International Journal of Cyber and IT Service Management (IJCITSM)
Vol. 1 No. 1 (2021): April

Analysis of the potential context of Blockchain on the usability of Gamification with Game-Based Learning

Tarisya Ramadhan (Universitas Raharja)
Qurotul Aini (Universitas Raharja)
Sugeng Santoso (Universitas Raharja)
Achmad Badrianto (Universitas Raharja)
Ruli Supriati (Universitas Raharja)



Article Info

Publish Date
30 Apr 2021

Abstract

Within the world of gaming, there has been a move from diversions being utilized exclusively for excitement, to recreations being utilized as a medium to teach. For this matter, there are two strategies of making amusement which are gamification or game-based learning. The previous is the utilization of diversion components, such as wellbeing focuses or pioneer sheets, and they are connected to a non-gaming stage. The last mentioned, game-based learning, incorporates creating a full-fledged amusement where the means towards the conclusion, that's to say triumph, are set in a world where the player needs to apply the lessons given to progress. Since typically an IT-related investigation, the subject chosen for this study is Blockchain, an ever-expanding division over the past decade. Diverse parts of Blockchain's makeup have been dismembered into little, comprehensible pieces of data within the applications made, which innovative understudy to the frame can take in at their claimed pace. Should this study transcend this research, it might be beneficial for the experiments to possess two games designed and created by someone who has the artistic and technical capabilities of making their own assets. This is able to leave a far better impression with the test subjects and ideally receive a far better data set for examination.

Copyrights © 2021






Journal Info

Abbrev

IJCITSM

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management

Description

International Journal of Cyber and Service Management (IJCITSM) is an international peer-reviewed journal that publishes high quality and refereed papers which reports original research and innovative applications in all areas of Computer Science, Informatics, Electronics Engineering, Communication ...