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Hanita
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jurnalwarna@uwgm.ac.id
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jurnalwarna@uwgm.ac.id
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Program Studi PG-PAUD, Fakultas Keguruan dan Ilmu Pendidikan, Universitas WIdya Gama Mahakam Samarinda Jl. KH.Wahid Hasyim, Sempaja No.28, Samarinda,Kalimantan Timur.Telp. (0541) 734294 - 737222
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INDONESIA
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini
ISSN : 25028197     EISSN : 25028189     DOI : 10.24903
Core Subject : Education, Social,
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini published by the Department of English Language Education, the Faculty of Teacher Training and Education, Widya Gama Mahakam Samarinda University, which is published twice a year in March and September It contains articles of research in the field of early childhood education and learning Articles are written in Bahasa and English
Articles 5 Documents
Search results for , issue "Vol. 2 No. 2 (2017): September" : 5 Documents clear
MENINGKATKANKEMAMPUAN MOTORIK KASARANAK MELALUI GERAK DAN LAGU USIA 5 – 6 TAHUN DI TKPGRI MARANGKAYU TAHUN AJARAN 2017/2018 Rikha - Kusmalia; Hanita - Hanita
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 2 No. 2 (2017): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (923.714 KB) | DOI: 10.24903/jw.v2i2.192

Abstract

This study aims to improve 5-6 year old students’ gross motor skill through song and movement in PGRI Kindergarten Marangkayu, as well as, to revel and explain the obstacles and supporting factors.The main theory referred in this study is based on curriculum 2013 about early childhood education, regarding to the characteristics of teaching young learnes ; 1) develop learner’s development optimally which covers the aspect of religious and moral value, physical-motor skill, attitude, knowledge, and skill; 2) apply thematic learning and scientific approach in stimulating education; 3) use authentic assessment in observing learner’s development , and 4) empower parents’ rolein learning process.The researcher conducted a classroom action research which involved students of PGRI Kinfergarten as the research subjects. The learning activity carried out by the researcher was by using movement and songs during two cycles, wherein each cycle consists of three mettings.The result of analysis show that the activity of song snd movement managed to improve students’ gross motor skill, which can be seen in the recapitulation of percentage of students’ gross motor skill assessment. At cycle 1, the average score was 53,7%, meanwhile, in cycle 2, becoming 97,9%
MENINGKATKAN KONSENTRASI ANAK DENGAN KEGIATAN MENGANYAM KAIN PERCA PADA ANAK USIA 5-6 TAHUN DI TK TUNAS MUDA KERSIK KEC.MARARANGKAYU KAB. KUTAI KARTANEGARA Hasnawati - Hasnawati; Mahkamah - Brantasari
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 2 No. 2 (2017): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (434.61 KB) | DOI: 10.24903/jw.v2i2.193

Abstract

Concentration is how the child focuses on doing things so that the work can be done within a certain time. While weaving is arranged to sort the arranged sheets in the form of bamboo, paper, rattan, animal skin, or patchwork. This research is motivated by children on 5-6 years old who are still low concentration, especially on children's concentration skills and learning activities is limited to the children's work sheet. In this study the authors propose the problem formulation is whether the weaving patchwork activities can improve the concentration of children on 5-6 years old in Tunas Muda Kindergarten, Kersik Village, Marangkayu District - Kutai Kartanegara. This research used Class Action Research (PTK) in a participative collaborative that aims to improve the concentration of children through patchy weaving activities on children 5-6 years old in Tunas Muda Kindergarten, Kersik Village, Marangkayu District - Kutai Kartanegara. The subjects in this study are 8 children, consisting of 4 men and 4 women. The Object in this study is to increase the concentration of children through weaving patchwork activities. The method used in data collection in this study is observation and documentation, while the techniques and data analysis using qualitative and quantitative descriptive analysis techniques. The results can be seen from the observation of the development in each cycle that in the first cycle average of good value only by 79% and in the second cycle average of 87% with an increase of 8% so that the percentage increase in the concentration of children through children weaving patchwork activities exceed indicator of success is good. It can be concluded that with patchwork weaving activities can increase the concentration of children on 5-6 years old in Tunas Muda Kindergarten, Kersik Village, Marangkayu District Kutai Kartanegara, year of academic 2017/2018.
PENGEMBANGAN PERMAINAN MAHKOTA BERTEMAN UNTUK PEMBELAJARAN MENGENALKAN KONSEP DAN LAMBANG BILANGAN PADA ANAK USIA DINI Ayu - Asmah; Tri Candra Wulandari
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 2 No. 2 (2017): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (554.5 KB) | DOI: 10.24903/jw.v2i2.196

