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The Effectiveness of Science Laboratory Management at Junior High School Annisa Arrahma; Nurul Afiqah; Erlinawati Erlinawati; Gusti Randa; Roza Linda; M Rahmad
Prisma Sains : Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram Vol 11, No 3: July 2023
Publisher : IKIP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/j-ps.v11i3.6901

Abstract

The laboratory is a place to conduct experiments to prove the theories given in class. This research was conducted to look at the effectiveness of management and constraints of managing a science laboratory at the junior high school (SMP) level. This research used a survey research method with a quantitative approach, while the research subjects were the Head of Laboratory Assistants from 4 junior high schools in Riau province, namely SMPN 1, SMPN 3 Kuok sub-district, SMPN 8, and SMPN 43 Pekanbaru. The data was collected by distributing a questionnaire on the effectiveness of management and use of the laboratory which was given to the head of the laboratory with as many as 117 questions. The research results obtained were the level of effectiveness of science laboratory management in the two regions, namely SMPN Kampar Regency obtained an overall average score of 87.4% while SMPN in Pekanbaru received an average result of 49.82%. Overall, the results were obtained by very good category standard value A. However, in reality there are still several problems in laboratory management, resulting in constraints on several indicators such as completeness of tools, and provision of tools and materials and the main problems occur in organizational and administrative indicators with an overall average result of 49, 82% are below the expected standard with a bad category. So it is necessary to re-evaluate and improve administrative and organizational management which is often neglected by school laboratory management so that special attention can be given to further improvements to obtain very good effective results in the future.
Development of Microsoft Power Point Interactive Media Based on Visual Basic for Application as Middle School Science Learning Media Aldila Novriandami; Miftahul Jannah; Annisa Arrahma; Gusti Randa; Muhammad Nasir*
Jurnal Pendidikan Sains Indonesia Vol 11, No 3 (2023): JULY 2023
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jpsi.v11i3.29927

Abstract

Learning systems in the 21st century require a variety of interactive learning media. The purpose of this study is to develop an interactive microsoft power point media based on visual basic for application on vibration, wave, and sound material. This study method is a type of research and development (RD) using the ADDIE development model which consists of analysis, design, development, implementation, and evaluation stages. The population in this study at the field trial stage were all students of class VIII SMPN 1 Logas Tanah Darat. The sampling technique for this study used purposive sampling, namely determining the sample according to research needs. The research sample at the field trial stage consisted of 28 students. The data collection technique in this study was in the form of distributing questionnaires and administering tests. The validation data analysis technique uses the Aiken V validity index formula, while the analysis of practicality and effectiveness test data uses the average formula. The results of this study indicate that the results of the overall validity test index get an Aiken V validity of 0.86 with a high validity category. In addition, the results of the practical test analysis reached 83.25% in the very practical category. The results of the analysis of effectiveness get the proportion of 82.14% so that the developed media is effective. Thus it can be concluded that the microsoft power point interactive media based on visual basic for application developed are valid, practical and effective
Development of Microsoft Power Point Interactive Media Based on Visual Basic for Application as Middle School Science Learning Media Aldila Novriandami; Miftahul Jannah; Annisa Arrahma; Gusti Randa; Muhammad Nasir*
Jurnal Pendidikan Sains Indonesia Vol 11, No 3 (2023): JULY 2023
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/jpsi.v11i3.29927

Abstract

Learning systems in the 21st century require a variety of interactive learning media. The purpose of this study is to develop an interactive microsoft power point media based on visual basic for application on vibration, wave, and sound material. This study method is a type of research and development (RD) using the ADDIE development model which consists of analysis, design, development, implementation, and evaluation stages. The population in this study at the field trial stage were all students of class VIII SMPN 1 Logas Tanah Darat. The sampling technique for this study used purposive sampling, namely determining the sample according to research needs. The research sample at the field trial stage consisted of 28 students. The data collection technique in this study was in the form of distributing questionnaires and administering tests. The validation data analysis technique uses the Aiken V validity index formula, while the analysis of practicality and effectiveness test data uses the average formula. The results of this study indicate that the results of the overall validity test index get an Aiken V validity of 0.86 with a high validity category. In addition, the results of the practical test analysis reached 83.25% in the very practical category. The results of the analysis of effectiveness get the proportion of 82.14% so that the developed media is effective. Thus it can be concluded that the microsoft power point interactive media based on visual basic for application developed are valid, practical and effective