cover
Contact Name
Dede Surya Atmaja
Contact Email
desur.atmaja@kwikkiangie.ac.id
Phone
+622165307062
Journal Mail Official
jurnal.informatikabisnis@kwikkiangie.ac.id
Editorial Address
Jl. Yos Sudarso Kav 87, Sunter Jakarta 14350
Location
Kota adm. jakarta utara,
Dki jakarta
INDONESIA
Jurnal Informatika dan Bisnis
ISSN : 23019670     EISSN : 24775363     DOI : https://doi.org/10.46806/jib.v12i2
Core Subject : Economy, Science,
Jurnal Informasi dan Bisnis (JIB) adalah jurnal yang diterbitkan oleh Institut Bisnis dan Informatika Kwik Kian Gie dengan p-ISSN 2301-9670 dan e-ISSN 2477-5363. JIB terbit dua kali dalam setahun, yakni setiap Juni dan Desember, dan telah terbit dalam bentuk cetak (buku) dan elektronik (PDF). Fokus dan bidang di JIB meliputi: Informatika, Ekonomi, Bisnis, Manajemen, Manajemen Informatika, Informatika Ekonomi, Informatika Bisnis, Pembangunan Ekonomi, Informasi Akuntansi, Manajemen Informatika Produksi, Informatika Produksi, Distribusi Informatika, Informatika Konsumen. Kami mendorong pembaca dan penulis untuk mengirimkan artikel berisi ide atau kontribusi orisinal terbaik. Naskah bisa berupa artikel riset kuantitatif, artikel riset kualitatif, artikel review, short communication, metoda riset dan rancangan sistem, dengan syarat memiliki kebaruan dan bermanfaat secara praktis dan akademis.
Articles 7 Documents
Search results for , issue "Vol. 4 No. 2 (2015): Edisi Desember 2015" : 7 Documents clear
IMPLEMENTASI METODE PROTOTYPING DALAM PENGEMBANGAN SISTEM INFORMASI AKADEMIK SMA TUNAS KARYA Elis Sondang Dasawaty
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

Nowadays, a lot of schools already used computer-based information systems. By using computer-based information system, it certainly facilitate the process in schools. Tunas Karya senior high school is one of the schools that want to use computer-based information systems. Tunas Karya senior high school had established for 24 years and along with the development of  information systems, Tunas Karya senior high school wants to use computer technology to further reduce the error rate in recording data and simplify the data search. The purpose of this research is to design information systems that use computer technology to Tunas Karya senior high school. In the system being designed for SMA Tunas Karya, there are a variety of features that will be used by SMA Tunas Karya for ease in recording and data search. Designed system also has the ability to generate a schedule, assessment, presence, and printing reports that can be used for ease in viewing the desired data Advice can be given is for the future of this system can be developed by creating a web site so that students can still view the value of their data when they are not in school and teachers can enter the data value when not in school. Keywords: school, academic information systems, prototyping.
PENERAPAN DATA MINING UNTUK PREDIKSI NILAI TUKAR PETANI TANAMAN PANGAN DI INDONESIA DENGAN METODE LINEAR REGRESSION DAN SUPPORT VECTOR MACHINE Akhmad Budi
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

Development of technology and information systems use data mining as a method of data processing is growing, due to the large amount of data available and growing every day, especially agricultural data. One of the benefits that can be obtained by applying information technology, among others, is to conduct the analysis and prediction of large amounts of data. The exchange value of food crop farmers (NTPP) is a factor of economic welfare measurement in Indonesia, but quite difficult to predict because there has not been a proper measurement prediction method for predicting the data (NTPP) in the future. This research will be carried out to measure the accuracy of data prediction results using the Linear Regression and Support Vector Machine, with the aim of obtaining the results of the level of accuracy offered by the two methods.Key Words: Prediction, Farmers Exchange Rate, Food Crop Farmers Exchange Rate, Data Mining, Linear Regression, Support Vector Machine, Rapidminer.
IMPLEMENTASI APLIKASI JASA PENGIRIMAN BARANG BERBASIS ANDROID PADA CV. EXPRESS TRI’YO MUJUR Budi Berlinton Sitorus
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

This research is made because of many weakness owned by freight forwarding company in its business process. Vehicle reservation done by phone is not effective if there is too many requests at the same time. Delivery information’s distribution is still lacking ad goods claim problem which reducing the company’s profit. Android is an operating system for mobile device based on Linux which including operating system, middleware and application. Android based mobile devices can be used to access information from whenever and wherever. Programming language used is Java and PHP for accessing database. The database used is MySQL. Data collection technique in this research is obtained by observation non-participant, direct interview and literature study. To analyze and designing application, the flow and process in this goods delivery information system are described by data flow diagram, use case diagram, sequence diagram, activity diagram, and Entity Relationship Diagram. The result produced by this research is an Android based goods delivery information application, starting from the vehicle reservation until claim items submission. And on the admin’s side is produced a vehicle data management web which is owned by delivery service company and information distribution process given to the people who’s using goods delivery service. Freight forwarding information system can facilitate CV. Express Tri’yo Mujur in processing goods delivery service. Freight forwarding information can be easily accessed by service users. Claim process is no more viewed as one of the problem which reduce the company’s profit because the standard rule is already written before the goods delivery request can be done, and with the evidence on the claim data there will be no party suffer from losses. Key words : Expedition, Service Delivery, Application, Android, Web.
DISAIN SISTEM INFORMASI CUSTOMER RELATIONSHIP MANAGEMENT PADA KLUB ADE RAI WISMA GADING PERMAI Joko Susilo
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

