yampap, umar
Unknown Affiliation

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

Development of an Interactive E-book to Improve Student's Problem Solving Lieung, Karlina Wong; Rahayu, Dewi Puji; Yampap, Umar
Jurnal Ilmiah Sekolah Dasar Vol 5, No 1 (2021): February
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jisd.v5i1.29814

Abstract

Lack of digital-based learning resources makes students experience problems in learning. This is because conventional learning resources are less practical so students prefer innovative learning sources. This study aims to compile and use innovative and creative teaching materials by the curriculum, student development, and information technology developments. This research is classified as a development research type with the Dick and Carey model. The research data were analyzed descriptively quantitatively. The results of the E-book development show that it is very feasible to use. The score obtained is 3.8 or 95% from the validator. This e-book is also considered practical with an average value of 84.07%. The practical value is known by conducting individual trials, large group trials, and teacher assessments. The results of the field test showed that the interactive e-book developed was able to improve problem-solving skills in grade IV students. After being given an interactive e-book, the students' scores classically increased to 92.59%. Based on the results of the study, it can be concluded that the interactive e-book developed meets the standards of feasibility, practicality, and effectiveness for use in grade IV SD students. The implication of this research has the impact of increasing student motivation in learning so that it affects student learning outcomes that increase.
PENGGUNAAN MEDIA MICROSOFT POWER POINT UNTUK MENINGKATKAN PEMAHAMAN SISWA SEKOLAH DASAR Bay, Rudolfus Ruma; Algiranto, Algiranto; Yampap, Umar
Jurnal Elementary : Kajian Teori dan Hasil Penelitian Pendidikan Sekolah Dasar Vol 4, No 2: Juni 2021
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/elementary.v4i2.4539

Abstract

Penelitian bertujuan untuk meningkatkan pemahaman siswa dalam memahami materi secara maksimal menggunakan media Microsoft Power Point. Penelitian tindakan kelas siklus I dan II. Subjek siswa kelas IV SD Inpres Gudang Arang. Teknik yang digunakan pengumpulan data  tes dan observasi. Hasil belajar siswa pada siklus II terlihat pada diagram. ketuntasan hasil belajar siswa 88% atau 22 siswa mendapat nilai > 70 yang tidak tuntas sebesar 12% 3 siswa memiliki nilai < 70. Rata¬-rata secara klasikal mengalami peningkatan sebesar 21 dari siklus I yaitu 69 menjadi 78 pada siklus II.
PENGGUNAAN MEDIA REALIA UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK SEKOLAH DASAR algiranto, algiranto; Yampap, Umar; Bay, Rudolfus Ruma
Jurnal Elementary : Kajian Teori dan Hasil Penelitian Pendidikan Sekolah Dasar Vol 4, No 2: Juni 2021
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/elementary.v4i2.4552

Abstract

The research aims to improve science learning outcomes by using realia media for fourth-grade students of SD Negeri 2 Merauke. Classroom Action Research in cycle I and cycle II. The results of cycle I 2.87 and cycle II 3.53 are very good, student activities in cycle I 2.40 and cycle II 3.40 are good categories and learning outcomes. The first cycle is 64.9 good category and the second cycle is 71.83 good category. Cycle I 53.33 and cycle II 100% very good category. Based on these results, that improves student learning outcomes in heat transfer material.