Lampung Rahman Taufik; Wartariyus Wartariyus; Irwan Adi Pribadi; Muhaqiqin Muhaqiqin; Igit Sabda Ilman; Ridho Sholehurrohman
Journal of Social Sciences and Technology for Community Service (JSSTCS) Vol 4, No 1 (2023): Volume 4, Nomor 1, March 2023
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jsstcs.v4i1.2534

Abstract

According to the guidelines outlined in Law Number 6 of 2014 on the Regulation of Village Government Affairs, where the village is a legal community unit that has the authority to regulate and manage government affairs, the interests of the local community based on community initiative, original rights, and/or traditional rights that are recognized and respected in the NKRI government system. By utilizing information systems, it is not impossible for a village to create national economic power based on micro, small and medium enterprises, clean and transparent government, superior human resources, and a good social environment in the community. Based on discussions with Gebang village officials, on March 17, 2022 in the village hall, the problem currently experienced is how to introduce the profile and potentials that exist in Gebang village on a large scale (worldwide), by utilizing the current development of information systems, it is expected that the welfare of the Gebang village community in particular and the Pesawaran Lampung Regency community in general will increase. One of the current information system technologies is Wordpress. Wordpress is an application that can be used to build a website, which contains several functions/toolbars that can be used to create a website. With a website as an information system, Gebang village can introduce its profile and potentials on a large scale (worldwide). Therefore, it is necessary to understand the use of the Wordpress application for village officials, as an effort to introduce the profile and potentials that exist, in an effort to improve the welfare of the Gebang village community.
Sosialisasi Hosting-Website Untuk Publikasi Desa Wisata di Desa Gebang, Kecamatan Padang Cermin, Kabupaten Pesawaran Ridho Sholehurrohman; M Iqbal Parabi; Igit Sabda Ilman; Muhaqiqin Muhaqiqin; Rahman Iqbal Taufiq
Jurnal Pengabdian Dharma Wacana Vol 3, No 4 (2023): Jurnal Pengabdian Dharma Wacana
Publisher : Yayasan Pendidikan dan Kebudayaan Dharma Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37295/jpdw.v3i4.382

Abstract

Tujuan yang ingin dicapai dalam pengabdian kepada masyarakat ini adalah untuk publikasi desa wisata di Desa Gebang, Kecamatan Padang Cermin, Kabupaten Pesawaran melalui kegiatan sosialisasi hosting-website. Kegiatan ini merupakan hasil pengabdian tim pengusul pada hibah pengabdian kepada masyarakat Fakultas Matematika dan Ilmu Pengetahuan Alam Universitas Lampung Tahun 2022. Target khusus yang ingin dicapai dalam kegiatan ini adalah tersosialisasikannya hosting-website untuk desa wisata di Desa Gebang, Kecamatan Padang Cermin, Kabupaten Pesawaran. Metode yang digunakan dalam pencapaian tujuan tersebut adalah dengan memberikan pelatihan dan praktik langsung kepada aparat desa dalam melakukan hosting-website. Dari hasil pengabdian didapati bahwa pemahaman peserta sosialisasi hosting-website untuk publikasi desa wisata mengalami peningkatan sebesar 86,6% dari sebelumnya 13,3%. Hal ini ditunjukkan dari beberapa indikator diantaranya: Peningkatan pemahaman dan pengetahuan cara membuat dan melakukan hosting-website untuk publikasi desa wisata. Selain itu, kegiatan ini dapat berhasil dengan baik dikarenakan adanya dukungan dari Universitas Lampung dan pimpinan Pemerintah Desa Gebang.
Sistem Informasi Komite Lingkungan PT. Bukit Asam Unit Pelabuhan Tarahan Igit Sabda Ilman; Ridho Sholehurrohman; Taufik Nurhidayat; Rahman Taufiq; Muhaqiqin
Jurnal Pepadun Vol. 3 No. 3 (2022): December
Publisher : Department of Computer Science, Faculty of Mathematics and Natural Sciences, University of Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/pepadun.v3i3.131

Abstract

The Environmental Committee Information System of PT. Bukit Asam Tarahan Port Unit is an application that aims to facilitate the management of data and information related to environmental activities in the working area of PT. Bukit Asam Tarahan Port Unit. This application is built using the waterfall method and equipped with features such as recording environmental activity reports, monitoring water and air quality, and managing environmental inventories. The data collection method used in this research is interviews and observations. The results of the study show that the use of this application can facilitate data and information management, as well as help in decision-making related to environmental activities at PT. Bukit Asam Tarahan Port Unit. This application is expected to improve the efficiency and effectiveness of environmental management at PT. Bukit Asam Tarahan Port Unit.
Sistem Reporting Benefit Karyawan PT Great Giant Pineapple Berbasis Web dengan Framework CodeIgniter 4 Muhaqiqin Muhaqiqin; Dita Faradila; Ridho Sholehurrohman; Rahman Taufik; Igit Sabda Ilman; Wartariyus
Jurnal Pepadun Vol. 4 No. 1 (2023): April
Publisher : Department of Computer Science, Faculty of Mathematics and Natural Sciences, University of Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/pepadun.v4i1.139

