cover
Contact Name
Setiawansyah
Contact Email
setiawansyah@teknokrat.ac.id
Phone
+6289699553818
Journal Mail Official
jatika@teknokrat.ac.id
Editorial Address
Jl. Zainal Abidin Pagaralam, No.9-11, Labuhanratu, Bandarlampung, Indonesia Phone : 0721 70 20 22
Location
Kota bandar lampung,
Lampung
INDONESIA
Jurnal Informatika dan Rekayasa Perangkat Lunak
ISSN : 27973492     EISSN : 27972011     DOI : 10.33365/jatika.v2i4
Jurnal Informatika dan Rekayasa Perangkat Lunak (JATIKA), an Indonesian national journal, publishes high quality research papers in the broad field of Informatics and Computer Science, which encompasses software engineering, information system development, computer systems, computer network, algorithms and computation, and social impact of information and telecommunication technology.
Articles 15 Documents
Search results for , issue "No 3 (2021): Volume 2, Nomor 3, 2021" : 15 Documents clear
ANALISIS DAN PERANCANGAN APLIKASI PEMESANAN TIKET BUS BERBASIS ANDROID Alwi Marta Suzana
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1235

Abstract

PO Puspa Jaya is a company that is growing rapidly and is a company that is taken into account in land transportation services in Lampung. but in its service puspa jaya still perform manually, such as ticket booking, departure schedule information, and payment transactions carried out at pull puspa jaya. For that, there is a need for supporting facilities to book tickets at pull puspa jaya. From this problem came the idea to create an android-based application, which can make bus ticket reservations in po puspa jaya. The method used in the creation of applications is the Waterfall method. Programming language used by Android studio. With a MySQL support database. The testing method used is ISO 9126 (Usability, Fungtionality, Portability, Efficiency). Supported by the internet connection in the agency. This application will later be used as a medium of ticket booking and passenger data control. This application is for several features, namely determining the time and destination of departure, choosing the desired seat, tray information, contact information and information about. The ticket booking application in po puspa jaya has been tested using ISO 9126 which consists of four aspects of testing namely Usability, Fungtionality, Portability, Efficiency. The Usability aspect obtained an 80.50% result with a decent record. Fungtionality gets 100% results
Rancang Bangun Aplikasi Penjualan Grosir Sembako Pada Toko LA-RIS Muhammad Iqbal Maliki
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1222

Abstract

E-commerce atau dalam bahasa Indonesia yaitu perdagangan elektronik adalah penyebaran, pembelian, penjualan, pemasaran barang dan jasa melalui sistem elektronik seperti internet atau televisi, www, atau jaringan komputer lainnya. E-dagang dapat melibatkan transfer dana elektronik, pertukaran data elektronik, sistem manajemen inventori otomatis, dan sistem pengumpulan data otomatis. Pada saat ini, Toko LA-RIS belum menggunakan fasilitas e-commerce tersebut sehingga kesulitan dalam menawarkan produk kepada konsumen yang berada di luar kota. Selain itu, juga bisa mengakibatkan dampak yang berpengaruh kepada proses penjualan produk yaitu ketidaktahuan konsumen yang berada di luar kota akan keberadaan Toko LA-RIS. Proses penjualan Toko LA-RIS akan hanya dilakukan apabila terdapat konsumen yang datang ke toko tersebut, sedangkan banyak konsumen yang di luar kota yang tidak tahu keberadaan Toko LA-RIS. Untuk membangun sistem e-commerce ini, alat yang digunakan untuk menggambarkan model sistem adalah berupa diagram Use case diagram, Activity Diagram, dan Class Diagram. Menggunakan bahasa pemrograman PHP dan Database MySQL. Dengan adanya e-commerce tersebut diharapkan dapat memudahkan konsumen memperoleh informasi mengenai spesifikasi produk yang ditawarkan oleh Toko LA-RIS. Memudahkan toko LA-RIS dalam menawarkan atau menjual produknya kepada konsumen yang berada di luar kota. Konsumen yang berada di luar kota dapat mengetahui keberadaan toko LA-RIS dengan menggunakan layanan e-commerce ini serta bisa memesan tanpa harus datang ke toko. Memudahkan konsumen dalam proses pembayaran karena terdapat beberapa pilihan dalam proses pembayaran tersebut. Dengan adanya sistem pengolahan atau manajemen data produk yang baik serta dilengkapi keamanan, maka akan mendukung kinerja dari sistem tersebut.
ANALSIS DAN PERANCANGAN KAMUS BAHASA ILMIAH TUMBUHAN BERBASIS ANDROID Joni Alfian
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1252

