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The Impact of the Fuzzy Delphi Technique on Technology Methods Based on Design Thinking Anshar Daud; Sartika Lina Mulani Sitio; Asri Ady Bakri; Loso Judijanto; Ridwan
Journal of Education Technology Vol. 8 No. 1 (2024): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v8i1.69185

Abstract

As technology becomes important in people's lives, there is a call to integrate technology into education. Therefore, this research aims to look at the elements needed to integrate technology as a learning platform based on design thinking. This research is quantitative research using the Fuzzy Delphi technique. The approach used to collect research data is to use a questionnaire instrument. The number of experts involved was 18 people, 8 people from the field of education, 5 people from educational technology, and 5 people from design thinking. The research results show that the eight elements are accepted by experts with a consensus percentage above 75% with a threshold value (d) ≤ 0.2. The conclusions of these eight elements are using technology or the internet, choosing technological tools or resources, assessing the credibility and relevance of sources, using technology to analyze information, using technology to support teamwork, using technology to help students share information, utilizing technology to monitor assignments, utilizing technology to interact directly with experts is necessary for integrating technology as a learning platform based on design thinking. This research implies that teachers and students have started to apply these eight elements in the classroom learning process.
Analysis of Interest in Using Shoopepay Among Millenials Using the Technology Acceptance Model Kraugusteeliana Kraugusteeliana; Asri Ady Bakri; HM. Mudjib Mustain; Nugroho Eko Budiyanto; Hadi Sutrisno
Journal of Applied Science, Engineering, Technology, and Education Vol. 5 No. 2 (2023)
Publisher : PT Mattawang Mediatama Solution

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.asci2388

Abstract

The objective of this research endeavour is to analyse the impact of perceived expediency, usefulness, risk, and utility on the millennial generation's inclination to utilise ShopeePay. The study's population comprises millennials who are users of ShopeePay or have access to the service. An example of 90 respondents will be selected from this population to participate in the research as subjects. The methodology employed for data analysis in this study is multiple linear regression. This study employs quantitative approaches, specifically Simple Random Sampling and Likert scales, to assess the attitudes, opinions, and perceptions of the participants. Perceived convenience had no positive and statistically significant effect on the influence of ShopeePay usage among millennials, according to the findings. However, the influence of ShopeePay usage on the millennial generation is positively and significantly impacted by the second independent variable, perceived utility, the third independent variable, perceived usefulness, and the fourth independent variable, perceived risk. This study's implication is to concentrate the analysis on a single form of electronic wallet, ShopeePay, through an examination of its impact on interest in utilising the ShopeePay electronic wallet.