Globish: An English-Indonesian Journal for English, Education, and Culture
Vol 10, No 1 (2021): Globish: An English-Indonesian journal for English, Education and Culture

THE EFFECT OF ANAGRAM GAME ON THE EIGHTH GRADE STUDENTS’ VOCABULARY MASTERY AT SMPN 3 BALARAJA

Dewi Kartikasari (Unknown)
Arjulayana - Arjulayana (Tangerang Muhammadiyah University)
Aidil Syah Putra (Tangerang Muhammadiyah University)



Article Info

Publish Date
12 Jan 2021

Abstract

This research was aimed to know the effect of Anagram Game on students’ vocabulary mastery. This research used quantitative method, with quasi-experimental design. This research was conducted in SMPN 3 Balaraja. The number of the sample of the research was 70 students of eighth grade. The instrument in this research was divided into two steps of test, namely pre-test and post-test. Based on the criteria of hypothesis test that if tcount < ttable then Ho is accepted, it means that there is no significant difference students’ result of learning vocabulary mastery between students in experiment class who were taught by using Anagram Game and the students in control class who were not taught by using Anagram Game. Otherwise, if tcount > ttable then H1 is accepted, it means there is any significant difference of students’ result of learning vocabulary mastery between students in experiment class who were taught by using Anagram Game and students in control who were taught by using Anagram Game. The result of the calculation was t – count of ɑ = 5% was 2.04, and for t – table was 1.99. It proved that Anagram Game gave effect on students’ vocabulary mastery.

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Journal Info

Abbrev

globish

Publisher

Subject

Education

Description

Globish journal published twice a year by English Education Study Program, Faculty of Teachers Training and Education Muhammadiyah University of Tangerang present articles on English Language, Education, Teaching Skill, Linguistic, Literature, Teaching Issues and related research ...