Media Pendidikan Matematika
Vol 6, No 2 (2018)

PENGEMBANGAN MEDIA PEMBELAJARAN PERMAINAN ULAR TANGGA MATERI OPERASI HITUNG PECAHAN KELAS V SEKOLAH DASAR NEGERI 24 CAKRANEGARA TAHUN PELAJARAN 2017/2018

Aziz, Lalu Abdul (Unknown)



Article Info

Publish Date
30 Dec 2018

Abstract

This study aims to develop a valid and effective teaching material on grade V Mathematics subjects in elementary school and to find out the results of the development of snake ladder game media in fractional counting operations in class V students. namely the Define, Design, and Develop stages adopted from the FourD Thiagarajan model. The formulation of the problem in this study is how to develop a valid and effective snake ladder game learning media on math subjects operating material to calculate the V class fractions of elementary school in academic year 2017/2018. The results showed that the quality of the snake ladder game media in mathematics learning for elementary school students in grade V was included in the good category, with an average score of material aspects 68.2, from the media aspect 72.25, from a scale of 1-5. The results of the distribution of motivation questionnaires conducted in the field trials with a total of 17 students amounted to 98.42%. This means that the game of the snake game shows that the use of this snake game media has a good impact on improving the learning motivation of fifth grade students at SDN 24 Cakranegara.

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Journal Info

Abbrev

jmpm

Publisher

Subject

Education Mathematics Other

Description

MPM focuses on publishing articles related to research results as well as the results of literature studies on mathematics education. This type of research can be in the form of classroom action research, experiments, qualitative research or other research. The results of the study can be the ...