JURNAL MEDIA INFORMATIKA BUDIDARMA
Vol 6, No 4 (2022): Oktober 2022

Question Answering Chatbot using Ontology for History of the Sumedang Larang Kingdom using Cosine Similarity as Similarity Measure

Rinaldi Jasmi (Telkom Universiry, Bandung)
Z K A Baizal (Telkom Universiry, Bandung)
Donni Richasdy (Telkom Universiry, Bandung)



Article Info

Publish Date
25 Oct 2022

Abstract

Information can also be a means of learning for humans. Including information about history because history can be a means of learning for the younger generation to appreciate the nation's culture and build national identity. In the past, the Sumedang Larang kingdom was one of the many kingdoms in West Java, Indonesia, that could be used as much information as a lesson. Technological developments make more and more information available for study. We need the proper means to find the information we need. This study aims to build a Question Answering (QA) system to create a means for the younger generation to be more familiar with the history of the kingdom in the past. The QA system offers an information retrieval system that is easy to access and can immediately provide the answers we need. This QA system was built using ontology as a knowledge base and cosine similarity to determine the similarity between user questions and the dataset. The QA system that has been built is tested by providing a set of questions so that the system's performance can be measured, and the results of system testing get a precision value of 70% and a recall value of 90%.

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Journal Info

Abbrev

mib

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering

Description

Decission Support System, Expert System, Informatics tecnique, Information System, Cryptography, Networking, Security, Computer Science, Image Processing, Artificial Inteligence, Steganography etc (related to informatics and computer ...