Tujuan penelitian ini untuk mengetahui kelayakan media clue in puzzle yang digunakan dalam pembelajaran IPA pada tema bunyi serta pengaruh penggunaan clue in puzzle terhadap aktivitas belajar siswa. Metode penelitian ini adalah Research and Development (R & D). Hasil penelitian pengembangan meliputi hasil validasi pakar materi dan pakar media, aktivitas siswa dan hasil belajar. Validasi dari pakar media mencapai skor 97,5% dan validasi pakar meteri mencapai skor 93,75% dengan pencapaian kriteria masing-masing sangat baik. Hasil belajar kelas eksperimen juga lebih baik dari kelas control. Hasil penelitian menunjukkan pengembangan media clue in puzzle layak digunakan dalam pembelajaran IPA pada tema Bunyi dan dapat meningkatkan akivitas siswa.àThe purpose of this study is to determine the feasibility of media clue in the puzzle that used in science teaching on the theme of sound and to determine the effect of the use of clue in the puzzle in the studentsââ¬â¢ learning activities. The metode of this research is Research and Development (R & D).The research and development outcomes include the validation results of matter and media expert, student activities and learning outcomes. The validation of media experts reach score 97.5% and validation of matter reach score 93.75% and include in very well criteria. The learning outcomes of experimental class also better than the control class. The results shows that development of clue in the puzzle media is feasible to use in science teaching on the theme of sound and to increase the learning activity of students.
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