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Game Edukasi Metamorfosis Hewan Dengan Augmented Reality Berbasis Android Muhammad Jodie Bonanza; Ari Fathurriza; I Putu Gede Abdi Sudiatmika; Rifky Lana Rahardian
Jurnal SUTASOMA (Science Teknologi Sosial Humaniora) Vol 1 No 1: Desember 2022
Publisher : Universitas Tabanan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58878/sutasoma.v1i1.174

Abstract

There are several problems found in elementary school learning. One of them is learning media. Currently, there are many types of learning media, some are digital-based such as learning media using audio media, multimedia computers, and there are also conventional learning that still uses books, pictures in the teaching and learning process such as metamorphosis learning which still uses books in the teaching process. To improve the learning process at SD No. 3 Ungasan in grades 3,4, and 5 in the field of natural science, an educational game of animal metamorphosis was made with android-based augmented reality as a learning medium. The purpose of this research is to build an Android-based augmented reality animal metamorphosis educational game to help elementary school students and teachers. This educational game is built in the C# programming language using the Unity Engine. The method used in making this game is Multimedia Development Life Cycle (MDLC). The test system used is blackbox testing, where the results of system testing conclude that the system is in line with expectations. Based on the results of user testing, this educational game got a 100% increase in satisfaction from 17 responses consisting of 2 teachers and 15 students.
Aplikasi Media Pembelajaran Iqro’ Berbasis Mobile Eka Yuliani; Komang Hari Santhi; I Gusti Ayu Sri Melati; I Putu Gede Abdi Sudiatmika
Jurnal SUTASOMA (Science Teknologi Sosial Humaniora) Vol 2 No 1 (2023): Desember 2023
Publisher : Universitas Tabanan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58878/sutasoma.v2i1.245

Abstract

The iqro method is a method of reading the Koran that emphasizes direct reading practice. In each volume there are instructions for learning with the intention of making it easier for everyone who learns and teaches the Koran. At present there are still many Muslims who have not been able to read the Qur'an properly, both from children to adults based on the results of an interview with one of the clerics in the Baitul Mustaqim Jimbaran Mosque said children in 5 -10 years, there are only 5 children who study the mosque. Many factors influence the reduction of children's learning interest in learning iqro. From the above problems an application was made that aims to design and build a mobile-based iqro application for children. The use of technology as a medium for learning as a way out to reduce the number of Muslims who have not been able to read the Qur'an. In making the application, the concept of planning and design through the data collection stage, UML (Unified Modeling Language) and then implementing it. the method used is the MDLC (Multimedia Development Life Cycle) method. The results of this study are iqro learning media applications for mobile-based children as a means of learning the Koran. blackbox testing function of the learning media application iqro runs according to what is displayed in the menus in each application.
Sistem Informasi Reporting Sales And Marketing Berbasis Web (Studi Kasus Amaroossa Hotels Indonesia) Ni Putu Yulia Fridayanti; I Putu Gede Abdi Sudiatmika; Ida Ayu Gde Suwiprabayanti Putra
Jurnal SUTASOMA (Science Teknologi Sosial Humaniora) Vol 2 No 1 (2023): Desember 2023
Publisher : Universitas Tabanan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58878/sutasoma.v2i1.246

Abstract

Marketing Sales Department is one of the most important departments in Amaroossa Hotel Indonesia. The purpose of this research is to build a data processing information system of reports from sales and marketing where the source of data from sales and marketing reports be it daily, weekly, monthly reports, and so forth. The application development method uses the waterfall method which starts from the requirements analysis, system and software design, system implementation, and system testing. Whereas for system design using Data Flow Diagrams (DFD) and system development methods are built using Visual Studio Code for coding purposes using the PHP programming language by applying laravel framework. The results of this study produce a website-based system of management of report data from sales and marketing, where the system has several features such as file upload, file view, and file download. Testing system testing uses blackbox testing where testing that has been done on the system produces the conclusion that the system is running well.