Jurnal EECCIS
Vol. 14 No. 2 (2020)

Animal Cell Education Media in high school based on Virtual Reality

Muhammad Aslam Ibrahim Ramdani (State Polytechnic of Malang)



Article Info

Publish Date
28 Aug 2020

Abstract

Educational media is one of the tools used for learning. Some examples of educational media are books, videos, audio, objects, and images. Since the first time the use of books as educational media is a must in the school area, but UNESCO said Indonesia was second from the bottom of the matter of world literacy, meaning that interest in reading was very low. According to UNESCO data, the reading interest of Indonesian people is very alarming, only 0.001%. That is, out of 1,000 Indonesians, only 1 person is avid reader. To increase interest in reading it is necessary to have an appropriate and interesting educational media for children. One way is through the application of technology to educational media, active smartphone users in Indonesia in 2018 around 177.9 million people, the biggest contributor comes from the age category of children and adolescents. Hope parents allow their children to play smartphones for educational purposes.Interactive education media can be designed with the support of technology. This research is conducted in the hope that it can provide learning options for children other than books, but using educational media that applies technology in them, so that children can be interested in learning, so that the purpose of this application is to improve children's learning outcomes can be achieved.

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Journal Info

Abbrev

EECCIS

Publisher

Subject

Engineering

Description

EECCIS is a scientific journal published every six month by electrical Department faculty of Engineering Brawijaya University. The Journal itself is specialized, i.e. the topics of articles cover electrical power, electronics, control, telecommunication, informatics and system engineering. The ...