The development of information and communication technology is very fast nowadays be a trigger factor many companies that want to compete effectively for implementing information and communication technology within the organization to support the performance and achievement of corporate goals. With a vision to be one of the best fitness center in Jakarta, even in Indonesia, Klub Ade Rai Wisma Gading Permai need to use information and communication technology to support business processes in order to manage the relationship with the customer. But this time the company does not have information technology systems that can assist the management in generating information related to the customer making it difficult for the management to make a strategic decision of the company. The method used in this study were interviews and observations at Klub Ade Rai Wisma Gading Permai. Development system used in this study is the system development life cycle that can be described with the use of zero diagrams, context diagrams, and detailed diagrams. The results of this research are Customer Relationship Management information system that can assist companies in managing customer data, receiving complaints and suggestions, the reward system, extend the period of active members, and reports to manage relationships with customers, so the company may be better in efforts to build and manage relationships with customers. The conclusion of this study indicate that human resource information system to easily manage employee data and generate the reports needed. Key words: information systems, Customer Relationship Management, Fitness Centre.
CAR SALES PREDICTION ANALYSIS WITH COMPUTER BASED THETA METHOD Djunaidy Santoso
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

The economic development in Indonesia is growing rapidly, competition is increasing. One of the things that are important in supporting the success of a company is to be able to meet the demands of various consumers. Activities that enable us to predict what will happen in the future are known as forecasting.Forecasting Theta methods, by Assimakopoulos Theta and Nikolopoulos. Initially, forecasting only use 2 theta weights parameters, then another theta parameter is added. Currently the Theta method use theta weight parameter. This research is to perform sales forecasting on car sales using Theta Method with five different weights using a system specially designed to perform the calculation. The error is minimized by minimizing the Mean Squared Error (MSE).  As a result, using Theta weight 3 produces the smallest error. Keywords: Theta method, forecasting, timeseries, Mean Squared Error
PEMANFAATAN CONTENT MANAGEMENT SYSTEM DALAM PENGEMBANGAN WEBSITE KEBUGARAN (WWW.FITNESSHEALTH.COM) Supriyanto karya
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

Currently awareness of a healthy lifestyle has become the needs of society in general, especially for young people. In addition to healthy living, young people also have the motivation to get the ideal body. One way to achieve that goal is to practice in fitness places. Not only that, the nature of young people who like to hang out and open with new communities to make them feel at home for long gym, both for exercise and socializing. The problem is the lack of correct and correct information for people who just want to practice where to go to the gym just sometimes still inferior. The amount of misinformation makes the exercise seem hard to do. One of the best solutions to overcome this is to create a special website that addresses fitness issues. Through this website everyone who wants to maintain health can share information, motivation, education and the right products. This website can also be a place to discuss all things related to fitness such as how a good diet is right, build the desired muscle, as well as supplement-supplement support. As a solution to this problem, researchers designed and developed a fitness web site using the content management system. Key Word : Content Management, Website, Fitness Health
RANCANG BANGUN GAME ANDROID BERTEMA PEMILU DENGAN ENGINE CONSTRUCT 2 BERBASIS HTML 5 Sheedy Sheedy
Jurnal Informatika dan Bisnis Vol. 4 No. 2 (2015): Edisi Desember 2015
Publisher : Institut Bisnis dan Informatika Kwik Kian Gie

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Abstract

Development in technology is amazingly fast, especially in mobile technology. With the newest mobile gadgets, we changed our lifestyle. One of them is the usage of smartphone as our daily entertainment device. Smartphone offer a lot of entertainment such as gaming which is playable every time and everywhere. There are a lot of themes in a game, but one of them which is election is less popular than the others. This thing is obvious since election is considered as too formal and boring. Also, making an Android game in HTML 5 language is considered not good as the native language itself. This Android Game is designed using Construct 2 engine with HTML 5 as it main language. Methods used in this game development are direct presidential election observation in local area. The result of this development is a game application which has many elements in it. This game offer a large selection of stages and other features such as sharing score to social networking websites in order to attract the interest of the others. Conclusion of this game development is that a game with presidential election theme can be an interesting game, also HTML 5 can be used as main programing language for Android games without losing in performance compared to the games using native language.Keywords: game, HTML 5, presidential election.

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