Abstract

Games for growing and developing early childhood provides opportunity to be able to explore and interact with the surrounding environment. A good game form for early childhood is an educative game, a game that stimulates the child's thinking power and helps to optimize aspects of his development. The phenomenon of learning in early childhood at this time is more directed to the academic, so the principle of learning while playing is replaced with worksheets. The purpose of this study is to produce a suitable game of mahkota berteman to be used for learning to introduce concepts and symbols of numbers in early childhood, and improve the ability of early childhood in recognizing the concept and symbol of numbers. The study was conducted in ten stages according to Dick and Carey's Development Research theory (2011), (1) Identity Instructional Goal, (2) Conduct Instructional Analysis, (3) Analyze Learners and Contexts, (4) Write Performance Objectives, (5) Develop Assessment Instrumens, (6) Develop Instructional Strategy, (7) Develop and Select Instructional Materials, (8) Design and Conduct Formative Evaluation of Instruction, (9) Revise Instruction, (10) Design And Conduct Summative Evaluation. The results showed that mahkota berteman gamers were eligible for learning to introduce the concept and symbol of numbers in early childhood. Based on the data analysis of field test results using T test shows that the significance obtained by 0.000 is smaller on the significance used in this research that is 0,05 (sig = 0,000 <0,05), thus H0 is rejected and H1 accepted. So the result this development research can be concluded that after using the mahkota berteman game befriending the ability of children in knowing the concept and the symbol of numbers to be better.
PENGARUH MEDIA FLASH CARD TERHADAP PERKEMBANGAN BAHASA ANAK KELOMPOK B DI TK NURUS SA’ADAH 03 KECAMATAN LEDOKOMBO KABUPATEN JEMBER I Made Hartawan
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 2 No. 2 (2017): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (344.469 KB) | DOI: 10.24903/jw.v2i2.190

Abstract

Teachers can carry out their duties and responsibilities well if they can deliver students until the learning objectives that have been assigned these roles require teachers to have the ability and skills in the learning process such as mastery of teaching methods, learning strategies, communicating. One method that is expected to improve the ability of children in developing the language is the use of Flash cards or picture cards. Subjects in this study were students of group B TK Nurus Sa'adah 03 District Ledokombo Jember District. The method used is purposive sampling. Which respondents function through the method of observation. In analyzing this data, as free variable is playing Falsh card, while the dependent variable is language development. Thus it can be seen that the working hypothesis received is the Influence of Flash Card Media on Language Development of children B TK Nurus Sa'adah 03 District Ledokombo Jember District. From the results of the researchers at the time of data collection, that the phenomenon in detail can be well understood.
PENGARUH STANDART SARANA DAN PRASARANA TERHADAP EFEKTIFITAS PEMBELAJARAN DI TK AL-FIRDAUS Nurhafit - Kurniawan
Jurnal Warna : Pendidikan dan Pembelajaran Anak Usia Dini Vol. 2 No. 2 (2017): September
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Widya Gama Mahakam Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (501.959 KB) | DOI: 10.24903/jw.v2i2.191

Abstract

This research entitled "Influence standard of facilities and infrastructure to the effectiveness of learning in Kindergarten Al-Firdaus "the problem discussed in this research is how much influence the means of prasana to KBM process that exist in kindergarten Al pardaus, purpose of this research to know influence of facility and infrastructure to effectiveness KBM TK Al Firdaus. Methods in the study using descriptive correlational analysis, Vareabel Implementation of Standard Means and Infrastructure (X) is one of the resources that must be managed and improved continuously along with the development of science and technology, Vareabel Learning Effectiveness (Y) a deliberate, purposive, and controlled effort in order for others to learn or relative permanent change in others / or institution / kindergarten Alfirdaus, data processing in this study using statistical methods assisted excel program 2007 and SPSS 17.0. Based on the results of research data obtained through a questionnaire-shaped instrument, then given a score on each alternative answers given by the respondent in accordance with the weight that has been set. Each statement in the three variables has 5 answer criteria with scoring starting from 1, 2, 3, 4, and 5 with terms for statements calculated with the results of descriptive calculations. Classroom conditions in kindergarten Al-Firdaus 13.33% - 26.67% in lightly damaged condition, while the rest is very suitable to use. Learning media such as props, learning etc. are also complete, which is very concerned is the school computers that achieve 40-60% damage even more inadequate amounts are also specifications that lag far behind. Based on the research results can be concluded that one effort that can be done to improve the Effectiveness of Learning in kindergarten Al Firdaus is by improving facilities and infrastructure.

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