cover
Contact Name
Ridwan Sanjaya
Contact Email
ridwan@unika.ac.id
Phone
+62818298462
Journal Mail Official
sisforma@unika.ac.id
Editorial Address
Jl. Pawiyatan Luhur IV/1, Bendan Dhuwur, Semarang
Location
Kota semarang,
Jawa tengah
INDONESIA
Sisforma: Journal of Information Systems
ISSN : 23558253     EISSN : 24427888     DOI : 10.24167
SISFORMA journal published by the Information Systems Studies Program Faculty of Computer Science Soegiapranata Semarang. to accommodate the scientific writings of the ideas or studies related to information systems. Scope journal Sisforma: Topics that will be published in the journal SISFORMA include (but not only in the limit in these topics only): Education and Curriculum, Game Theory and Game Technology, General topic in Information System, E-business, ERP, CMS, Artificial Intelligence and Enterprise System Information, Network and Computer Security, and Information Technology
Articles 6 Documents
Search results for , issue "Vol 7, No 1: May 2020" : 6 Documents clear
Designing Student’s Registration Book and Student’s Report Card Processing Application For Pangudi Luhur Don Bosko Elementary School Semarang Adrianus Hermawan Susanto; Erdhi Widyarto; Bernardinus Harnadi
SISFORMA Vol 7, No 1: May 2020
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1510.099 KB) | DOI: 10.24167/sisforma.v7i1.2362

Abstract

The development of information and communication technology continues to run over time in various fields, without exception in the field of education. Master data management of students has now started using electronic media. At Pangudi Luhur Don Bosko Elementary School also used electronic media in its management, but the application has limitations in storing data, therefore the authors designed the "Student’s Registration Book and Student’s Report Card Processing Application for Pangudi Luhur Don Bosko Elementary School". The purpose of this research is to design and build student’s registration book and student’s report card processing so that it can facilitate data processing, and determine the factors that influence users to adopt this application. This writing method starts with a literature study followed by the design and construction of the application, the next step is testing the application to making report card. This application is able to store data with a much larger capacity, so it can continue to be used for years. This application can process student data and be a good student data archive. The factor that can influence the user to adopt this application is the student report card archiving feature with a very complex K13 model.
Preservation of Indonesian Culture through Traditional Games Application Elsa Regiana; Albertus Dwiyoga; FX Hendra Prasetya
SISFORMA Vol 7, No 1: May 2020
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (688.335 KB) | DOI: 10.24167/sisforma.v7i1.1422

Abstract

In the face of technological developments that are more advanced, it takes action to preserve the culture. Preservation of Indonesian culture can be done through the media game. Although the game play still has a bad image in the eyes of the parents, but slowly this negative stigma may be reduced if the digital game can be packaged properly as an example as a means to educate children.For that traditional game application titled Ensiklo Dolanan made with the concept of educational games by presenting information and games around the traditional games are packaged in an interesting way to increase the enthusiasm of children in the effort to preserve the traditional game
Analysis The Effect of Green Computing on Green Satisfaction, Green Perceived Quality, and Green Trust on The Apple Consumer in Surabaya Fania Cecillia; Rinabi Tanamal
SISFORMA Vol 7, No 1: May 2020
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (368.41 KB) | DOI: 10.24167/sisforma.v7i1.2520

Abstract

The use of electronic devices such as smartphones has become a part of daily activities, it also led to the growing number of smartphones users as well as brands emerged. Smartphones can help humans, but it also can endanger the environment and living things, because electronic waste contains hazardous materials that can harm the environment. The implementation of green computing in IT companies can be one of the solutions for facing the electronic waste that keeps growing and one of the IT companies that already implemented it was Apple. This study aims to examine whether there is a positive influence of environmental friendliness created in the implementation of green computing to green satisfaction, green perceived quality, and green trust. The results showed that there is an influence given by the friendliness of the environment from the implementation of green computing on green satisfaction, green perceived quality and green trust with the highest correlation value, environmental friendliness towards green trust with a value of 0.644 which can be a consideration for IT companies.
Designing of KB (Family Planning) Service Information System in Pratama Clinic Salatiga Penidas Fiodinggo Tanaem; Agustinus Fritz Wijaya; Fransiska Wahyuning Kurniawati; Resa Saputri
SISFORMA Vol 7, No 1: May 2020
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1089.367 KB) | DOI: 10.24167/sisforma.v7i1.2558

Abstract

The writing of this Journal aims to explain the design of the KB service information system that is available at the Pratama Clinic Salatiga. As for the background of making this journal because Indonesia is one of the countries that has the largest population in the world and this happens because the number of births in Indonesia that cannot be controlled. Although the government has launched a KB that is applied by using contraceptives, it has not been able to overcome the problems that occur. The number of uncontrolled births is due to the large number of families who complain about the use of contraceptives. Expensive, difficult to obtain and uncomfortable when used is an excuse for those who do not want to use contraception so that the number of births cannot be controlled, besides that along with the development of existing KB services it is increasingly ignored because people prefer things that are practical and do not like to follow complicated programs or services such as family planning services so that it causes more and more people who are lazy to attend family planning and have an impact on increasing numbers birth. Seeing from the phenomena above, the thought is formed that service information systems are really needed in the current era of development, especially to facilitate all the work that cannot be done in a short time. So from this the special information system design was made in the field of family planning services in the Pratama Clinic in the form of a journal. In this journal, it explains about how a family planning service can be accessed easily without wasting too much time so that the public wants to participate in the family planning service. One way that can be done is to establish an information system that can be used for family planning services with a system that is easily understood and accessed by the general public.
Serious Game Development for Color and Object Name Recognition in Early Childhood Education (Case Study: TKK Mitra) Ferdian Aditya Pratama; Riana Magdalena; Stefani Prima Dias; Davin Jeremiah Alamsyah
SISFORMA Vol 7, No 1: May 2020
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (987.572 KB) | DOI: 10.24167/sisforma.v7i1.2620

Abstract

The concept of playing and learning in the classroom has begun to change from playing using physical toys to playing using a computer such as games. The use of serious games as a learning media can help the improvement of dopamine hormones in human body, which is responsible for bringing pleasure and joy to our mind. When that hormone is triggered, the children will be easier to understand the information provided through the game. TKK Mitra has several problems, such as (1) The old computer with a low spec that they had, so it would be difficult for them to download or to install the new game. (2) The lack of games that can be used for teaching the children, so they often get bored quickly. The purpose of this research is to design an educational PC game. The result of this research is an education game for color and object recognition in English for early childhood education.
Early Intrusion Detection System (IDS) using Snort and Telegram approach Aan Erlansari; Funny Farady Coastera; Afief Husamudin
SISFORMA Vol 7, No 1: May 2020
Publisher : Soegijapranata Catholic University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (663.022 KB) | DOI: 10.24167/sisforma.v7i1.2629

Abstract

Computer network security is an important factor that must be considered. Guaranteed security can avoid losses caused by attacks on the network security system. The most common prevention against network attacks is to place an administrator, but problems will arise when the administrator is not supervising the network, so to overcome these problems a system called IDS (Intrusion Detection System) can detect suspicious activity on the network through automating the work functions of an administrator. Snort is one of the software that functions to find out the intrusion. Data packets that pass through network traffic will be analyzed. Data packets detected as intrusion will trigger alerts which are then stored in log files. Thus, administrators can find out intrusions that occur on computer networks, and the existence of instant messaging applications can help administrators to get realtime notifications, one of which is using the Telegram application. The results of this study are,  Snort able to detect intrusion of attacks on computer networks and the system can send alerts from snort to administrators via telegram bot in real-time.

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