cover
Contact Name
Sujacka Retno
Contact Email
sujacka@unimal.ac.id
Phone
+6282295574747
Journal Mail Official
game@unimal.ac.id
Editorial Address
Jl. Batam. Kampus Bukit Indah. Gedung Prodi Teknik Informatika. Blang Pulo, Lhokseumawe, Aceh
Location
Kota lhokseumawe,
Aceh
INDONESIA
Gameology and Multimedia Expert
ISSN : -     EISSN : 30318963     DOI : https://doi.org/10.29103/game.v1i1.14554
Core Subject : Science,
Gameology and Multimedia Expert is a scientific journal published by the Department of Informatics, Faculty of Engineering Universitas Malikussaleh, Aceh. This journal contains scientific papers from Academics, Researchers, Practitioners, and Students about research on Game Development and Multimedia. Gameology and Multimedia Expert is published 4 (four) times a year in January, April, July and October. The paper is an original script and has a research base on Game Development and Multimedia. The manuscript is written in Indonesian or English language.
Articles 6 Documents
Search results for , issue "Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024" : 6 Documents clear
Educational Game: Introduction to 11 Icons in Each ASEAN Member Country Ilmi Suciani Sinambela; Yudha Avilla
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15884

Abstract

The use of games in learning media is an effective strategy in increasing children's knowledge. This provides a more immersive and enjoyable learning experience for children. This research aims to develop a simple game to introduce countries in the Southeast Asia region, especially those that are members of ASEAN, to children and the wider community through interesting visualizations. This game can be accessed easily on computer devices with low specifications so that it reaches a wider range of users. It is hoped that the creation of this simple game will provide motivation and inspiration for children and all groups to continue learning to broaden their horizons.
Jump Hurdlers: an Adventure game based on 2D using Gdevelop 5 Rayendra Tawakal; Handry Eldo; Rifqi Ramadan
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15886

Abstract

The more advanced technological developments in this modern era are, the more new games emerge with graphic quality that is closer to real life. The newest games which make the game graphics more real are indeed increasingly interesting and make the players switch to these more modern games and start to forget. 2-dimensional games that are flat or flat are only 2 dimensions. The 2-dimensional games that used to be a favorite in the 90s are starting to be abandoned, so this 2-dimensional based adventure game has been brought back to popularize the less interesting 2-dimensional based games into 2-dimensional games with a more modern appearance and graphic design with a flat design as the base. so that games like this will develop in the modern market and can compete with 3-dimensional based games. Adventure games can also be said to be games that give players the opportunity to analyze the game arena visually. This game also does not require players to have special abilities in completing a mission, but simply by defeating enemies, avoiding obstacles, and following the storyline in a game. game.
Development of Edutourism Media Based on Augmented Reality (AR) Tourism Bireuen Using Android-Based Screen Rahmad Rahmad; Cut Fadhilah; Nunsina Nunsina
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15823

Abstract

Increasing innovation and creativity in a product is an obligation. One of them is tourism media innovation. The latest innovation that is expected to attract people's attention is the application of Augmented Reality (AR) Technology on tourist attraction brochures through the screen. AR technology or can also be referred to as Augmented Reality is the integration of digital elements that are added to the real world and follow the existing environment. This application can be applied to android-based mobile devices. Thus, the cellphone screen will present a description of the tourist attraction and even display sound and video. Learning media through AR-based tourist object brochures as a smart, easy, fast solution to find out tourist objects in Bireuen Regency in an interesting way. Through an AR brochure, everyone can find out the tourist attractions in Bireuen Regency in real time.
Cover, Editorial Board, Acknowledgement and Table of Contents GAME GAME
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15901

Abstract

Developing a 3D Virus Attack Simulation in Unity: A Case Study for Healthcare Education Zeny Arsya Fortilla; Muhammad Syauqi Jazuli
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15885

Abstract

Virus Attack 3D is a 3D platformer game that visualizes humans running to avoid Coronavirus attacks encountered on a path with increasing speed at each level. The player's character dies upon collision, but the game continues with increasing score and level if the player successfully avoids the viruses. This research aims to design Virus Attack 3D, incorporating health-themed education. The application is built using the C# programming language in the Unity application for a more strategic experience. Virus Attack 3D is a platformer game that serves as the research output. The entertaining Virus Attack application offers a game enjoyable for all ages, training players' spontaneous response and dexterity in overcoming challenges while providing entertainment on desktops in single-player mode.
Development of Obstacle Odyssey, an Interactive Game by Using GDevelop Cherlina Helena Purnamasari Panjaitan; Sujacka Retno; Novia Hasdyna
Gameology and Multimedia Expert Vol 1, No 2 (2024): Gameology and Multimedia Expert - April 2024
Publisher : Department of Informatics Faculty of Engineering Universitas Malikussaleh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29103/game.v1i2.15882

Abstract

Games are a medium that is in great demand by almost all ages, including children, teenagers and adults. As game technology develops which can be found on various platforms, games are not just mere entertainment but can also be given educational value in them. The Obstacle Odyssey game was built by applying educational values which are expected to improve the players' abilities in terms of tactical thinking. This Obstacle Odyssey game is an Arcade genre game. This game was built using Gdevelop using a no-code event system.

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