Program Kreativitas Mahasiswa - Pengabdian Kepada Masyarakat
PKM-M 2013

GLOPOLI: INOVASI BOARD GAME 4 DIMENSI PERJALANAN KELILING DUNIA BERBENTUK GLOBE SEBAGAI UPAYA MENINGKATKAN WAWASAN

Rosyidah, Fifi Alfiana ( Institut Teknologi Sepuluh Nopember (ITS))
Ismail, Andhanu Surya ( Institut Teknologi Sepuluh Nopember (ITS))
Dewi, Silvia Roshita ( Institut Teknologi Sepuluh Nopember (ITS))
Ramadhani, M. Lutfi ( Institut Teknologi Sepuluh Nopember (ITS))
Lihawa, M. Faizal ( Institut Teknologi Sepuluh Nopember (ITS))



Article Info

Publish Date
28 Jan 2014

Abstract

Global knowledge can make children have a big imagination about world. And they can have a dream that bigger and higher. But, there isn’t a tools that can help children learn more about global knowledge. Glopoli, the innovation of board game 4 dimension travel around the world to improve global knowledge for children is the solution in this paper. With play Glopoli, child can learn about so many countries in the world, the location of the state, the characteristic of state and after playing they dare to dream travel around the world. And then, they make changes from the smallest thing to realize their dream.

Copyrights © 2013






Journal Info

Abbrev

PKMM

Publisher

Subject

Education

Description

e-Proceedings PKM - M merupakan prosiding elektronik yang mempublikasikan artikel mahasiswa dari berbagai Perguruan Tinggi di Indonesia yang lolos pada Pekan Ilmiah Mahasiswa Nasional (PIMNAS) yang diselenggarakan setiap tahun oleh Diltilabmas Ditjen DIKTI dalam bidang Program Kreativitas Mahasiswa ...