Jurnal Ilmu Komputer Dan Informatika
Vol 5, No 2 (2022): Desember

Penerapan Shot List dan Story Line Sinematografi Pada Perancangan Video Animasi 3D Promosi SMA Negeri 4 Seluma

Cecep Saputra (Universitas Muhammadiyah Bengkulu)
Dandi Sunardi (Universitas Muhammadiyah Bengkulu)
Yuza Reswan (Universitas Muhammadiyah Bengkulu)
Yovi Apridiansyah (Universitas Muhammadiyah Bengkulu)



Article Info

Publish Date
24 Jan 2023

Abstract

The development of technology is currently developing so fast. Especially technology in the field of information and 3D animation. 3D animation is made with manual techniques to digital techniques. In making 3D animation, usually using software such as SketchUp, Blender, Unity and many other software. At this time 3D animation is used for many things, from making films, making video games, to the promotion of a certain building or agency, which aims to inform the general public about details, a shape or impression of the object. 3D animation has its own uniqueness which in the manufacturing process is not done by recording directly but through stages such as data collection, application of cinematographic techniques which include making storyboards, story objects, making shot lists.

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Journal Info

Abbrev

jukomika

Publisher

Subject

Computer Science & IT Control & Systems Engineering Decision Sciences, Operations Research & Management Engineering

Description

Jurnal Ilmu Komputer Dan Informatika (JUKOMIKA) adalah jurnal ilmiah peer-review yang membahas mengenai desain dan implementasi algoritma dalam sebuah perangkat lunak. Selain itu, jurnal ini juga membahas mengenai perangkat lunak yang dikembangkan berbasis robotika, kecerdasan buatan, pengolahan ...