Abstract

The scientific name of living things, especially plants, is one of the things that is basically very interesting to learn and know, because the scientific name of living things provides an important role, among others with scientific names it will easily know the characteristics, relationships of relatives, and interactions of living things in the environment. Knowledge of plant classification has generally been taught to high school students and MIPA students or biology majors, but interest in learning about plant taxonomy is still low due to the source of information that is not yet widely available. Therefore, the development of learning media is needed one of them by building an android-based plant scientific language dictionary application that can be one of the alternative learning media for students and students. The algorithm applied is sequential search that performs search faster because the search process is already in order. That way the interest in learning students and students about the scientific language of plants can be encouraged by the spirit in learning by using this learning medium. Based on the research that has been done, the application of the scientific language dictionary of plants can be used by students, students and the public as a means of learning in understanding the scientific names on each plant that is equipped with the alphabetic menu a-z and plant categories and search features to make it easier for users to find plant names
PERANCANGAN APLIKASI E-MARKETING MENGGUNAKAN RESPONSIVE WEB DESIGN Rio Agustian
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1236

Abstract

E-marketing is part of e-commerce which is a trading system through the internet, where the internet will continue to provide an up to date nature, so the company can provide product information services offered clearly and easily. This will have a good impact on the progress of the company if this system can be run properly. E-marketing is widely done to improve the company's brand image because it makes the company always remembered by its customers. E-marketing provides more convenience and benefits for the company, customers and business partners of the company. Seeing marketing media that are still conventional, it is built online responsive web design applications as a support for marketing media by using prototype methods. The purpose of this research is to analyze the strategy and design of e-marketing websites that are in accordance with the company and can meet customer needs, as a support for marketing media and make it easier for customers to obtain information about existing products. The conclusion is that companies should use the internet as their marketing medium by creating a company website, so that the products and information offered can be easily and quickly obtained by the public
APLIKASI RESTFULL PADA SISTEM INFORMASI GEOGRAFIS PARIWISATA KOTA BANDAR LAMPUNG Melvitasari Tinambunan; Sanriomi Sintaro
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1230

Abstract

Android, Geographic Information Systems, RESTful, Web One of the mapping technologies widely used today is Geographic Information Systems. Geographic Information Systems (GEOGRAPHIC INFORMATION SYSTEMS) is a mapping technology in the form of computer-based information systems, designed to work using data that has spatial information or spatial reference. Mapping technology is widely used to facilitate human work. In this research, Geographic Information System technology was used to support one of the business processes at the Bandar Lampung City Tourism Office. This system was built to assist related agencies in recording tourist sites. The system consists of a web-based system and Android-based applications that are connected using RESTful Web Service. The system is implemented using the PHP programming language with the help of CodeIgniter for web-based systems, and the Java programming language for Android-based applications. The method of developing the system used is the waterfall model method according to Rossa U.S. and Saladin (2014). Application design is based on Unified Modeling Language (UML), flowchart diagrams, and interface design. While the application used in the creation of the Android base system is Android Studio. The testing method used is the system's functional Black-Box. The results of black-box testing data show that the system runs as it should, the system is easy to understand by users, and can meet the functional needs of the system needed by the Bandar Lampung City Tourism Office
IMPLEMENTASI GAME PERMAINAN TIMUN EMAS BERBASIS ANDROID Agung Setiadi
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1253

Abstract

This research was conducted on the basis of helping children to get to know about folklore in Indonesia. In addition, this study was conducted to help children in learning the moral values that exist in folklore. This research was conducted by creating an android-based game application with the theme of Gold Cucumber folklore. Children in Indonesia today have begun to forget the cultures that exist in their own country. One of the causes is the influx of foreign cultures that are becoming increasingly popular and starting to erode the indigenous culture of Indonesia. Therefore, the author created an android-based folklore-themed game application so that children can be interested in one of Indonesia's existing cultures. The app was tested using the black box method and the benefits of the application were studied using questionnaire and interview methods. After the application passed in black box testing, the application was tested and received a positive response from existing questionnaires and interviews. With the results of existing research, it can be concluded that this application can carry out its duties to help children in introducing folklore culture and educating moral values well. 
RANCANG BANGUN SISTEM PERPUSTAKAAN DIGITAL (STUDI KASUS : SMK 1 BANDAR LAMPUNG) Firnando Siyasih
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1238

