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MEMBANGUN SEKOLAH UNGGUL (Perspektif Pendidikan Karakter Berbasis Budaya Sekolah) journal journal; Bahrus Surur
Jurnal Pendidikan Islam Vol. 3 No. 1 (2017): Jurnal Annaba' STIT Muhammadiyah Paciran
Publisher : STIT Muhammadiyah Paciran Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37286/ojs.v3i1.7

Abstract

Abstract Since decades ago, education in Indonesia a lot of emphasis on the acquisition, development and improvement of the quality of human resources is based on intellectual intelligence or IQ. The ingenuity and intelligence of a learner or student is measured by the ability to master the subject matter academically in school. For children w ho are morally good not considered intelligent, because academically not master. He is still considered stupid. The ranking was measured based on the academic value only. The issue now is, first, what is meant by the so - called character education as a solu tion to the deterioration of this nation? Second, what character education linkages with the school culture? Third, how to implement the planting of moral values and the spirit of life as the core of character education in the school culture? As well as in the form of school culture that is how that can be applied to learners.
Pengaruh Playstation Terhadap Prestasi Belajar Siswa Bidang Studi Aqidah Akhlak Kelas IV Di Madrasah Ibtidaiyah Muhammadiyah 03 Weru Ana Saifatul Khusnah; Bahrus Surur; Subhan Adi Santoso
jurnal Mahasiswa Pencerah Vol 2 No 1 (2020): Jurnal Mahasiswa Pendidikan
Publisher : STIT Muhammadiyah Paciran

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37286/jmp.v2i1.239

Abstract

In this study the author uses quantitative methods, while for data collection using questionnaires, documentation, observation, while the population is the entire number of fourth grade students at MI Muhammdiyah 03 Weru-Paciran, totaling 35 students and 25 being taken as samples. To analyze the final results the author uses the Product Moment formula with the formula: rxy= (?xy)/?((?x^2 )(?y²)).In this study, the results obtained from data analysis using the Product Moment formula which the results reached 1.0208 were rounded up to 1. So the results and conclusions can be obtained that playing Playstation games is very influential on student achievement in the Aqidah Akhlak class IV study at MI Muhammdiyah 03 Weru-Paciran.