Asma Asma
Institut Agama Islam Negeri Bukittinggi

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

Desain Media Pembelajaran Interaktif Mata Pelajaran Matematika Berbasis Animasi di SMK N1 Panyabungan Menggunakan Adobe Flash Cs3 Professional Asma Asma; Zulfani Sesmiarni; Iswantir Iswantir; Wedra Aprison
Intellect : Indonesian Journal of Learning and Technological Innovation Vol. 1 No. 2 (2022): Intellect : Indonesian Journal of Learning and Technological Innovation
Publisher : Yayasan Lembaga Studi Makwa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57255/intellect.v1i2.220

Abstract

Minat belajar siswa sering kali sangat mempengaruhi hasil belajar siswa, dengan minat belajar yang rendah sangatlah mungkin akan menghasilkan hasil belajar yang tidak maksimal, selain hal tersebut rendahnya minat belajar siswa juga dipengaruhi oleh cara penyampaian yang dilakukan guru yang masih menggunakan system pengajaran konvensional ceramah. Pelajaran matematika merupakan materi pelajaran yang dianggap sulit oleh sebagain besar siswa di sekolah SMK N1 Panyabungan. Jenis Penelitian yang digunakan adalah jenis penelitian pengembangan (Research and Development). Model pengembangan luther sutopo, yaitu terdiri dari Concept, Design, Material Collecting, Assembly, Testing dan Distribution. Hasil penelitian yang dilakukan dapat disimpulkan bahwa aplikasi yang dihasilkan dapat dimanfaatkan dan layak digunakan oleh siswa dan guru dalam mata pelajaran yang bersangkutan. Hasil uji validitas oleh para ahli terhadap media pembelajaran Bangun Ruang diperoleh nilai rata-rata 0,83 yaitu valid, uji praktikalitas mendapatkan nilai rata-rata 0,91 dengan kategori sangat tinggi, dan uji efektivitas mendapatkan nilai rata-rata 0,88 dengan kategori sangat efektif. Abstract Students' interest in learning often greatly influences student learning outcomes, with low learning interest it is very likely that it will produce learning results that are not optimal, besides this, the low interest in student learning is also influenced by the method of delivery carried out by teachers who still use conventional lecture teaching systems. Mathematics is a subject matter that is considered difficult by most students at SMK N1 Panyabungan. The type of research used is a type of research and development (Research and Development). Luther Sutopo's development model, which consists of Concept, Design, Material Collecting, Assembly, Testing and Distribution. The results of the research conducted can be concluded that the resulting application can be utilized and appropriate for use by students and teachers in the subject concerned. The results of the validity test by experts on the Bangun Ruang learning media obtained an average value of 0.83, namely valid, the practicality test obtained an average value of 0.91 in the very high category, and the effectiveness test obtained an average value of 0.88 in the category very effective.