Abstract

State Vocational High School 1 Bandar Lampung several activities have used computers, but especially in the processing of library data is still done manually, every month officers have to look at the book data and calculate the number of borrowers per day to make monthly reports, it is very retang against data damage, the problem caused is when going to make monthly report officers often have difficulty if there are documents that are damaged or lost.  because the officer does not have a backup of the daily report data archive. Based on these problems, the system is designed to be able to develop and implement digital libraries that can be accessed through the website so as to improve the quality of library services without limited space and time. The digital library is expected to facilitate students in the process related to the library. Because the library will be created utilizing Web-based technology. With the user's website will be easier in finding a collection of books, scientific journals, and others needed by each member of the library. In addition, the website can also be accessed anywhere, anytime, and anyone without having to come to the location of smk negeri 1 Bandar Lampung library
ANALISIS KEAMANAN VOICE OVER INTERNET PROTOCOL (VOIP) OVER VIRTUAL PRIVATE NETWORK (VPN) Dwi Prastantio Putra
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1232

Abstract

This research was conducted on the basis of the influence of security systems that play a role in encrypting data on VoIP communication systems, with the security technology of PPTP VPN computer networks with the system passing data in a virtual private ip or as a tunnel for secure data transmission media. The results obtained from security analysis for the implementation of security methods on PPTP VPNs, then the data to help developers in terms of building a secure VoIP communication system. Basiclly ZRTP uses the Diffie-Hellman key exchange as a key exchange of communication between clients, which is the key for communication between clients using hashes from Diffie-Hellman and is done peer-to-peer through the VOIP RTP package, while the Point-to-Point Tunneling Protocol (PPTP) is a network protocol that allows the secure transmission of data from the remote client to the server by creating a virtual private network (VPN) through a network of data. TCP/IP or UDP is dedicated to encryption and creates RTP tunnel transport on VoIP communication systems. VoIP communication system research is conducted using 2 security methods, namely VoIP VPN PPTP, VoIP ZRTP, with the aim to find out the results of VoIP communication testing using PPTP and ZRTP VPN security methods if an attack occurs during VoIP communication
GAME EDUKASI PUZZLE RUMAH ADAT TRADISIONAL INDONESIA BERBASIS ANDROID Dyan Yunanto
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1254

Abstract

Puzzle games are a way or style in the process of early childhood learning that is more suitable to increase children's learning interest so that the learning process feels more fun, the problem that arises is how to introduce and educate about traditional Indonesian traditional home culture so that the younger generation can get to know and preserve traditional Indonesian culture. To overcome this problem, a game is made that can introduce and educate about traditional Indonesian traditional house culture. While the programming language used in building games is constrcut2. The results of implementation and trials conducted by researchers, it can be concluded that traditional Indonesian traditional house puzzle education games can recognize and educate indonesia's most traditional culture, especially traditional house culture. 
ANALISIS DAN PERANCANGAN SISTEM INFORMASI GEOGRAFIS PEMETAAN HAMA TANAMAN PADI Iqbal Rozak
Jurnal Informatika dan Rekayasa Perangkat Lunak No 3 (2021): Volume 2, Nomor 3, 2021
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jatika.v2i3.1239

Abstract

Pringsewu Regency is one of the districts in Lampung Province which is the result of the expansion of Tanggamus Regency. Pringsewu Regency consists of 8 (eight) subdistrict areas including Pardasuka Subdistrict, Ambarawa Subdistrict, Pagelaran Subdistrict, Pringsewu Subdistrict, Gading Rejo Subdistrict, Sukoharjo Subdistrict, Banyumas Subdistrict, and Adiluwih Subdistrict. Most of pringsewu regency is also used as rice fields, but the area of land used as rice fields is still under moorland. The area of land used for rice fields is 12,197 ha or 19.51% but the pringsewu agricultural service often receives reports of pest outbreaks, but pest monitoring is not controlled. These pests cause many farmers to lose money / fail to harvest. To overcome the above problems, an information system is needed that can map pest-prone areas based on the subdistrict area in Pringsewu Regency. This geographic information system is designed and created using PHP and MySQL programming languages and with google map plugins intended to the pringsewu agricultural service to help monitor cases of rice crop pests in pringsewu. The geographical information system of pest mapping in rice plants in pringsewu, it can be concluded that pest data information on rice plants in pringsewu can be seen in the form of geographical information systems by searching for pest data on google maps of fire available on the geographical information system of pest mapping on rice plants in pringsewu

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