Claim Missing Document
Check
Articles

Found 3 Documents
Search

Perancangan UI/UX Aplikasi Mobile Produk Fashion Pria pada Toko Celcius di Kota Manado Menggunakan Design Thinking Istiqomah Br Karo Sekali; Chriestie E.J.C Montolalu; Siska Ayu Widiana
Jurnal Ilmiah Informatika dan Ilmu Komputer (JIMA-ILKOM) Vol. 2 No. 2 (2023): Volume 2 Number 2 September 2023
Publisher : PT. SNN MEDIA TECH PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jima-ilkom.v2i2.17

Abstract

Technology is always growing rapidly from year to year, one of which is the internet. This increasingly advanced technology makes it easier for humans to help their activities such as in the field of sales. Celcius is a shop that sells mens products and accessories. Celcius must make online sales via Instagram and Whatsapp. However, purchases via Instagram experience several problems, namely that buyers have to type manually via Instagram and WhatsApp, making it difficult for buyers when buying at Celsius stores. This research aims to create a User Interface (UI) and User Experience (UX) design that makes it easy for buyers to make purchases and find out information about products clearly by using the Design Thinking method which includes the Empathize, Define, Ideate, Prototype and Testing stages. The Design Thinking method used is to create solutions based on problems in order to create designs that are easy to use and understand by users. The design was tested using Usability testing to 10 respondents by presenting a single ease question (SEQ) which obtained a result of 6.85 out of 7 and the System Usability Scale (SUS) which obtained a result of 95 out of 100. Thus, it is concluded that the UI / UX design of mobile-based men's fashion product applications at Celcius stores in Manado City can be used easily by users and have a positive experience based on SEQ results and get good satisfaction from users based on SUS results.
Web-Based School Information System in Permata Hati Speacial School for Autism Manado Tania A. Lamaluta; Chriestie E.J.C Montolalu; Aditya Lapu Kalua; Mahardika Inka Takaendengan; Vithiaz Y.G. Montolalu
Jurnal Ilmiah Informatika dan Ilmu Komputer (JIMA-ILKOM) Vol. 2 No. 2 (2023): Volume 2 Number 2 September 2023
Publisher : PT. SNN MEDIA TECH PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jima-ilkom.v2i2.18

Abstract

This research aims to design and develop a web-based school information system for Permata Hati Autistic Special School in Manado, North Sulawesi. This information system will be an effective means to convey information about school achievements, school activities, and student creativity to parents/guardians, as well as to provide an introduction to the wider community about children who are categorized as autistic. From this information system, the school will be able to easily provide information related to school achievements, activities, and student creativities to parents/guardians through a website that can be accessed via the internet. In addition, this system will also help schools in explaining to the wider community about the introduction of children who fall into the category of autism through the website provided. This research will limit the design of information systems to the education process of autistic children and school activities carried out at the Permata Hati Special Autistic School in Manado.
Perancangan UI/UX Aplikasi Penjualan Makanan berbasis Mobile pada UMKM di Kota Manado menggunakan metode Design Thinking Jovianto Marcellino Dumalang; Chriestie E.J.C Montolalu; Dodisutarma Lapihu
Jurnal Ilmiah Informatika dan Ilmu Komputer (JIMA-ILKOM) Vol. 2 No. 2 (2023): Volume 2 Number 2 September 2023
Publisher : PT. SNN MEDIA TECH PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58602/jima-ilkom.v2i2.19

Abstract

This research aims to create a User Interface (UI) and User Experience (UX) design so that people become easier to buy food at Culinary UMKMs using the Design Thinking method which has several stages, namely the Emphatize, Define, Ideate, Prototype, and Testing stages. The Design Thinking method is used to create solutions to solve problems felt by users. In conducting testing, the study used Usability Testing and tested 10 respondents who would provide an assessment through testing using the Single Ease Question which has a test result of 6.7 out of 7, and testing using the System Usability Scale which has a test result of 93 out of 100, which can be concluded that the UI / UX design of mobile-based food sales applications for MSMEs in the city of Manado can be used properly by respondents, and can provide solutions to existing problems.