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Scientific Outbound Untuk Meningkatkan Sikap Dan Pengetahuan Siswa Smp Pada Konsep Ciri-Ciri Makhluk Hidup Gratia, Marshanti Lisbania; Fathurrohim, Muhammad Faizal; Argarani, Dita
Jurnal Pendidikan, Sains Dan Teknologi Vol. 3 No. 3 (2024): Juli - September
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v3i3.1901

Abstract

Penelitian ini dilaksanakan untuk memperoleh gambaran implementasi pengembangan kegiatan pembelajaran Biologi yang terpadu dengan kegiatan outbound di lapangan, yaitu scientific outbound, sebagai alternatif pembelajaran Biologi. Penelitian melibatkan siswa SMP Kelas VII sebagai subjek penelitian. Pengukuran variabel terikat pada subjek dilakukan sejak awal penelitian, sebelum perlakuan dan setelah mendapat perlakuan dengan menggunakan instrumen yang sama. Dari penelitian yang dilakukan dapat disimpulkan bahwa scientific outbound dapat meningkatkan penguasaan konsep dan sikap siswa pada konsep Ciri-ciri Makhluk Hidup.
Profil Literasi Digital pada Materi Sistem Reproduksi Kelas IX di SMP Darul Falah Cihampelas Argarani, Dita; Fathurrohim, Muhammad Faizal
Absorbent Mind: Journal of Psychology and Child Development Vol 3 No 2 (2023): Psychology and Child Development
Publisher : Institut Agama Islam Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/absorbent_mind.v3i2.4645

Abstract

Digital literacy in the world of education is now very important because, in the 4.0 revolution era, all the information students need can be obtained in real time. This study aims to provide information about the profile of digital literacy in 9th grade students in science learning. The population in this study were grade 9 students at SMP Darul Falah Cihampelas. While the research sample is representative of classes IX E, F, G, H, and I students selected by stratified random sampling technique, The method used is descriptive-quantitative with an analysis of the percentage of questionnaire data. Based on the results of the study, it showed that the use of digital media by Darul Falah Middle School students was included in the bad category with a proportion of 30%. The realm of students' critical understanding is included in the very good category with a proportion of 83.6%. The domain of communication skills at Darul Falah Middle School is included in the very good category with a proportion of 88.6%. Thus, it is necessary to increase the use of digital media as a means for students to support the learning process at SMP Darul Falah CihampelasDigital literacy in the world of education is now very important because, in the 4.0 revolution era, all the information students need can be obtained in real time. This study aims to provide information about the profile of digital literacy in 9th grade students in science learning. The method used is descriptive-quantitative with an analysis of the percentage of questionnaire data. The population in this study were grade 9 students at SMP Darul Falah Cihampelas. While the research sample is representative of classes IX E, F, G, H, and I students selected by stratified random sampling technique. The results of the study, it showed that the use of digital media by Darul Falah Middle School students was included in the bad category with a proportion of 30%. The realm of students' critical understanding is included in the very good category with a proportion of 83.6%. The domain of communication skills at Darul Falah Middle School is included in the very good category with a proportion of 88.6%. Thus, it is necessary to increase the use of digital media as a means for students to support the learning process at SMP Darul Falah Cihampelas.
Profil Literasi Digital Siswa Kelas VIII Pada Materi Sistem Pencernaan Berbasis Augmented Reality Argarani, Dita; Fathurrohim, Muhammad Faizal; Lisbania Gratia, Marshanti
Journal on Education Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v7i1.6747

Abstract

Augmented reality (AR) is a technology that combines real-time computer-generated digital content with the real world. This research uses a digital literacy method adapted from Jisc (Joint Information Systems Committee). This questionnaire measures 8 indicators, namely functional skills and beyond, collaboration, critical thinking, communication, ability to find and select information, e-safety, creativity, and cultural and social understanding. The results of the research show that digital literacy among students is said to be good with a score of 2.96 and the creativity indicator shows a low score, namely 1.47.