cover
Contact Name
Devit Etikasari
Contact Email
devitetikasari@gmail.com
Phone
-
Journal Mail Official
jurnaledutec@gmail.com
Editorial Address
Jl. KH. Abdul Fattah Nglawak Kertosono Nganjuk
Location
Kab. nganjuk,
Jawa timur
INDONESIA
EDUTEC : Journal of Education And Technology
Published by STAI Miftahul Ula
ISSN : -     EISSN : 25979221     DOI : 25979221
Core Subject : Religion, Education,
Edutec, Journal Of Education And Technology is a peer-reviewed journal that welcomes papers on all aspects of educational technology and learning. Topics may include, but are not limited to: learning theory and technology, cognition and technology, instructional design theory and application, online learning, computer applications in education, simulations and gaming, and other aspects of the use of technology in the learning process. Manuscripts may be submitted either in English or in Indonesia. published twice in March And September
Articles 22 Documents
Search results for , issue "Vol 6 No 1 (2022): September 2022" : 22 Documents clear
Campus Academic Participation Strategy as an Effort to Strengthen the Foundation of Education in Higher Education Daryono Daryono
EDUTEC : Journal of Education And Technology Vol 6 No 1 (2022): September 2022
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v6i1.547

Abstract

The foundation of education in educational practice in Higher Education should be interpreted as an agent of change in creating generations of the nation. Therefore, Higher Education which is directly connected to students and the community should be developed with the nature of education that is liberating. Empirical facts show that educational practices that are implemented do not run according to the nature of proper education. The educational challenge faced by campuses in preparing student competencies in the Industry 4.0 era is to produce graduate students who have competence in data literacy, technology, and human literacy which leads to strengthening noble character. Because of the above, this article aims to explain how the foundation of education is in the context of MBKM with sub-goals, (a) what is the form of the foundation of education in the context of MBKM, (b) what are the strategies for the foundation of education in the context of MBKM, and (c) how to implement the foundation education in the context of MBKM. The results and discussion of the research show that the form of the educational foundation in the context of MBKM is a reconstruction of the educational foundation that is oriented towards MBKM policies and MBKM practices. The Campus Academic Participation Strategy is an alternative effort to adjust MBKM policies and practices on campus. Adjustments to MBKM policies and practices need to be made to be able to implement MBKM on campus. Implementation begins with campus policies related to the formulation of regulations, decrees and guidelines for the implementation of MBKM at the University. The orientation of the formulation of regulations, decrees and guidelines for the implementation of MBKM at universities is then adjusted to BKP MBKM.
Development of Problem-Based Learning (PBL) Based Interactive Media in Basic Computer and Network Subjects Rahma Della; Ganefri Ganefri; Ambiyar Ambiyar; Dedy Irfan
EDUTEC : Journal of Education And Technology Vol 6 No 1 (2022): September 2022
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v6i1.552

Abstract

This research is motivated by the limited learning media that students can use wherever they are, as well as limited learner time in class causing low student learning outcomes. The purpose of this study is to develop an interactive media based on problem-based learning at SMK Negeri 1 Bungo that is valid, practical and effective. This media is designed to assist students in learning by utilizing information and communication technology, so that learning can be done in class directly or outside the classroom independently without having to be tied to time and place. Design This research uses four-D whose steps consist of define, design, develop, and disseminate . This type of data is primary data where the data is obtained directly from the source, namely schools, teachers, experts and students. The data analysis technique used is a descriptive analysis technique, namely by describing the validity, practicality and effectiveness of the learning media developed. Based on the findings of 0.83 media validity values with valid categories, and 0.85 material validity. The media developed is practical with a practicality value from direct observation of 89.86 from the aspect of convenience, 86.28 from the aspect of time, and 87.46 from the aspect of use, from the teacher's response of 89.55% and the student response of 87.17%, and is effective in improving student understanding obtained from the calculation of the gain score which was obtained by 0.69 with a moderate category. So that it can be implied that android-based interactive learning media is valid, practical, and effective to be used as a medium for basic computer and network learning.

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