Asmoro Nurhadi Panindias
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KERIS MAGIC BOOK SEBAGAI PENGENALAN KERIS KEPADA REMAJA Asmoro Nurhadi Panindias
Ornamen Vol 11, No 2 (2014)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (338.274 KB) | DOI: 10.33153/ornamen.v11i2.1077

Abstract

Kris as a weapon is a symbol of traditional aesthetic, which has a ceremonial significance and superiormetallurgical technology, in addition to valuable antiques. Kris is a masterpiece of cultural heritage of Indonesiaare highly valued and able to amaze the world community. Keris recognized as World Heritage and awardedthe Masterpiece of the Oral and Intangible Heritage of Humanity by UNESCO, which is a testament to theworldwide recognition of the kris as a masterpiece of Indonesian heritage. Books about the Kris with a targetaudience of teenagers has not been published. Though the nation’s youth as the next generation, is expectedto be able to preserve and continue the existence of the kris as part of the cultural heritage of the archipelago.“Keris Magic Book” is a combination of conventional books with augmented reality technology. Narrative,illustration and paper as part of a conventional book will be added to the virtual object, when the book iscombined with augmented reality technology. This book will reduce the lack of books in digital technologyand so is its opposite. Kris will be shown with illustrations, 3D objects, sound and movie. One of the advantages“Keris Magic Book” is a case to solve communication and information between the presence of kris with aninterest in youth to learn it. Bring up a graphic design media in the form of a book with augmented realityapplication that is able to appreciate about the kris, not only physically but also in the philosophy of eachsymbol in the kris.Keywords: Kris, augmented reality, magic book.
PERANCANGAN INFORMASI KERIS BERUPA MULTIMEDIA INTERAKTIF BERBASIS KIOSK Asmoro Nurhadi Panindias
Acintya Vol 1, No 1 (2009)
Publisher : Institut Seni Indoensia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2856.38 KB) | DOI: 10.33153/acy.v1i1.27

Abstract

This art design study was inspired from Keris which is known as a World Heritage and received a honorary as a Masterpiece of The Oral and Intangible Heritage of Humanity from UNESCO. Recently the speed of enlarge information demand this nation to extend information about Keris to public. Multimedia interactive has been choosing, which is use computer function to create and join link and tool that possibly user to do a navigation, interaction, recreation and communication. More specific about multimedia interactive, this is designed with kiosk base. Kiosk is an information system base on computer that put in a place who can be access by public, offer access to information or transaction for a group of user constantly with various anonym, use a short time dialogue and user interface that typically simple.Keyword : Keris, Multimedia Interactive, Kiosk, Public Information
IDENTITAS VISUAL DALAM DESTINATION BRANDING KAWASAN NGARSOPURO Asmoro Nurhadi Panindias
Acintya Vol 6, No 2 (2014)
Publisher : Institut Seni Indoensia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (4815.196 KB) | DOI: 10.33153/acy.v6i2.223

Abstract

Surakarta city, then known as Solo, has a long history as part of the cultural centers of Java. “SoloPast is the Solo Future”, a slogan created by Solo City Government in an effort to make Solo as anicon of cultural heritage preservation. Solo is known as one tourist destination in Indonesia, which isrich in a variety of tourist attractions, ranging from cultural tourism, nature tourism, and culinarytours. Economic development and business in Solo can go hand in hand with the development, preservationof cultural heritage and tourism. Ngarsopuro is an area in front of the Mangkunegaran,which formerly lined electronics stores and antique markets called Triwindu. Ngarsopuro region isseen as a cultural activity. As a tourist destination, Ngarsopuro Region needs to have an identity as adifferentiating factor and promotion. It is necessary for a studies associated with Visual IdentityNgarsopuro area for promoting tourism potential.This design study will design a visual identity for the region as a destination brand Ngarsopuro, soresearch conducts with qualitative studies. To design a visual identity Ngarsopuro Region Solo willrequire methods to acquire the concept and design results, among others, to study and data collectingprimary data and secondary data conducted by interview, observation and documentation of data onthe scope of Ngarsopuro area, potential and excellence and values contained in Javanese culture.The visual identity of a company is not only formed by a logo, but also the supporting visual elementsthat appear in each component company. With consistency in the use of visual elements in a companywill further strengthen the position and identity of the company in the eyes of the visitor or relatedparties. Visual identity also includes some of the constituent elements including the name, logo, colors,and slogan.Keywords: Destination brand, Visual identity, Ngarsopu