Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer)
Vol 13 No 02 (2023): Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer)

Perancangan UI/UX Prototype Aplikasi Dompet Digital Menggunakan Metode Design Thinking

Muhammad Fiqri Widiyantoro (Universitas Singaperbangsa Karawang)
Taufik Ridwan (Universitas Singaperbangsa Karawang)
Nono Heryana (Universitas Singaperbangsa Karawang)
Apriade Voutama (Universitas Singaperbangsa Karawang)
Siska (Universitas Singaperbangsa Karawang)



Article Info

Publish Date
13 Aug 2023

Abstract

Along with the rapid development of technology in all sectors, technological developments also have an influence on the digitization of cash. The community has been facilitated by digital wallet technology. The use of digital wallets itself is increasing rapidly and many new companies are establishing businesses in this field. This is because many people think that using digital wallets is a more practical way and also to reduce the number of transmission of the COVID-19 virus from cash. The purpose of the research is to designing prototype of digital wallet that can support technological advances in Indonesia and help people to facilitate their lives by making non-cash transactions, so they don't bother to carry cash everywhere. The method used in this study is Design Thinking, where Design Thinking has 5 stages in interface design, namely empathize, define, ideate, prototype and test stages. The results of this study were obtained by evaluating the interface design that has been created with the System Usability Scale (SUS) and User Experience Questionnaire (UEQ). SUS in the study produced a value of 74, which means the prototype is acceptable and meets the criteria of user needs. Meanwhile, the UEQ obtained in this study produced average results above 0.8 which means that aspects of attractiveness, clarity, efficiency, accuracy, stimulation, and novelty managed to be at a positive evaluation level, and the benchmark results in UEQ also showed that the prototype received an Excellent score in the aspects of Attractiveness, Stimulation and Accuracy, but for aspects of Clarity, Efficiency, and Novelty gets a Good grade. From the results of benchmark measurements using the UEQ questionnaire, it can be concluded that the SiDoempet prototype has a very good benchmark level overall.

Copyrights © 2023






Journal Info

Abbrev

JIK

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management

Description

Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer) is expected to be a media of scientific study of research result, a thought and a study criticial analysis to a System engineering research, Informatics Engineering, Information Technology, Computer Engineering, Informatics Management, and ...