Abstract

An information system is a combination of human resources, data, information technology, and policies/procedures that are regularly integrated to solve business problems and achieve organizational goals. Information systems are also needed in the company's operational activities. An example can be applied to the process of applying for employee benefits. In this research created a system that is used for the process of submitting website-based employee benefits. This system helps HR Service employees to carry out the process of applying for benefits employees of PT Great Giant Pineapple. This system is tested functionally. Based on functional testing it is known that the system meets the required functions.
ALT+F: PENGEMBANGAN FITUR REKOMENDASI LAPANGAN FUTSAL TERDEKAT DIANTARA DUA TIM BERBASIS ANDROID MENGGUNAKAN ALGORITMA DIJKSTRA Muhaqiqin Muhaqiqin; Rikendry Rikendry
J-Icon : Jurnal Komputer dan Informatika Vol 11 No 2 (2023): Oktober 2023
Publisher : Universitas Nusa Cendana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35508/jicon.v11i2.11478

Abstract

The development of futsal is rapid and is the fastest-growing sport in indoor sports worldwide. Playing futsal has become a lifestyle, especially for people in large cities. Futsal not only has become a lifestyle but also has different levels of play, ranging from amateur to semi-professional and professional. The level of play can be seen through competitions organized by Fédération Internationale de Football Association (FIFA) and futsal organizations in each country. Futsal competitions require thorough preparation, even at the amateur level. The playing experience of futsal players needs to be enhanced, so teams need different opponents. There are challenges in finding other teams to play against, such as teams not being familiar with each other, which means teams have to wait for competitions or futsal tournaments. In addition, the lack of information about the nearest futsal court location between teams that want to compete is also a challenge, making it difficult for teams to invite opponents for practice matches. Therefore, a platform is needed to find practice match opponents that includes a feature recommending the nearest futsal court between the two teams. In this research, a feature recommending the nearest futsal court between two teams is developed by implementing the Dijkstra algorithm. The development of this feature in the application uses the software development method called design sprint, which focuses on user needs, ensuring that the application's features align with user expectations. As a result, the application can display recommendations for the nearest futsal court between two teams that want to practice matches. This makes it easier for teams to determine the closest venue that is easily accessible for both teams and their opponents.
Analisis Metode Kalman Filter, Particle Filter dan Correlation Filter Untuk Pelacakan Objek Ridho Sholehurrohman; Mochammad Reza Habibi; Igit Sabda Ilman; Rahman Taufiq; Muhaqiqin Muhaqiqin
Komputika : Jurnal Sistem Komputer Vol 12 No 2 (2023): Komputika: Jurnal Sistem Komputer
Publisher : Computer Engineering Departement, Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/komputika.v12i2.9567

Abstract

Object tracking is a challenging in computer vision. Object tracking is divided into two, which can be one object or several objects, depending on the object being observed. The process of tracking an object in the form of one object is to estimate the target in the next sequence based on information from the first frame given. In object tracking in the form of single object tracking, there are five steps that are often used in discriminatory methods, including motion models, feature extraction, observation models, model updates and integration methods. Although various algorithms of object tracking are proposed, there are still failures in the object tracking process caused by occlusion, non-rigid target deformation, and other factors. This study proposes the implementation of the Kalman filter, particle filter, and correlation filter methods for object tracking in video data. The results of the implementation of the three methods can track objects in traffic video data and the script circuit video. In object tracking calculations and method analysis, the kalman filter gets 96.89% where the kalman method is better in terms of accuracy compared to other methods. Meanwhile, in the average performance of computation time, the correlation method gets 26.69 FPS, where the correlation method is superior compared to other competitor methods. Keywords – Kalman Filter; Particle Filter; Correlation Filter; Object Tracking; Object Tracking in Video
Pelatihan Pembuatan Aplikasi Mobile untuk Guru Teknologi Informasi dan Komunikasi (TIK) Sekolah Menengah di Lampung Rico Andrian; Dwi Sakethi; Rahman Taufik; Muhaqiqin Muhaqiqin
Jurnal Pengabdian Kepada Masyarakat (JPKM) TABIKPUN Vol. 4 No. 3 (2023)
Publisher : Faculty of Mathematics and Natural Sciences - Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpkmt.v4i3.121

Abstract

Aplikasi mobile dimanfaatkan untuk berbagai tujuan di tengah persaingan dan era digitalisasi bisnis seperti layanan pelanggan, pemasaran berbasis mobile, pengembangan produk bahkan pengumpulan data pelanggan. Kegiatan pengabdian kepada masyarakat ini  dilakukan dalam bentuk kegiatan pelatihan pengenalan pembuatan aplikasi mobile bagi Guru TIK Sekolah Menengah di Lampung.  Pembuatan aplikasi mobile menjadi hal yang penting dalam bidang teknologi informasi dan komunikasi (TIK). Perkembangan aplikasi mobile sangat pesat, tetapi pembelajaran mengenai pembuatan aplikasi mobile masih jarang dalam kegiatan belajar mengajar karena  permasalahan terkait rendahnya pengetahuan dan keterampilan guru TIK dalam membuat aplikasi mobile. Berdasarkan permasalahan tersebut, diadakan pelatihan untuk membantu guru TIK memahami teknologi dan bahasa pemrograman yang digunakan dalam membuat aplikasi mobile. Tahapan pelatihan ini meliputi survei, demonstrasi, diskusi dan praktik. Hasil dari pelatihan ini menunjukan bahwa pengetahuan guru-guru TIK sekolah menengah di Lampung bertambah terkait pembuatan aplikasi mobile.